RotatingPanda Posted April 12, 2012 Report Share Posted April 12, 2012 (edited) I like spreadsheets. So, I made a spreadsheet of all the Masters, Henchmen, Totems and Minions in the game and broke them down into many, many categories because I like to “crunch numbers” like this. NOTES This is the numbers only. I did not factor in triggers, spells, talents (with the exception of Gunfighter), blasts, or anything else. It is purely the statistics printed on the cards. In the case of models with no melee attack, I gave them a value of 0.I do not have anything from Twisting Fates as my copy is being lent to a friend. If there is interest, I’ll update this to include the new minions and Avatars once I get it back.In all cases, I rounded .5+ up.(NEW) Added AP Modifiers. As I need to give myself some sort of guidelines, I am limiting this to only Fast, Melee Expert, Casting Expert, Ranged Expert, Reckless, Instinctual, and Nimble. I wasn’t going to initially include Reckless but every damn Gremlin and Pig has it so I figured I might as well. I may add things like Flurry, Rapid Fire and model specific ones (Wade In, Relentless, etc.) at a future time but for now, they are not included. Exceptions: I counted the Doppelganger as having Instinctual, LCB/The Dreamer as having Fast, Instinctual and ME, the Corpyhee Duet as having Fast and Instinctual Although a Hollow Waif is not technically a totem, they don't really fit into any other category so for these tables, they "count as" totems. FACTION SUMMARIES THE ARCANISTS 4 Masters, 1 Henchman, 6 Totems, 25 Minions. 16 Constructs, 17 Living models, 3 Spirits 9 Insignificant models (including Totems) 8 Beasts, 6 Showgirls, 3 M&SU Members, 1 Mercenary, 4 M&SU Assets 1 Scavenger, 3 Graverobbers 2 Rare 1, 6 Rare 2, 10 Unique 4 Casting Expert, 1 Fast, 4 Instinctual, 4 Melee Expert, 1 Melee Master, 1 Nimble, 1 Slow THE GUILD 4 Masters, 1 Henchman, 6 Totems, 20 Minions. 7 Constructs, 23 Living, 1 Spirit. 6 Insignificant models (including Totems) 2 Beasts, 3 Death Marshals, 6 Family, 5 Guardsman, 1 M&SU Member, 1 Nephilim, 1 Neverborn, 1 Witchling, 4 Elites Division 2 Scavengers 2 Rare 1, 5 Rare 2, 13 Unique 2 Casting Expert, 1 Fast, 1 Instinctual, 1 Melee Expert, 1 Ranged Expert NEVERBORN 4 Masters, 1 Henchman, 5 Totems, 22 Minions. 7 Constructs, 15 Living, 8 Nightmare, 5 Spirit. 7 Insignificant models (including Totems) 2 Beasts, 9 Nephilim, 7 Woes, 4 Dolls. 1 Scavenger 2 Rare 1, 3 Rare 2, 2 Rare 3, 1 Rare 4, 11 Unique 5 Casting Expert, 2 Fast, 5 Instinctual, 7 Melee Expert OUTCASTS 4 Masters, 2 Henchman, 6 Totems, 35 Minions. 3 Constructs, 35 Living, 7 Soulless, 3 Undead, 2 Spirit. 16 Insignificant models (including Totems) 12 Gremlin, 21 Mercenary, 3 Pig, 3 Vermin, 1 Neverborn, 1 M&SU Member, 5 Freikorps, 6 Kin 3 Graverobber, 1 Scavenger 1 Rare 1, 3 Rare 2, 1 Rare 4, 15 Unique 2 Casting Expert, 2 Fast, 3 Instinctual, 7 Melee Expert, 14 Reckless, 1 Slow RESURRECTIONIST 4 Masters, 1 Henchman, 6 Totems, 23 Minions. 4 Constructs, 9 Living, 10 Spirits, 17 Under, 1 Nightmare. 8 Insignificant models (including Totems) 3 Beasts, 3 Belles, 2 Horrors 9 Graverobber 1 Rare 1, 2 Rare 2, 1 Rare 5, 8 Unique 1 Casting Expert, 1 Fast, 2 Instinctual, 2 Melee Expert, 1 Nimble TOTAL 20 Masters, 6 Henchman, 29 Totems, 125 Minions. 