Emberlost Posted December 10, 2016 Report Share Posted December 10, 2016 46 minutes ago, Phinn said: Do I smell The Other Side tutorial? Yes, please! Some insight into gameplay would be appreciated. Quote Link to comment Share on other sites More sharing options...
Lucidicide Posted December 10, 2016 Author Report Share Posted December 10, 2016 You will know most of the game rules very soon! 6 Quote Link to comment Share on other sites More sharing options...
Emberlost Posted December 11, 2016 Report Share Posted December 11, 2016 11 hours ago, Aaron said: You will know most of the game rules very soon! Can't wait! Quote Link to comment Share on other sites More sharing options...
retnab Posted December 13, 2016 Report Share Posted December 13, 2016 Almost... 4 Quote Link to comment Share on other sites More sharing options...
Lucidicide Posted December 13, 2016 Author Report Share Posted December 13, 2016 Oh Ephraim, you fool. Did you know what madness you'd touched upon in your insane ramblings? 2 Quote Link to comment Share on other sites More sharing options...
Emberlost Posted December 14, 2016 Report Share Posted December 14, 2016 17 hours ago, retnab said: Almost... One of the joys of working at home is that I can take my official lunch break whenever I want. So if I should happen to take my lunch when the kickstarter launches... Quote Link to comment Share on other sites More sharing options...
MrLlaine Posted December 14, 2016 Report Share Posted December 14, 2016 how much do we have to wait? I'm pretty hyped Quote Link to comment Share on other sites More sharing options...
AverageBoss Posted December 14, 2016 Report Share Posted December 14, 2016 3 minutes ago, MrLlaine said: how much do we have to wait? I'm pretty hyped https://www.wyrd-games.net/the-other-side 1 Quote Link to comment Share on other sites More sharing options...
MrLlaine Posted December 14, 2016 Report Share Posted December 14, 2016 thank you, I forgot the timer was there XD Quote Link to comment Share on other sites More sharing options...
retnab Posted December 14, 2016 Report Share Posted December 14, 2016 I'm going to be staring at that timer all morning... xD Quote Link to comment Share on other sites More sharing options...
Forar Posted December 14, 2016 Report Share Posted December 14, 2016 As someone who 'enjoyed' the 1.5 month Through the Breach campaign, I reaaaally hope this one is only a month or so. I've participated in 80 at this point, and that one was among the longest, and through the magic of days with little/no/negative movement, one of the most excruciating. I also hope this one's timeline is worked out with a lot of contingency time built in. While not a 1:1 direct comparison, and it does seem like a lot of advance work is done here, the massive delays for the previous campaign shouldn't be entirely glossed over either. Nobody can predict the future, granted. But taking over 2 years when it was supposed to be less than 1 also dragged out a lot of negative sentiments. Been a long time since I posted around here, and while I recognize these are not the same projects, I feel there's something to be said for recognizing where there were snags or stumbling points previously, and hope Wyrd can get ahead of that. If nothing else, I suspect there may be a few $1 backers looking to point out the failings of the previous crowdfunding effort with considerably less tact than I'm trying to apply here. Best of luck, to Wyrd and their backers both. I suppose with less than 5 hours from launching it may be too late to change anything even if they wanted to, but I just found out recently that this was even in the works, let alone going back to Kickstarter. Quote Link to comment Share on other sites More sharing options...
Popular Post Lucidicide Posted December 14, 2016 Author Popular Post Report Share Posted December 14, 2016 The campaign goes until January 20th. We learned a lot since the TTB Kickstarter campaign and have developed as a company. We recognize there were issues with the TTB Kickstarter, and we've done what we can to avoid those pitfalls. We have multiple people committed to communication, including regular updates (myself included). This project is significantly more prepared and thus better able to understand delivery timelines. The ways we've grown are almost innumerable. I understand the problems we faced in the past, and I think we've sufficiently addressed them. As you say, I cannot predict the future, but I am quite confident in this Kickstarter. We hope that people will see the myriad ways we've improved in the past few years (such as regular communication as a company and the support we've continued to give TTB) and take that into consideration when looking at the Kickstarter! 10 Quote Link to comment Share on other sites More sharing options...
