So I've tried this crew a couple times, first game vs. Ramos with mages and spiders, game was super close as I was figuring out activation orders and all that jazz, and I made a couple mistakes with my summoning choices, but definitely could have won if I was better and didn't get outplayed was good fun all around, 2nd game was against Lady J, he didn't push hard enough early on and I was able to snowball to a 9-1 win.
Looking for peoples thoughts on what to replace Mortimer with, or opinions if it's worth keeping, basically you end up making your opponent choke on mindless zombies (who can straight up murder things, they ended up doing most of the damage to lady J and did the last hit), and summon what is needed to score the schemes you took. As it stands at the end of Turn 1 you'll have either 5 or 6 addl models, and it's pretty easy to keep the chain going.
Current crew is looking like:
Nicodem (Circling Buzzards, Undertaker, Maniacal Laugh)
Vulture
Mortimer (Corpse Bloat, My little Helper)
Anna Lovelace
Asura Rotten (My little Helper)
Carrion Emissary (Conflux of death)
So going down the initial concepts boiling in my mindspace:
Circling Buzzards is super clutch, making sure the mindless zombies aren't slow is huge, they need to be able to pull their weight, and being able to summon another vulture if the one dies is huge (Edit: Circling buzzards calls out non-vulture totems, so you can have multiple vultures in play at a time)
Mortimer is debatable, basically turn one he pops helper, rips out his spleen twice and digs up a bone so you get 3 mindless zombies, after that he just regens, digs, and rips every turn to make more zombies, and when he inevitably dies he'll turn into another mindless zombie because of my little helper, and if needed he can help move stuff up the board with his little gun thing, but mostly he dies and nets like, 14-16 points in zombies? though many will be sac'd to summon off of... not sure if worth yet, could be corpse bloat on someone else (edited, he can't kill himself with spleen ripping)
Anna Lovelace, is good, rush of magic is great, the chance to make a zombie off a shot is nice too, stopping pushes and places is nice, she's pretty good, could get cut, not sure for what yet, need more testing still
Asura, basically what really turns this up to 11, lets the zombies punch stuff really good, and makes a zombie further up the board, she's amazing all around
Carrion Emissary, gives the mindless zombies another + ML
In the end the mindless zombies are ML 9-10 avg. and min 2 damage, and not slow
Pretty sure if you fight something super aggro the combo gets picked down, otherwise I think there's potential in the concept, thoughts, suggestions?