37 Constructs, 99 Living, 9 Nightmare, 21 Spirits, 7 Soulless, 20 Undead 46 Insignificant 13 Beasts, 3 Belles, 3 Death Marshals, 4 Elite Division, 6 Family, 5 Freikorps, 12 Gremlin, 5 Guardsman, 2 Horrors, 6 Kin, 4 M&SU Assets, 5 M&SU Members, 22 Mercenaries, 10 Nephilim, 3 Pigs, 6 Showgirls, 3 Vermin, 1 Witchling 8x Rare 1, 19x Rare 2, 2x Rare 4, 1x Rare 5, 57x Unique 5 Scavengers, 15 Graverobbers 14 Casting Expert, 7 Fast, 15 Instinctual, 21 Melee Expert, 1 Melee Master, 3 Nimble, 1 Ranged Expert, 14 Reckless, 2 Slow 13 SS: Neverborn 1, Outcast 1 12 SS: Outcast 1 11 SS: Arcanist 1, Outcast 1 10 SS: Arcanist 1, Guild 1, Neverborn 2, Outcast 1, Ressurectionist 2 9 SS: Arcanist 4, Guild 1, Neverborn 2, Outcast 3, Ressurectionist 2 8 SS: Arcanist 3, Guild 2, Neverborn 4, Outcast 5, Ressurectionist 2 7 SS: Arcanist 3, Guild 8, Neverborn 2, Outcast 3, Ressurectionist 3 6 SS: Arcanist 5, Guild 2, Neverborn 4, Outcast 5, Ressurectionist 2 5 SS: Arcanist 2, Guild 2, Neverborn 2, Outcast 7, Ressurectionist 3 4 SS: Arcanist 1, Guild 3, Neverborn 1, Outcast 3, Ressurectionist 2 3 SS: Arcanist 3, Guild 4, Neverborn 4, Outcast 5, Ressurectionist 4 2 SS: Arcanist 4, Guild 4, Neverborn 5, Outcast 7, Ressurectionist 7 1 SS: Arcanist 1, Ressurectionist 1 AVERAGES, HIGHS AND LOWS SOULSTONE CACHE [table=width: 650, class: outer_border] [tr] [td]Category[/td] [td]Average[/td] [td]Highest[/td] [td]Lowest[/td] [/tr] [tr] [td]Master[/td] [td]3 soulstones[/td] [td]6 (McMourning) [/td] [td]0 (All Outcasts, The Dreamer) [/td] [/tr][/table] SOULSTONE COST [table=width: 650, class: outer_border] [tr] [td]Category[/td] [td]Average[/td] [td]Highest[/td] [td]Lowest[/td] [/tr] [tr] [td]Henchmen[/td] [td]9[/td] [td]10 (Lucius) [/td] [td]8 (Collodi, Kaeris, Ophelia) [/td] [/tr] [tr] [td]Totem[/td] [td]2 [/td] [td]3 (Mechanical Attendant, Mobile Toolkit, Student of Conflict)[/td] [td]1 (Grave Spirit, Jackalope, Zombie Chihuahua)[/td] [/tr] [tr] [td]Minion[/td] [td]6[/td] [td] 13 (Nekima, Ashes and Dust [/td] [td]2 (Malifaux Raptor, Marionette, Bayou Gremlin, Desperate Mercenary, Malifaux Rat, Seishin, Canine Remains)[/td] [/tr][/table] WALK [table=width: 650, class: outer_border] [tr] [td]Category[/td] [td]Average[/td] [td]Highest[/td] [td]Lowest[/td] [/tr] [tr] [td]Master[/td] [td]4[/td] [td] 6 (Lilith, Perdita)[/td] [td] 3 (Ramos, Rasputina, Hoffman, Pandora, Dreamer, Zoraida, Leveticus, Nicodem)[/td] [/tr] [tr] [td]Avatar[/td] [td]4[/td] [td]6 (Hoffman, Leveticus, Lilith, Perdita)[/td] [td]3 (Justice; technically Pandora and Viktoria cannot walk at all)[/td] [/tr] [tr] [td]Henchmen[/td] [td]5[/td] [td]6 (Ophelia)[/td] [td]2 (Collodi) [/td] [/tr] [tr] [td]Totem[/td] [td]5 [/td] [td]10 (Mosquito, Vulture)[/td] [td]3 (Governor's Proxy, Scales of Justice, Hollow Waif, Malifaux Child)[/td] [/tr] [tr] [td]Minion[/td] [td]5[/td] [td]9 (Coryphee Duet)[/td] [td]2 (Pigapult) [/td] [/tr][/table] CHARGE [table=width: 650, class: outer_border] [tr] [td]Category[/td] [td]Average[/td] [td]Highest[/td] [td]Lowest[/td] [/tr] [tr] [td]Master[/td] [td]5[/td] [td]10 (Perdita)[/td] [td]0 (Colette, Hoffman, Pandora, Dreamer, Zoraida, Leveticus)[/td] [/tr] [tr] [td]Avatar[/td] [td]7[/td] [td]10 (Leveticus, Perdita)[/td] [td]6 (Hamelin, Rasputina, Sonia, Zoraida)[/td] [/tr] [tr] [td]Henchmen[/td] [td]7[/td] [td]9 (Ophelia [/td] [td]5 (Collodi [/td] [/tr] [tr] [td]Totem[/td] [td]5 [/td] [td]10 (Malifaux Cherub, Giant Mosquito, Vulture)[/td] [td]0 (8 way tie) [/td] [/tr] [tr] [td]Minion[/td] [td]6[/td] [td]12 (Razorspine Rattler) [/td] [td]0 (21 way tie)[/td] [/tr][/table] WILLPOWER [table=width: 650, class: outer_border] [tr] [td]Category[/td] [td]Average[/td] [td]Highest[/td] [td]Lowest[/td] [/tr] [tr] [td]Master[/td] [td]7[/td] [td]10 (Zoraida)[/td] [td]5 (Lord Chompy Bits, McMourning, Kirai)[/td] [/tr] [tr] [td]Avatar[/td] [td]6[/td] [td]9 (Hamelin)[/td] [td]5 (Seamus)[/td] [/tr] [tr] [td]Henchmen[/td] [td]6[/td] [td]6 (Lucius, Kaeris, Collodi, Von Schill)[/td] [td]4 (Ophelia)[/td] [/tr] [tr] [td]Totem[/td] [td]5[/td] [td]9 (Hollow Waif)[/td] [td]3 (Mobile Toolkit, Young Lacroix, Malifaux Child)[/td] [/tr] [tr] [td]Minion[/td] [td]5[/td] [td]10 (Electrical Creation, Pigapult)[/td] [td]3 (Piglet, Pere Ravage, Gaki, Seishin)[/td] [/tr][/table] CAST [table=width: 650, class: outer_border] [tr] [td]Category[/td] [td]Average[/td] [td]Highest[/td] [td]Lowest[/td] [/tr] [tr] [td]Master[/td] [td]6[/td] [td]8 (Ramos)[/td] [td]5 (Hoffman, Lady Justice, Lord Chompy Bits, Som’er Teeth Jones, Lilith)[/td] [/tr] [tr] [td]Avatar[/td] [td]6[/td] [td]8 (Ramos, Sonia)[/td] [td]5 (Candy, Hoffman, Som'er)[/td] [/tr] [tr] [td]Henchmen[/td] [td]5[/td] [td]7 (Molly)[/td] [td]3 (Von Schill)[/td] [/tr] [tr] [td]Totem[/td] [td]4[/td] [td]5 (Brass Arachnid, Governor's Proxy, Mechanical Attendant, Purifying Flame, Malifaux Cherub, Primodrial Magic, Obedient Wretch)[/td] [td]2 (Giant Mosquito, Vulture)[/td] [/tr] [tr] [td]Minion[/td] [td]4[/td] [td]7 (Lawyer)[/td] [td]1 (Pigapult)[/td] [/tr][/table] DEFENSE [table=width: 650, class: outer_border] [tr] [td]Category[/td] [td]Average[/td] [td]Highest[/td] [td]Lowest[/td] [/tr] [tr] [td]Master[/td] [td]4[/td] [td]8 (Lilith, Perdita)[/td] [td]2 (Ramos, Pandora, Dreamer, Leveticus, Kirai)[/td] [/tr] [tr] [td]Avatar[/td] [td]4[/td] [td]7 (Candy)[/td] [td]3 (Hoffman, Nicodem, Seamus)[/td] [/tr] [tr] [td]Henchmen[/td] [td]5[/td] [td]6 (Ophelia)[/td] [td]4 (Lucius, Molly)[/td] [/tr] [tr] [td]Totem[/td] [td]4 [/td] [td]8 (Voodoo Doll)[/td] [td]2 (Essence of Power)[/td] [/tr] [tr] [td]Minion[/td] [td]4[/td] [td]7 (Coryphee Duet, Bete Noire, Candy, Baby Kade)[/td] [td]1 (Pigapult)[/td] [/tr][/table] WOUNDS [table=width: 650, class: outer_border] [tr] [td]Category[/td] [td]Average[/td] [td]Highest[/td] [td]Lowest[/td] [/tr] [tr] [td]Master[/td] [td]9[/td] [td]12 (Lady Justice, Hamelin, McMourning, Nicodem, Seamus)[/td] [td]6 (Colette)[/td] [/tr] [tr] [td]Avatar[/td] [td]10[/td] [td]12 (Hamelin, Justice, McMourning, Nicodem, Seamus, The Dreamer, Viktoria)[/td] [td]8 (Candy, Colette)[/td] [/tr] [tr] [td]Henchmen[/td] [td]9[/td] [td]10 (Molly, Von Schill)[/td] [td]9 (Ophelia, Collodi, Lucius, Kaeris)[/td] [/tr] [tr] [td]Totem[/td] [td]4 [/td] [td]6 (Giant Mosquito)[/td] [td]2 (Essence of Power, Jackalope, Daydream, Voodoo Doll)[/td] [/tr] [tr] [td]Minion[/td] [td]7[/td] [td]12 (Warpig, Nekima, Bad