PolishSausage Posted December 14, 2016 Report Share Posted December 14, 2016 2 hours ago, Aaron said: We hope that people will see the myriad ways we've improved in the past few years (such as regular communication as a company and the support we've continued to give TTB) and take that into consideration when looking at the Kickstarter! Good Luck! Hoping for a Mil + Campaign here with nice swag levels 1 Quote Link to comment Share on other sites More sharing options...
Lucidicide Posted December 14, 2016 Author Report Share Posted December 14, 2016 Thanks! Quote Link to comment Share on other sites More sharing options...
Emberlost Posted December 14, 2016 Report Share Posted December 14, 2016 I'm hoping for a nice, solid campaign that establishes The Other Side as a miniatures game, without getting too big for Wyrd to handle. There is such a thing as excess success. 1 Quote Link to comment Share on other sites More sharing options...
Stark Posted December 14, 2016 Report Share Posted December 14, 2016 Well, it looks like the only 1 hour left. Good luck to Wyrd and may the force be with you (and numbers of backers from the Kingdom Death KS) Quote Link to comment Share on other sites More sharing options...
Souleater Posted December 14, 2016 Report Share Posted December 14, 2016 Every time I look at the time now I hear the 24 'countdown' tune. ? Quote Link to comment Share on other sites More sharing options...
Lucidicide Posted December 14, 2016 Author Report Share Posted December 14, 2016 6 Quote Link to comment Share on other sites More sharing options...
Endalaus Posted December 14, 2016 Report Share Posted December 14, 2016 @Aaron pretty sure we were on the exact same wavelength right now lol. Just posted a video literally a minute before you on A Wyrd Place. 1 Quote Link to comment Share on other sites More sharing options...
JDAntoine Posted December 14, 2016 Report Share Posted December 14, 2016 So where is it? :0 Quote Link to comment Share on other sites More sharing options...
Lucidicide Posted December 14, 2016 Author Report Share Posted December 14, 2016 1 Quote Link to comment Share on other sites More sharing options...
solkan Posted December 14, 2016 Report Share Posted December 14, 2016 17 minutes ago, JDAntoine said: So where is it? :0 Click on one of the banner ads. https://www.kickstarter.com/projects/1334239018/the-other-side-9/ 1 Quote Link to comment Share on other sites More sharing options...
retnab Posted December 14, 2016 Report Share Posted December 14, 2016 Very exciting stuff! Just got finished watching all the videos and reading through, and while watching the gameplay video I made some notes I thought it might be handy to share here: All fireteams in a unit activate together The flag symbol is a Morale action The attacking player always cheats first Commanders get a bonus Morale action every activation Each Fireteam takes its Action seperately (can they take different Actions?) Margin triggers: the number in the circle is how much you need to beat your opponent for the trigger Models can use multiple triggers in the same Action Model count is the Wd count. All damage is increased by 1 for every 5 over the Ar the attacking player gets Movement from Charge orders don't have to be in a straight line Beating the Ar by 10 is enough to kill a 3 man Fireteam Overkilling a Fireteam does not "spill" the extra damage to any other Fireteams in its Squad Commanders can make friendly models take damage for them Can discard a card to pass turn, if both players pass in a row then the turn ends The Piercing effect basically gives to the Penetration flip Fireteams can choose to move and use Actions in any order Losing your Commander is not a game over Some Assets can be flipped upside down to prevent some damage 3 Quote Link to comment Share on other sites More sharing options...
Lucidicide Posted December 15, 2016 Author Report Share Posted December 15, 2016 I don't think there will be any trading. If we hit the Stretch Goals, you can add on the things you want. 1 Quote Link to comment Share on other sites More sharing options...
Cinnamon Bear Posted December 15, 2016 Report Share Posted December 15, 2016 Will there be any add-ons or goodies for Malifaux or TTB? I mean obviously the sweet new Fate Decks will get some use, but just curious. Quote Link to comment Share on other sites More sharing options...
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