Jump to content

lusciousmccabe

Vote Enabled
  • Posts

    2,663
  • Joined

  • Last visited

  • Days Won

    10

Everything posted by lusciousmccabe

  1. That's a very good point. I assumed the blocking terrain was also impassible.
  2. I think the story might be in Rising powers. I'm not aware of any artwork of the tree.
  3. I believe a lot of the boxes went out missing a base and card.
  4. Unfortunately not. Unless the model can move through the terrain it can't declare a charge since the target won't end up within range of one of its attacks. If the blocking terrain is near enough to the target model then you could potentially charge, bang into it and still attack but otherwise you can't charge if blocking terrain stops you from reaching range.
  5. Sounds good. You'll probably need something else for running schemes though with so much of your force devoted to the middle, unless you go for the ones that target enemy models. Watch out for the Hanged, it's nasty if your guys are bunched up. The Lawyers Aura will help quite a lot, but they can take healing right of the table and force lots of duels through. Looking forward to hearing how the game goes.
  6. That'd certainly be cool, but I think there's safer places to invest your soulstones! Also, don't forget Killjoy can choose to charge anyone in range so if you do want to force his hand you'll have to get all your other models out of range. Plus, charging him with a Death Marshal and stuffing him back where he came from is also pretty stylish.
  7. The scheme pool is certainly a good one for Lucius, but be careful about the buildings blocking line of sight between your minions, Lucius and your buffing models. Lots of cover is for Austringers and for scoring Turf War while avoiding engagements, they also love Cursed Object as they can easily deny points with their (2) action. Distracting something and boxing it is also a classic combo. I think all the schemes are doable, if the board is pretty dense then Breakthrough is probably easier than Power Ritual and interferes less with the strategy. If you're going to take both Distract and Cursed Object you could actually swap some of your stuff for additional Guild Guards. They're quite good at tagging models with those conditions and making them waste AP, as well removing the odd scheme marker. You whether the buff from the Pistolero is going to do more than better melee and condition removal from a Witchling Stalker. For your spare points a Doppelganger is good for all these schemes because of Don't Mind Me. The Secret Assets upgrade on Lucius can also help nail enemy scheme runners on a cluttered board.
  8. He's alright for the cost but suffers a bit from not being a minion and mostly buffing other things which also aren't minions. Worth considering if you have 2 stones spare, but not something you'd add before then I think.
  9. That was my reasoning as well. Problem is if the action's happening over the centre line that's 2 rounds of walking for the little fat man and there's plenty of opportunity for the enemy to intercept and end him. I'll try him again-and probably with Lady J-but he'll have to be stellar to make up for two games of literally having no impact on the game whatsoever. I kind of wonder if he was designed with static gunlines in mind, but they turned out to not really happen much (or at all).
  10. I've taken the Governor's Proxy twice but he's never actually done anything for me. Maybe there's some scenarios where he could be useful (I thought close deployment with Turf War would be one of them) but it seems a bit like 3" walk + 3" range = never being close enough to heal anything worth healing.
  11. I found he required a horrible amount of bookkeeping at first, with the blight as well. Good news is he doesn't need to rely too heavily on either of those every game and does have other play-styles that are fun and viable. You should try taking him along to a tournament and playing him in every game, that's what I did. The rat machine is very effective for some scenarios but in others it's actually a detriment so you end up playing more with obey and his charge blocking aura, using pipes to set your other model and sometimes summoning stuff so you can sacrifice them yourself. You might even end up hitting someone with his stick, who knows! If you just play him in scenarios where rats are great and you want loads of them he is going to be tedious as all hell. 'Definitely drop some of the hired rats as well, you can make 8 of them with Hamelin alone by turn two, so you're better of hiring something like a Ronin you can't make in game. It's probably better for your list to have that variety, and it's certainly better for your sanity.
  12. Zoraida: very similar to previous edition Collodi: changed quite a lot, no longer does the zip-lining thing and instead buffs everyone in a bubble-of-doom around himself Lucius: changed a lot rules-wise but functionally still pretty similar, might not be great if you want to avoid branching out as he has the option of hiring any guardsman in Neverborn
  13. Yeah that grey looked a lot bluer in person than in the photos, especially when I highlighted it up. Maybe I should go back and replace it with a neutral dark-grey but I also like the white, problem is deciding how much of it to keep. Cheers! Once I saw they used amount of boys and girls for both sets I just had to go with it. I occasionally run a crew where Hamelin and the Obedient Wretch are the only adult models (unless you count Nix). The effect is... unsettling.
  14. Some games solve this kind of thing by timestamping. Basically if two continuous effects apply a characteristic to an object the most recently applied on takes precedence. There's nothing I'm aware of in the Malifaux rules to allow this but I think it is a reasonable stand-point if you wanted to house-rule it.
  15. I'm fully expecting him to come with a 30mm scale cake and a copy of Chinese Democracy as easter eggs.
  16. I'm also confused a bit by the initial post. Could you explain what you mean by toolbox variety? It sounds like you're saying they have access to a lot of different answers, but then if they don't change and the others factions do that kind of implies the opposite? No criticism intended by the way. I'd just need to know exactly what we're talking about before commenting on it.
  17. The thing about Hamelin is that he can summon all but 12 stones worth of his thematic models and doesn't care much about synergy otherwise, so you can usually make up a lot of his lists with generic good stuff. He also doesn't have the whole undead hiring angle the other two have apart from Crooligans and Canine and his other out of faction stuff is kind of awkward to get if you don't happen to play Neverborn. You're probably best off focusing on the other two for now as you said. Hamelin's crew box when it comes out will probably have most if not all of his thematic models and you'll probably have amassed enough generic outcast enforcers and minions to run him quite happily by then.
  18. Making slow progress with the Victorias. I had the inside of this one's coat a kind of dark blue, but it ended up looking far more like Spider Man than I intended so I decided to switch for white. Now I'm thinking the white's too jarring against the otherwise dark and dirty model. Anyone have any suggestions for what I can do about this?
  19. Hey look, he won two out of three games with his recycled cronies. At least give me the satisfaction of overstating this small victory, politician style.
  20. I think everyone has those games at some stage where there's a combinations of rules, luck and other factors that make it super unfun to play. Don't dwell on it, there's plenty more fun to be had. On the upside, Resserrss lose! Hooray for order!
  21. What about his awesome dress sense, is that not compelling enough?
×
×
  • Create New...

Important Information