Juju, Killjoy, Desolation Engine)[/td] [td]1 (The Stolen)[/td] [/tr][/table] MELEE COMBAT [table=width: 650, class: outer_border] [tr] [td]Category[/td] [td]Average[/td] [td]Highest[/td] [td]Lowest[/td] [/tr] [tr] [td]Master[/td] [td]5[/td] [td]7 (Lady Justice, Perdita, Viktoria, Lilith)[/td] [td]3 (Ramos, Rasputina, Pandora, Colette)[/td] [/tr] [tr] [td]Avatar[/td] [td]5[/td] [td]8 (Viktoria)[/td] [td]4 (Nicodem, Pandora)[/td] [/tr] [tr] [td]Henchmen[/td] [td]6[/td] [td]6 (Everyone except Molly)[/td] [td]3 (Molly)[/td] [/tr] [tr] [td]Totem[/td] [td]4 [/td] [td]5 (Poltergeist, Young Lacroix)[/td] [td]1 (Governor’s Proxy)[/td] [/tr] [tr] [td]Minion[/td] [td]5[/td] [td]7 (Punk Zombie, Baby Kade, Cassandra, Coryphee Duet, Bishop, Fracisco, Misaki, Ashes and Dust, Teddy, Steamborg Executioner, Rogue Necromancy, Killjoy, Taelor, Nekima)[/td] [td]3 (Santiago, Nino, Raphael Lacroix, Silent One, Night Terror, Steampunk Abomination, Mindless Zombie)[/td] [/tr][/table] MELEE SEVERE DAMAGE [table=width: 650, class: outer_border] [tr] [td]Category[/td] [td]Average[/td] [td]Highest[/td] [td]Lowest[/td] [/tr] [tr] [td]Master[/td] [td]5[/td] [td]12 (Leveticus)[/td] [td]3 (Rasputina, Pandora, Som’er Teeth, Nicodem)[/td] [/tr] [tr] [td]Avatar[/td] [td]5[/td] [td] 12 (Leveticus)[/td] [td]2 (Colette)[/td] [/tr] [tr] [td]Henchmen[/td] [td]4[/td] [td]5 (Collodi)[/td] [td]3 (Kaeris)[/td] [/tr] [tr] [td]Minion[/td] [td]4 [/td] [td]10 (Teddy)[/td] [td]1 (Black Blood Shaman, Nurse, Jack Daw, Performer)[/td] [/tr][/table] RANGED RG [table=width: 650, class: outer_border] [tr] [td]Category[/td] [td]Average[/td] [td]Highest[/td] [td]Lowest[/td] [/tr] [tr] [td]Master[/td] [td]10[/td] [td]12 (Viktoria, Dreamer)[/td] [td]8 (Seamus)[/td] [/tr] [tr] [td]Avatar[/td] [td]8[/td] [td]12 (Perdita)[/td] [td]6 (Kirai)[/td] [/tr] [tr] [td]Henchmen[/td] [td]9[/td] [td]10 (Kaeris, Von Schill)[/td] [td]8 (Ophelia)[/td] [/tr] [tr] [td]Minion[/td] [td]10 [/td] [td]24 (Pigapult)[/td] [td]6 (Killjoy, Joss, Hamelin, Warpig, Performer)[/td] [/tr][/table] RANGED COMBAT [table=width: 650, class: outer_border] [tr] [td]Category[/td] [td]Average[/td] [td]Highest[/td] [td]Lowest[/td] [/tr] [tr] [td]Master[/td] [td]5[/td] [td]7 (Perdita, Hamelin)[/td] [td]4 (Lady Justice, Sonnia)[/td] [/tr] [tr] [td]Avatar[/td] [td]5[/td] [td]7 (Hamelin, Perdita)[/td] [td]4 (Seamus)[/td] [/tr] [tr] [td]Henchmen[/td] [td]6[/td] [td]6 (Kaeris, Von Schill, Ophelia)[/td] [td]6 (Kaeris, Von Schill, Ophelia)[/td] [/tr] [tr] [td]Minion[/td] [td]5[/td] [td]7 (Nino, Guild Austringer)[/td] [td]4 (16 way tie)[/td] [/tr][/table] RANGED SEVERE DAMAGE [table=width: 650, class: outer_border] [tr] [td]Category[/td] [td]Average[/td] [td]Highest[/td] [td]Lowest[/td] [/tr] [tr] [td]Master[/td] [td]5[/td] [td]7 (Seamus)[/td] [td]3 (Hamelin)[/td] [/tr] [tr] [td]Avatar[/td] [td]3[/td] [td]6 (Ramos)[/td] [td]2 (Colette, Kirai)[/td] [/tr] [tr] [td]Henchmen[/td] [td]4[/td] [td]5 (Von Schill)[/td] [td]3 (Kaeris)[/td] [/tr] [tr] [td]Minion[/td] [td]4[/td] [td]6 (December Acolyte, Pigapult)[/td] [td]1 (Watcher, Jack Daw)[/td] [/tr][/table] THE AVERAGE MODEL IN MALIFAUX 5 SS; Wk/Cg 5/6; Ht 2; Wp 5; Ca 5; Df 4; Wd 7 Melee Rg 1; Cb 5; Dg 2/3/4 Ranged Rg 10; Cb 5; Dg 2/3/4 AVERAGES BY SS COST AND FACTION This is a breakdown of averages only by SS cost and Faction. It is for minions only (no Totems, Henchmen or Masters) and I did not bother with Minions over 10 SS (there are only five) nor with Minions under 2 SS (who cares?). Also, because rounding produces a whole lot of similar numbers, I’m including fractions. 