Hagisman Posted March 30, 2016 Report Share Posted March 30, 2016 Put the Fear in ‘em Target friendly minion must pass TN # horror duel. If successful, target can perform a 0 action. The following is a list of models that can benefit along with their 0 actions and a brief description. The descriptions are deliberately vague and not reprints from the books. Read as: Name of Model = Horror Duel Flip >= Number to match Action Name Action effect GuildWave 1 Guild Guard = flip >= 7 None Death Marshal = flip >= 6 None Witchling Stalker = flip >= 7 None Austringers = flip >= 7 None Wave 2 Guardian = IMPOSSIBLE Immune to horror duels Guild Hound = flip >= 7 None Hunter = flip >= 7 Pounce on Chest Force Move, trigger attack, negative Ml to target Lawyer = flip >= 6 Impassioned Defence Hard to Wound Watcher = flip >= 7 None Pistoleros = flip >= 7 Shrug off Warden = flip >= 7 None Brutal Effigy = flip >= 7 Fear not the sword Does not stack Guild Rifleman = flip >= 7 None Guild Pathfinder = flip >= 7 Set the Trap Summon Clockwork Trap Reset Trap Move Clockwork Trap Luna = flip >= 7 Warning Back Gives out Defensive +1 Wastrel = flip >= 7 None Wave 3 Mounted Guard = flip >= 7 “Mount Up! Rank and File!” to Df, does stack Orderly = flip >= 7 None Sanctioned Spellcasters = flip >= 6 Singularity Stop force movement Does not stack Hoffman ms&u models:Wave 1 Metal Gamin = flip >= 8 Magnetism Force movement, damage, slow Steam Arachnid = flip >= 7 None Steam Arachnid Swarm = flip >= 7 Devouring Swarm SELF repair Wave 2 Large Arachnid = flip >= 7 Temporary limb Destroys scheme marker but it's not its activation. Soul stone Miner = flip >= 7 None Wave 3 None Mourning Minions: Nurses = flip >= 8 None Lucius Mimics: Changlings = flip >= 7 In the blink of an eye Force Movement McCabe declared as 10t:Wave 1 Dawn Serpent = flip >= 6 Calls unto the Chi Heal Monk of the Low River = flip >= 7 Calls Unto the Chi Heal Oiran = flip >= 6 None Rail Worker = flip >=7 Shovel Faster Attack Action, requires burning Implacable Assault Does not stack if taken twice Illuminated = flip >= 6 Brillshaper Heal Thunder Archer = flip >= 7 None Torakage = Wp6 <= 6 None Wave 2 Kamaitachi = flip >= 8 At the Crossroads Push target friendly model Ten Thunders Brother = flip >= 7 Dance of the Heavens Either Armor +1 4 inch range melee Draw a card then discard a card. Or heal. Force move Shadow Effigy = flip >= 7 Blend into Shadow Does not stack Komainu = flip >= 7 Spirit Scent Force move Fermented River Monk = flip >= 7 Ready for Another Round Reactivate Have a sip Self gains poison Monk of the High River = flip >= 7 Wander the Earth Force move Tengu = flip >= 8 Still the Earth Destroy scheme marker Katanaka Sniper = flip >= 6 Blow Dart Target gains slow Wave 3 Wandering River Monk = flip >= 7 Leap Force Move Obsidian Oni = flip >= 7 The Strong Grow Stronger Damage target Jorogumo = flip >= 6 Vicious Bite Attack action Wander the Earth Force Movement Lucius declared as NeverbornWave 1 Poltergeist = flip >= 6 None Beckoner = flip >= 6 None Silurid = flip >= 8 Leap Force Move Sorrow = flip >= 8 None Terror Tot = flip >= 7 None Waldergeist = flip >= 7 Germinate Markers that are removed when action is used again. Young Nephlim = flip >= 7 None Wave 2 Gupps = flip >= 8 Leap Force Move Juvenile’s Wail Does not stack Insidious Madness = flip >= 7 None Stitched together = flip >= 7 Creepy Fog Does not stack Wicked Doll = flip >= 7 All Sewed Up Target Heal, +flips to attack Mysterious Effigy = flip >= 7 Rapid Acceleration Does not stack The Depleted = flip >= 8 Drawn to the Light Force Move Wave 3 Corrupted Hound = flip >= 7 None Changeling = flip >= 7 In the Blink of an Eye Force Move Bloodwretch = flip >= 7 None Bunraku = flip >= 7 Obscene Preparations Focused +1, trigger +m MercenariesWave 1 Desperate Mercenary = flip >= 8 None Freikorpsman = flip >= 6 Reference the Field Guide Gain suit for activation Ronin = flip >= 7 Seppuku Sacrifice for resources Hog Whisperer = flip >= 8 None Oiran = flip >= 6 None Torakage = flip >= 6 None Wave 2 Performer = flip >= 7 None Freikorps Trapper = flip >= 6 Retreat into Cover Force Move Wave 3 Bloodwretch = flip >= 7 None Orderly = flip >= 7 None Note: Queeg has a tactical action that can allow minions to perform 1 interact actions as 0 actions. So any model that says None can at the very least drop a scheme marker if Queeg gets his tactical action off. 7 1 Quote Link to comment Share on other sites More sharing options...
Ludvig Posted March 30, 2016 Report Share Posted March 30, 2016 Nice writeup! Don't forget the (0) Focus from Dashel since it seems like an obvious combo. Two focused rifleman shots in one turn could have some merit. 1 Quote Link to comment Share on other sites More sharing options...
knghtpiper Posted March 30, 2016 Report Share Posted March 30, 2016 Thanks for the list, I am more tempted to take Queeg with TT McCabe now. Quote Link to comment Share on other sites More sharing options...
Gnomezilla Posted March 30, 2016 Report Share Posted March 30, 2016 Units that are immune to horror duels (e.g. Guardian) cannot benefit from passing a friendly horror duel, though, can they? Thought I saw that in a rules clarification. Quote Link to comment Share on other sites More sharing options...
Hagisman Posted March 30, 2016 Author Report Share Posted March 30, 2016 32 minutes ago, Gnomezilla said: Units that are immune to horror duels (e.g. Guardian) cannot benefit from passing a friendly horror duel, though, can they? Thought I saw that in a rules clarification. They can't. I accidentally left the Guardian's target number in their, but the description I gave for it was it cannot benefit. Updating now. Quote Link to comment Share on other sites More sharing options...
Flib Jib Posted March 10, 2017 Report Share Posted March 10, 2017 Any chance you could update this AMAZING post with wave 4 models? Quote Link to comment Share on other sites More sharing options...
Adran Posted March 13, 2017 Report Share Posted March 13, 2017 On a quick pass I see these minion options with usable 0 actions TT Yokai (Interact at the cost of Flicker, Trigger for heal) Terracotta warrior (Upgrade switch) Misaki Wokou Raider ( Move a scheem marker 6"0 Guild Witchling Thrull (push into base contact with Friendly model) Quote Link to comment Share on other sites More sharing options...
trikk Posted March 13, 2017 Report Share Posted March 13, 2017 Misaki can't have Queeg I believe. Reporters can use Reference the Field Guide but it does nothing. Quote Link to comment Share on other sites More sharing options...
Adran Posted March 13, 2017 Report Share Posted March 13, 2017 You're right. I saw the TT options above, and followed, but forgot he only goes TT with McCabe. I saw reference the field guide, but can't see a reason for it since it just lasts until the end of Queegs activation Quote Link to comment Share on other sites More sharing options...
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