So a quick questions on how this works. I had cranky focus and use the slug trigger to attack a model with hard to kill.
Focus gives me a positive on my next actions attack and damage flip
slug is a trigger that after damage I can make a x/y/z damage flip afterwards (can't be cheated)
and hard to kill is if you have 2 or more wounds if you suffer damage you can't go below 1 wound.
So the way we worked this out.
Cranky got positive on the attack and damage flip
Hard to kill went off keeping my opponent at 1 wound.
Slug then went and since it was triggered from the attack it still gets positive to the damage flip
opponent dies a shotguny death.
Just wanting to know if this is right since my opponent thought that either slug shouldn't get the positive damage flip or that hard to kill should wait for both damage flips and then apply afterwards.
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wizuriel
So a quick questions on how this works. I had cranky focus and use the slug trigger to attack a model with hard to kill.
Focus gives me a positive on my next actions attack and damage flip
slug is a trigger that after damage I can make a x/y/z damage flip afterwards (can't be cheated)
and hard to kill is if you have 2 or more wounds if you suffer damage you can't go below 1 wound.
So the way we worked this out.
Cranky got positive on the attack and damage flip
Hard to kill went off keeping my opponent at 1 wound.
Slug then went and since it was triggered from the attack it still gets positive to the damage flip
opponent dies a shotguny death.
Just wanting to know if this is right since my opponent thought that either slug shouldn't get the positive damage flip or that hard to kill should wait for both damage flips and then apply afterwards.
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