MMW-Kyle Posted November 26, 2014 Report Share Posted November 26, 2014 Battle report: http://www.malifauxmostwanted.com/battle-reports/2014/11/26/zoraida-of-neverborn-vs-nicodem-of-ressurectionists Podcast about the game: http://www.frontlinegaming.org/2014/11/26/malifauxs-most-wanted-episode-5-zoraida-vs-nicodem/ Thanks and enjoy! 2 Quote Link to comment Share on other sites More sharing options...
The Godlyness Posted November 26, 2014 Report Share Posted November 26, 2014 That terrain is..,,,sparse. Quote Link to comment Share on other sites More sharing options...
MMW-Kyle Posted November 26, 2014 Author Report Share Posted November 26, 2014 interesting take. we specifically avoid low terrain tables and make sure that it's about 1/3 the table which is the recommended amount. Thanks for the input nonetheless Quote Link to comment Share on other sites More sharing options...
Math Mathonwy Posted November 28, 2014 Report Share Posted November 28, 2014 It does look a bit sparse to me as well. There are a lot of really long fire lines throughout. Now, with Zoraida and Nico it's quite playable, but Ophelia, Sonnia, or Perdita for example would have a field day on that board.But most importantly, thank you again for posting the report! It was a good read once again and quite a close game.I'm guessing that on the first turn, Voodoo Doll's Hem succeeds on Bad Juju, not fails, right? Also, on turn five Bad Juju did four points of damage to Bete Noire without killing her? Am I misremembering her Wound stat (don't have the book at hand)?But man oh man did that Stiched Together do a lot of damage during the game! That's one insanely destructive little sack of filth - sheesh! Iggy OTOH was a bit of a let-down. Quote Link to comment Share on other sites More sharing options...
Insidiously Mad Posted November 28, 2014 Report Share Posted November 28, 2014 The terrain is really sparse (as others have said). It was the first thing I noticed when I opened the battle report. The recommended terrain is between 1/3 and 1/2 (not just 1/3) and this looks closer to 1/4 than 1/2. Maybe try a bit more terrain next game. Other than that the battle reports are great and you have become one of my favourite podcasts. Can't wait until you get to Dreamer. Keep the good times coming! Quote Link to comment Share on other sites More sharing options...
MMW-Kyle Posted November 29, 2014 Author Report Share Posted November 29, 2014 You are correct, the second attack missed (mistype on the report). She was alive with two wounds. Thanks for the feedback everyone! Quote Link to comment Share on other sites More sharing options...
kmdl1066 Posted November 29, 2014 Report Share Posted November 29, 2014 Played my first game of Malifaux on Tuesday. (If you can call two people who've never played spending most of their time looking things up in the rule book 'playing.') We accidentally set up a 4x4 table with what we thought was a fair amount of terrain. Then shrunk it to 3x3 keeping the same amount of terrain. And it still ended up feeling like not a lot of terrain, because even though we had a bunch, we had these table length firing lanes. Terrain density and placement for a balanced game is definitely different to what we're used to. Quote Link to comment Share on other sites More sharing options...
asrian Posted December 2, 2014 Report Share Posted December 2, 2014 Yeah, KMD, I usually run with 40% to 50% of the table populated with various types of terrain. On a side note, I go to Murfreesboro about twice a year (friend teaches music out at MTSU). I might have to look you up for a game sometime. Also, David Pease is the Henchman in Nashville. Look him up on here or on A Wyrd Place for games if you're in that area. Welcome to Malifaux, and if you want to get a Vassal game in sometime, feel free to post or ask. Quote Link to comment Share on other sites More sharing options...
Fetid Strumpet Posted December 2, 2014 Report Share Posted December 2, 2014 I'm the Henchman in Oxford, MS so if you're ever in my area let me know. Quote Link to comment Share on other sites More sharing options...
PolishSausage Posted December 2, 2014 Report Share Posted December 2, 2014 Every time someone complain about 2 little or 2 much terrain a puppy dies in the world. Seriously, look at table -> hire crew. Ps: Very nice battle report with tons of pics, Go Nico! Quote Link to comment Share on other sites More sharing options...
Ausplosions Posted December 2, 2014 Report Share Posted December 2, 2014 Seriously, look at table -> hire crew. The game is, however, balanced for a certain level of terrain. Quote Link to comment Share on other sites More sharing options...
Ausplosions Posted December 2, 2014 Report Share Posted December 2, 2014 And yeah, that table is really really sparse. Quote Link to comment Share on other sites More sharing options...
Insidiously Mad Posted December 2, 2014 Report Share Posted December 2, 2014 I will kill as many puppies as necessary if it means we get enough terrain Quote Link to comment Share on other sites More sharing options...
Bengt Posted December 2, 2014 Report Share Posted December 2, 2014 I will kill as many puppies as necessary if it means we get enough terrain Dead puppies are kind of messy as terrain. I guess you could stuff them though. Quote Link to comment Share on other sites More sharing options...
Adran Posted December 2, 2014 Report Share Posted December 2, 2014 Its not so much that the table is sparse, its that all the terrain is large. It might well cover 1/3rd of the table, but its in big blocks so there are a lot of lines of sigth across the board. If each of those towers was quartered, and you placed the 4 quarters out a little, then it would probably deal with a lot of the line of sight. (without actually increaseing the % of the table covered). Obviously you can't just cut them up, so you might need to go for a higher amount of terrain to reduce some of the sight lanes. PS Thank you for the report, its a good read. Quote Link to comment Share on other sites More sharing options...
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