nickb003 Posted December 4, 2017 Report Share Posted December 4, 2017 I know they used to be a must take but since the errata (started playing after the errata) I've tried them and they just felt so underwhelming. Why does everyone seem to still love them so much? I want to like them but need help seeing their value. Quote Link to comment Share on other sites More sharing options...
DocSchlock Posted December 4, 2017 Report Share Posted December 4, 2017 Distract on Sh 7 is insanely good. I usually activate them first to shred hands and then don't have to worry about cheating the rest of the turn. 1 Quote Link to comment Share on other sites More sharing options...
trikk Posted December 4, 2017 Report Share Posted December 4, 2017 I think they are decent in 2 cases: Headhunter Jury discard abuse Apart from that there are so many good 6SS models that you can most likely skip them. 1 Quote Link to comment Share on other sites More sharing options...
Rufess Posted December 4, 2017 Report Share Posted December 4, 2017 I usually hire them for the following: 1.) Attack that ignores LoS, cover and engagement means you can freely target whoever in range. 2.) High accuracy from decent Sh 7. 3.) Deliver Orders to help "schemeing" and disengaging. And because my local meta is full of summoner, the discard trigger really help when against them and the damage is good enough to finish the summoned model. I would be more prefer Monster Hunter if here is more heavy beater and elite crew. 1 Quote Link to comment Share on other sites More sharing options...
WWHSD Posted December 4, 2017 Report Share Posted December 4, 2017 Deliver Orders seems to get a lot of mileage when I play against Guild crews that bring Austringers. That 3 inch push combined with an Interact seems to help score schemes quite a bit. Quote Link to comment Share on other sites More sharing options...
4thstringer Posted December 4, 2017 Report Share Posted December 4, 2017 I only use them in headhunter or Ply for information at this point. Given our bevy of new, more effective 6 ss minions the pathfinder is the only old 6ss minion I will consider without having a certain jank in mind. Quote Link to comment Share on other sites More sharing options...
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