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Terrible_Knowledge

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Everything posted by Terrible_Knowledge

  1. Gonna go out on a limb and say all masters are themey hence why they come in a starter box. Though I'm beginning to see that replacing or adding a model to a crew in any combination is what takes a list and makes it great. For instance only taking one belle with Seamus and adding a hanged etc. I've been finding when you don't spam minions and add a little variety you wind up with more solutions to more problems that can occur in the game
  2. Not to mention when you summon off of expunge you get a 13 wound hard to wound model that if it dies only gives out 1 ctb point. I like mcmourning for ctb though I'll admit it is the one newer strategy I struggle with as a resser player. I feel a lot of other factions have a lot easier time with it.
  3. its possible philip and the nanny are not in the box as hoffman's box came without his henchman ryle.
  4. ok seeing how this is the first post that i pulled up for templecon i just wanna double check something pretty significant. The wave 3 beta stuff....its not allowed correct? I prefer it not to be allowed but obviously im 1 dude. But i defintely see balancing issues here and nothings been edited yet so it could defintely impact the balance.
  5. toshiro is a nice add on to nicodem box
  6. ive tried Fransisco with wade in, santiago and 2 death marshalls with success.
  7. mobile fire lines are a thing in this game. Ive found if i sit still with my riflemen and dashel doing nothing in the back i end up getting stomped. Things are too fast for this "stagnant fire line". Ive had better luck with 2 riflemen dashel and a sargeant for movement buffs. wk 5 riflemen wk 6 dashel. with walk 6 you can easily charge forward and tarpit the shit outta something with dash. Ive had him tank a deso engine, hes tanked a rail golem, and much much more. Dashels job is to give out buffs and protect his squad and sometimes when things get grim hes gotta put his helmet on and run for an objective. 9 points may seem expensive but ive found that hes been worth it 10 fold. and he can fit into any guild list with his team.
  8. dashel is amazingly resilient and hes a tarpit to stop people from getting to the riflemen. ive won many a games with this guy.
  9. Great tournament had a blast thanks Ian and everyone that came out. Grats Jonah on the win.
  10. It was a great event and it was a blast I just feel like it got handed to me and I didn't earn it if it was a mistake. Also wanna apologize for accepting someone else's prize if that was the case
  11. Just wondering why the rankings submitted show me in second place instead of first? And also seeing Mary in 6th when she placed 3rd?
  12. Take a slop hauler to heal the damage from dumb luck triggers and also from reckless
  13. The other reason to take beckoners is also to flood the board with lure casts. 2 beckoned and lilitu and lillith can lure 9 times. Not to mention luring your own models to get into better positions is amazing esp considering neverborn is usually super fast to begin with. I prob wouldn't play that much luring ability. For lynch I default to two beckoned as a brilliance output. And first turn ill use them to catapult themselves and someone else on my team. For other crews I wouldn't play more than 1 most of the time. But for a lillith gaze list I could see it working. Imagine turf war and you can cast lure 9 times a turn. You could literally deny models from being in turf war. Lure also can contest models in reconnoiter as well.
  14. Best bang for the buck add on for mcmourning is guild autopsies....they are worth their 4 soulstone cost all day, every day.
  15. The thing about reckoning is this...you can win reckoning matches by playing defensively..if you score one point for reckoning and deny the opponent all of his reckoning points by smart play you can win. Tunnel vision is bad.
  16. Tournament on home turf ah Hemphill yeah hope to see you guys there.
  17. Was a great tournament. Is it possible for you to submit the rankings to malifauxrankings.com? Thanks.
  18. its the plus flips, the impossible to wound, and the positive 12 inch ranged attacks that attracts me more.
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