10 SOULSTONES [table=width: 650, class: outer_border] [tr] [td]Category[/td] [td]Wk[/td] [td]Cg[/td] [td]Wp[/td] [td]Ca[/td] [td]Df[/td] [td]Wd[/td] [td]MC[/td] [td]MS[/td] [td]RC[/td] [td]RS[/td] [/tr] [tr] [td]Minion[/td] [td]5[/td] [td]8.5[/td] [td]5.67[/td] [td]4.83[/td] [td]4.33[/td] [td]10.17[/td] [td]6.5[/td] [td]5.83[/td] [td]-[/td] [td]-[/td] [/tr] [tr] [td]Minion - Arcanist[/td] [td]5[/td] [td]8[/td] [td]6[/td] [td]4[/td] [td]4[/td] [td]10[/td] [td]2[/td] [td]6 [/td] [td]-[/td] [td]-[/td] [/tr] [tr] [td]Minion - Guild[/td] [td]-[/td] [td]- [/td] [td]- [/td] [td]- [/td] [td]- [/td] [td]- [/td] [td]- [/td] [td]- [/td] [td]- [/td] [td]- [/td] [/tr] [tr] [td]Minion - Neverborn[/td] [td]5[/td] [td]8.5[/td] [td]5.5[/td] [td]5.5[/td] [td]3.5[/td] [td]11[/td] [td]6[/td] [td]6.5[/td] [td]-[/td] [td]-[/td] [/tr] [tr] [td]Minion - Outcast[/td] [td]4[/td] [td]7[/td] [td]6[/td] [td]4[/td] [td]6[/td] [td]10[/td] [td]7[/td] [td]4[/td] [td]-[/td] [td]-[/td] [/tr] [tr] [td]Minion – Resurrectionist[/td] [td]5.5[/td] [td]9.5[/td] [td]5.5[/td] [td]5[/td] [td]4.5[/td] [td]9.5[/td] [td]6.5[/td] [td]6[/td] [td]-[/td] [td]-[/td] [/tr][/table] 9 SOULSTONES [table=width: 650, class: outer_border] [tr] [td]Category[/td] [td]Wk[/td] [td]Cg[/td] [td]Wp[/td] [td]Ca[/td] [td]Df[/td] [td]Wd[/td] [td]MC[/td] [td]MS[/td] [td]RC[/td] [td]RS[/td] [/tr] [tr] [td]Minion[/td] [td]4.6[/td] [td]6.4[/td] [td]5.8[/td] [td]4.9[/td] [td]4.6[/td] [td]8.44[/td] [td]6[/td] [td]5[/td] [td]5.2[/td] [td]3.67[/td] [/tr] [tr] [td]Minion - Arcanist[/td] [td]4[/td] [td]6.67[/td] [td]5.33[/td] [td]3.67[/td] [td]4[/td] [td]8.33[/td] [td]6[/td] [td]5[/td] [td]5[/td] [td]4[/td] [/tr] [tr] [td]Minion - Guild[/td] [td]5[/td] [td]8[/td] [td]6[/td] [td]4[/td] [td]4[/td] [td]10[/td] [td]6[/td] [td]6[/td] [td]6[/td] [td]5[/td] [/tr] [tr] [td]Minion - Neverborn[/td] [td]5.5[/td] [td]4[/td] [td]5.5[/td] [td]5[/td] [td]4.5[/td] [td]9.5[/td] [td]6.5[/td] [td]7.5[/td] [td]-[/td] [td]-[/td] [/tr] [tr] [td]Minion - Outcast[/td] [td]4.5[/td] [td]7[/td] [td]7[/td] [td]6[/td] [td]4[/td] [td]10[/td] [td]5[/td] [td]2.5[/td] [td]5[/td] [td]2.5[/td] [/tr] [tr] [td]Minion – Resurrectionist[/td] [td]5[/td] [td]8[/td] [td]5[/td] [td]6[/td] [td]7[/td] [td]4[/td] [td]6[/td] [td]4[/td] [td]5[/td] [td]4[/td] [/tr][/table] 8 SOULSTONES [table=width: 650, class: outer_border] [tr] [td]Category[/td] [td]Wk[/td] [td]Cg[/td] [td]Wp[/td] [td]Ca[/td] [td]Df[/td] [td]Wd[/td] [td]MC[/td] [td]MS[/td] [td]RC[/td] [td]RS[/td] [/tr] [tr] [td]Minion[/td] [td]4.62[/td] [td]6.85[/td] [td]5.46[/td] [td]4.2[/td] [td]4.46[/td] [td]8.46[/td] [td]5.46[/td] [td]4.54[/td] [td]5.13[/td] [td]4[/td] [/tr] [tr] [td]Minion - Arcanist[/td] [td]5.5[/td] [td]9.5[/td] [td]5.5[/td] [td]4[/td] [td]4.5[/td] [td]8.5[/td] [td]6[/td] [td]5[/td] [td]5.5[/td] [td]4.5[/td] [/tr] [tr] [td]Minion - Guild[/td] [td]4[/td] [td]6[/td] [td]5[/td] [td]3.5[/td] [td]3.5[/td] [td]9.5[/td] [td]5.5[/td] [td]5[/td] [td]5.5[/td] [td]4.5[/td] [/tr] [tr] [td]Minion - Neverborn[/td] [td]5[/td] [td]7.33[/td] [td]4.67[/td] [td]4.67[/td] [td]5[/td] [td]8.33[/td] [td]5.33[/td] [td]3.67[/td] [td]4[/td] [td]3[/td] [/tr] [tr] [td]Minion - Outcast[/td] [td]4.25[/td] [td]5.5[/td] [td]5.75[/td] [td]3.5[/td] [td]4.5[/td] [td]8.75[/td] [td]5[/td] [td]4.5[/td] [td]5[/td] [td]4.33[/td] [/tr] [tr] [td]Minion – Resurrectionist[/td] [td]4.5[/td] [td]7[/td] [td]6.5[/td] [td]6[/td] [td]4.5[/td] [td]7[/td] [td]6[/td] [td]5[/td] [td]5[/td] [td]2[/td] [/tr][/table] 7 SOULSTONES [table=width: 650, class: outer_border] [tr] [td]Category[/td] [td]Wk[/td] [td]Cg[/td] [td]Wp[/td] [td]Ca[/td] [td]Df[/td] [td]Wd[/td] [td]MC[/td] [td]MS[/td] [td]RC[/td] [td]RS[/td] [/tr] [tr] [td]Minion[/td] [td]4.53[/td] [td]5.53x[/td] [td]5.58[/td] [td]5.05[/td] [td]4.32[/td] [td]8[/td] [td]5.12[/td] [td]4.12[/td] [td]5.43[/td] [td]4.13[/td] [/tr] [tr] [td]Minion - Arcanist[/td] [td]5.67[/td] [td]6.33[/td] [td]5[/td] [td]5[/td] [td]5.33[/td] [td]6.67[/td] [td]5.33[/td] [td]4[/td] [td]4[/td] [td]4[/td] [/tr] [tr] [td]Minion - Guild[/td] [td]3.88[/td] [td]4.38[/td] [td]6[/td] [td]4.88[/td] [td]3.75[/td] [td]8.63[/td] [td]4.5[/td] [td]4[/td] [td]5.6[/td] [td]4.2[/td] [/tr] [tr] [td]Minion - Neverborn[/td] [td]4.5[/td] [td]7[/td] [td]4.5[/td] [td]5.5[/td] [td]5.5[/td] [td]8[/td] [td]5[/td] [td]4.5[/td] [td]-[/td] [td]-[/td] [/tr] [tr] [td]Minion - Outcast[/td] [td]5[/td] [td]7.33[/td] [td]6[/td] [td]5.33[/td] [td]4.33[/td] [td]6.33[/td] [td]6[/td] [td]4[/td] [td]6[/td] [td]4[/td] [/tr] [tr] [td]Minion – Resurrectionist[/td] [td]4.67[/td] [td]5[/td] [td]5.33[/td] [td]5[/td] [td]4[/td] [td]9.33[/td] [td]6[/td] [td]4.67[/td] [td]4[/td] [td]4[/td] [/tr][/table] EDIT 1: Separated SS Cache and Cost at Dustcrusher's request. Add in Melee Cb for Henchmen under highest and lowest. I hadn't originally because it's all the same but I put it back in (as chucklemonkey pointed out) for completion's sake. Patchwork, I threw a "Bash" attack into the spreadsheet and, because I'm rounding, it had no appreciable effect but it was worth a shot. I honestly totally forgot Bash attacks even existed EDIT 2: Added in Bash attack for Molly and Colette as it did actually have an effect on their Cb. Thanks to Adanedhel for pointing that out. EDIT 3: Added Molly to "Melee Dg Severe: Lowest Henchmen". EDIT 4: Added AP modifiers to the Faction summaries. EDIT 5: Added breakdown of Soulstone costs by faction. Playing around with tables and readability. EDIT 6:Converted things to tables. Much more readable now. EDIT 7: Started Averages by SS Cost and Faction. EDIT 8: Finally added Avatars. Edited July 6, 2012 by RotatingPanda Quote Link to comment Share on other sites More sharing options...
Sliver Chocobo Posted April 12, 2012 Report Share Posted April 12, 2012 No Avatar stats, shame on you Quote Link to comment Share on other sites More sharing options...
Chucklemonkey Posted April 12, 2012 Report Share Posted April 12, 2012 This is making interesting reading and I'll probably have more constructive comments later but for now I just want to point out that I think you have missed out Henchmen from the Highest & lowest section of the melee combat classification. Quote Link to comment Share on other sites More sharing options...
