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wookiejunior last won the day on September 9 2017

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  1. Emma OP? England Ollie Ten Thunders Radek Gremlins Emma Neverborn Everything added as a placeholder, will fill the details in soon.
  2. Paid! Any chance we could see the strats beforehand? I haven't really played GG1 yet and could do with knowing what I should bring model wise beforehand.
  3. What counts as released? Is appearing in the book/app enough? Or does Wyrd have to have released the physical model?
  4. Just bought a ticket last minute!
  5. As summons, and that's about it.
  6. Does Vengeance still trigger if the model with it was killed? After resolving an Action that targeted and damaged this model, the Attacking model suffers +1 damage. @DonovanW and I aren't sure.
  7. If there's anyone going via/near Oxford and would be willing to give me a lift, I'd love to attend. - Ollie
  8. To add to this list, the Necrotic Machine's 'Strange Behaviour' doesn't really have a place any more. In essence you're giving your opponent a moderate or severe to push 3'.
  9. I think putting a range on it, or making once a turn, would remove basically all utility from this model. I agree that he probably needs a complete overhaul, but for the time being stopping the summoning against mindless models seems like the easiest fix for the exploit.
  10. Just played a game against Hamelin where I drew an obscene amount of cards. Would suggest changing it to when a non-mindless model is summoned.
  11. If your opponent is letting you draw five cards then they're pretty bad. One master AP for two cards isn't the best trade either (it's a nice action, but not one that Molly should be doing as a matter of course).
  12. Out of interest how are you drawing five cards a turn with Molly?
  13. The problem I'm having with Kirai is that the crew doesn't excite me (I know this might not be a bad thing, but she was my main master for several years). Kirai, Ikiryo Datsu and Seishin are all fine, and quite fun to play with, but after that the crew falls off. Kirai couls use another more interesting action (I'd replace soothe spirit, as there's enough of that within the crew), but that would be it. Francis fills a smilar role to seishin, and then all the other models are just progressively weaker damage dealers. I feel there's little decision making process in the summons. In 2nd ed I chose between hanged/goyro/shikome/drowned depending on the situation, now I don't see why you wouldn't just stick with goyro. There's also no reason to summon the smaller models, as she doesn't have the multiple rule other summoners do (meaning Onyro and Gaki are back to being incidental summons). I'd like to see a bit more diversity/utility within these models. Jaakuna adds very little, when she could actually be turned into an interesting support piece. I wouldn't say the crew is underpowered; it deals quite a lot of damage, but that's about it. I'm always looking out of keyword for most schemes/strats (something I feel 3rd ed is trying to move away from). When looking at picking a crew, I generally struggle to see why to choose Urami at the moment.
  14. This just isn't true. He can't use stones, which means he's incredibly reliant on your draws.
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