Jump to content

admiralvorkraft

Vote Enabled
  • Posts

    1,916
  • Joined

  • Last visited

  • Days Won

    6

admiralvorkraft last won the day on January 14 2023

admiralvorkraft had the most liked content!

Profile Information

  • Gender
    Female

Recent Profile Visitors

1,853 profile views

admiralvorkraft's Achievements

Veteran

Veteran (13/14)

  • Reacting Well Rare
  • Very Popular Rare
  • Dedicated Rare
  • Week One Done
  • One Month Later

Recent Badges

876

Reputation

  1. I run Tara Timeless with two prospectors as a matter of course.
  2. Two Places At Once has a bunch of weird edge cases. It can be extremely impactful. A gun with Hole in the World is always great, and 2/3/5 with a positive to damage is nothing to sneeze at.
  3. 33 is an incredibly useful tech piece now rather than a game definitely monster. I'd still take her every time with Tara.
  4. I just think models should have weaknesses. Alyce is in a good place. She's very impactful if you use her well, but there's counterplay available.
  5. Pathfinders, RoughRiders, Reichart, Sandworm... Are you thinking you'll play him in Guild or Explorers?
  6. I can't argue with experience. Just looking at the cards I think it's the approach that gets you the closest to making a game of it, but I've watched a couple of BadFaux Haku's videos and the amount of card draw/filtering is truly oppressive.
  7. Again, I'd go with declaring your most condition heavy master to push them towards Unbound, then play wide to minimize blasting, and approach him the way you'd approach Leveticus. Kill the backline, kill the scoring models, try to waste their high-impact AP. I have no idea how to beat Aspirant except to blow him up with focused guns ASAP.
  8. Fair enough. Armor +1 just isn't something I bother teching for, it's easy enough to spike down.
  9. I'm probably running Sonnia, to encourage picking Unbound. Then going full-on trigger hate. 2x Spelleaters, 2x Quellers, llc on Sonnia and Sam, one model flex... Just a theory.
  10. I'll say, wardens are a lot of fun with original Flavor Lucius. Your opponent is unlikely to bring a lot of armor tech and you can really get the most out of their ranged slow.
  11. Since In Your Face exists I knocked together a silly list... Libre 777 (Guild) Size: 50 - Pool: 3 Leader: Sonnia Criid, Unmasked Totem(s): Purifying Flame Hires: Spelleater Lead-Lined Coat Spelleater 2 Lead-Lined Coat Witchling Handler Nino Ortega Greed Guild Mage Should probably drop Greed for any 7ss minion though.
  12. Oh, you're almost certainly right. Transmortis is a keyword with nothing but strengths so I have no interest in it but it'd get way overplayed in keyword limited tournaments. I don't really care about running the same crew every game. If I've got the third best tool for the job and I have to make it work that's going to create a totally unique game shape. You get the best stories when the characters involved have clear strengths, weaknesses, and motivations and I feel like you get the most interesting games from the same ingredients.
  13. That's almost verbatim my argument as to why ook hiring should be limited/eliminated. "Optimized" crews make for boring games - in my opinion.
  14. There are also times when the discard-to-cheat aura is game changing. And sometimes a chump model with 3ap can lock in a point and swing a game.
  15. I would let you do it for sure. I don't think it has come up for me somehow!
×
×
  • Create New...

Important Information