CrouchingMoose Posted April 12, 2012 Report Share Posted April 12, 2012 Thanks for the averagest model, now ive got someting to compare everything to as a base Quote Link to comment Share on other sites More sharing options...
Dustcrusher Posted April 13, 2012 Report Share Posted April 13, 2012 Small request to separate cache and cost into two sections for ease of reading. Looking forward to seeing what Twisting Fates does to the numbers. Quote Link to comment Share on other sites More sharing options...
mistercactus Posted April 13, 2012 Report Share Posted April 13, 2012 Is this the start of "Malifeory"? Quote Link to comment Share on other sites More sharing options...
Patchwork Posted April 13, 2012 Report Share Posted April 13, 2012 (edited) In the case of models with no melee attack, I gave them a value of 0. First of all, this is awesome. Secondly, while it may be a small point, since all models have access to Bash (Rg 1, Cb3, Dg 0/1/2) might that not skew your average model a bit? EDIT: Also very interested in seeing numbers from Twisting Fates added. Edited April 13, 2012 by Patchwork Quote Link to comment Share on other sites More sharing options...
Sliver Chocobo Posted April 13, 2012 Report Share Posted April 13, 2012 First of all, this is awesome. Secondly, while it may be a small point, since all models have access to Bash (Rg 1, Cb3, Dg 0/1/2) might that not skew your average model a bit? EDIT: Also very interested in seeing numbers from Twisting Fates added. Since everyone can do it it won't change anything Quote Link to comment Share on other sites More sharing options...
Patchwork Posted April 13, 2012 Report Share Posted April 13, 2012 Since everyone can do it it won't change anything I'm by no means a certified mathologist, but I think it would. Some models whos melee CB is currently calculated at 0 would see it go up to 3. I think those zeros by may nudging the average melee CB down a bit. Quote Link to comment Share on other sites More sharing options...
EnternalVoid Posted April 13, 2012 Report Share Posted April 13, 2012 This is the sort of information I love. Had been thinking about starting something like this but I don't have all the books *one of our guys has all the books and we have been lazy using his all the time*. Gives some interesting views on things. Quote Link to comment Share on other sites More sharing options...
RotatingPanda Posted April 14, 2012 Author Report Share Posted April 14, 2012 Edited and included everyone's requests and corrections so far. Still don't have my copy of Twisting Fates back. Hey, does anyone know how you add that line across an entire post? I see it sometimes when people edit a post. Quote Link to comment Share on other sites More sharing options...
Adanedhel Posted April 14, 2012 Report Share Posted April 14, 2012 Actually Bash is going to make a significant difference: it puts Kirai and Colette in the range (lowest melee Cb masters) and it also puts Molly separate from the other Henchman in the melee Cb departement. Quote Link to comment Share on other sites More sharing options...
RotatingPanda Posted April 14, 2012 Author Report Share Posted April 14, 2012 ...I totally forgot to do the average by henchmen, masters and totems. Once I stop hanging my head in shame, I'll get on that. Quote Link to comment Share on other sites More sharing options...
Kadeton Posted April 14, 2012 Report Share Posted April 14, 2012 Hey, does anyone know how you add that line across an entire post? I see it sometimes when people edit a post. There's an Insert Horizontal Line button next to the Superscript button in the editor. Quote Link to comment Share on other sites More sharing options...
brdparker Posted April 14, 2012 Report Share Posted April 14, 2012 (edited) Going through a malifaux piece creation run recently, the average model stats are invaluable. Though there is the basic assumption that this model has other abilities to bring his worth up to 6 SS's, right? In any event, that's what I'm thinking, and will go with. Thanks for the hard work! I will make use of this. Edit: At the risk of being nit-picky (though it seems like that's alright in this case), Molly's severe is also 3 (due to Bash), but you only have Kaeris as the low henchman severe Dg. output. Edited April 14, 2012 by brdparker Quote Link to comment Share on other sites More sharing options...
Fetid Strumpet Posted April 14, 2012 Report Share Posted April 14, 2012 Might be interesting to see where the most AP modifiers lie as well. I don't know how you'd treat things like Flurry, Furious Casting, and Rapid Fire vs. Melee Expert, Casting Expert, Nimble, and so on as they are not worth the same. Maybe separate categories? Quote Link to comment Share on other sites More sharing options...
RotatingPanda Posted April 14, 2012 Author Report Share Posted April 14, 2012 Fixed the Molly Severe damage thing. And you're right brdparker, this is one of those threads where nit-picky is fine @ Fetid Strumpet: The AP modifier might be worth looking into but what I don't want to do is start making lists of everything, you know? But AP modifiers specifically would be pretty easy to add in, methinks and pretty interesting. Quote Link to comment Share on other sites More sharing options...
Sliver Chocobo Posted April 14, 2012 Report Share Posted April 14, 2012 If a model has mutiple melee weapons have you used all of them? Eg LCB has, claws, teath and bash Quote Link to comment Share on other sites More sharing options...
RotatingPanda Posted April 14, 2012 Author Report Share Posted April 14, 2012 Yes, I factored in all of their attacks. Had three columns: Melee attack 1, Melee attack 2 and Ranged attack. When it came time to figure out averages and the like, I gave models with two melee attacks two entries on the tables (LCB Melee 1 and LCB Melee 2). Quote Link to comment Share on other sites More sharing options...
nilus Posted April 14, 2012 Report Share Posted April 14, 2012 Is this the start of "Malifeory"? Clearly is MATHifaux Quote Link to comment Share on other sites More sharing options...
RotatingPanda Posted April 14, 2012 Author Report Share Posted April 14, 2012 Fetid Strumpet: AP modifiers added Quote Link to comment Share on other sites More sharing options...
letsallchant Posted April 15, 2012 Report Share Posted April 15, 2012 interesting stuff, i find the average wounds a bit shocking.. i thought ten wounds was HUGE! have you thought about how abilities affect these figures tho? like the dreamers cache is technically one, but in practice its five. and to a lesser degree his walk is three but often its seven. Quote Link to comment Share on other sites More sharing options...
Fetid Strumpet Posted April 15, 2012 Report Share Posted April 15, 2012 Well, also keep in mind the information on averages above is not the average minion it is the average model, as Masters are included in the above blocks and they tend to have more statistical outliers in terms of stats and abilities than do minions. Quote Link to comment Share on other sites More sharing options...
RotatingPanda Posted April 15, 2012 Author Report Share Posted April 15, 2012 letsallchant: The only abilities or talents factored in were Gunfighter. If were to start talking movement tricks, damage tricks, triggers, etc., this would have been impossible. According to the numbers, LCB, Collodi and Colette aren't all that fast but we know that simply isn't true. Again, its' just the numbers. Yes and no, Fetid Strumpet. For the "average" model at the very bottom, it averaged every model but for each category, I did only the totems, only the henchmen, only the minions, and only the masters. So, in the "Wounds" category, the average wounds for minion is only minions, but for the average model, it's everything. Quote Link to comment Share on other sites More sharing options...
rancor709 Posted April 15, 2012 Report Share Posted April 15, 2012 Interesting numbers. Its interesting to see quantified what you naturally gain over time in the game. what would be very interesting to see is a by soulstone cost for the minions. I.e. taking the average of all 4ss models, and the 6ss models seperately to determine baselines along with ap modifiers. Quote Link to comment Share on other sites More sharing options...
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