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knghtpiper

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Everything posted by knghtpiper

  1. As long as you have the card for it, I would have trouble seeing any issue. So far my experience with other players is that proxing is not a big deal as long as you are consistent.
  2. Who made your terrain ScottS6? It looks great!
  3. Interesting take on Lady J's crew. Where did you cut the hair? It givers her a very different look with the short and blond hair. Your blues are very nice. As a personal taste, I am not a fan of the bright pistols. Your faces are really nice though.
  4. Did a joint order with a friend, got some Ten Thunders to beef up my Misaki and McCabe crews. Also got a vanessa box, bound by law(time to lawyer up, lady j!) and male through the breach box. I am thinking I am make some male guild guards and civis out of them. Between our orders we got over 300, so I am getting the performer for my McCabe crew.
  5. Well i took your advice. I bought Perdita's box and got a new Lucas McCabe model. I am giving Lady J a well earned rest and I am playing with the other two masters. I got a couple of games with each so far, but sadly i have not had times to get reports written but I will give my overall thoughts. Perdita For one my Santana model does a lot better in Perdita's crew than she did with lady J. Using obey or the totem to get her in position so I can use the actions to shoot and not move is really nice. I am not sure about Nino, his walk is not good, but I like the model so i will give him more time. Francisco is great, shooting into his melee is fun to do. I have not used papa loco yet. As for Perdita herself I like her obey action and shooting, being able to kill stuff at range the way she does is feels very good, as I am finally getting some satisfaction out of the guild shooting. I am going to proxy some pistoleros in the next game. Lucas McCabe First off wastrels work much better with his crew compared to lady J. Sidir is boss as usual. I am growing to like Luna and I can wait to get some hounds and see how they do with her in the crew. Riflemen work very well with black flash and become more dangerous to my opponents now. The pathfinder also works well with him, granted he did well in Lady J's crew to, (he is one of my favorite models performance wise so far). As for McCabe, I am getting used to the handing out mechanic but I really like it. Black flashing riflemen and Sidir improves their utility. The strangemetal shirt has been a good upgrade for McCabe's survival and for handing out. The elixir of life gives me that healing factor. I do want to try out barbs next game. An unexpected bouns for me is that I am liking the synergy between empty the magazine and the net gun. Giving out slow have saved my bacon in two games so far. As McCabe's crew was the one other box (beside lady J) that got me into this game, I am having fun with him. I just need to learn more card control, because he can burn through card very fast. Also it is tempting to get him ahead of his crew, which is not always the best thing. But in all I am enjoying the break from Lady J and will try to give her another spin later on. Once I get my Lone marshal from my painter, I will try her out as I want to try those two out as flankers and have the Judge and death marshals and others go up the middle doing schemes.
  6. I like the resin packs, any type of scatter terrain is good in my book.
  7. What are the big plastic hill things? And nice minis
  8. He is 40mm go by what is on the card.
  9. Well I am back! Been back for a while, but due to time constraints I have not had much time to do my little write ups. I had a game agnist Jack draw today. Scheme: Squatters rights Strategies: Lady J (me) Line in the Sand (announced) Frame for Murder (Death marshal) Jack Assassinate Breakthrough (none announced) Table setup was a normal town with a large building in the center and smaller buildings and fences, scatter terrain around. Flank deployment My List: Lady J Flames of the Pit Judge Plant evidence Unrelenting Leader Sidir Promises By your side 3 Death Marshels 1 witching stalker Scales Jack all three injustices Creeping Terror Writhing Torment Lady Ligia Montresor Fearful Whispers 3x Guility 2x Hanged The Scrap: Turn 1 I try moving my crew to the right of the table to get the squatters claims and to start dropping markers for Line in the Sand. Turn 2 Some more moving, a death marshel (the one for framed for murder) get the hanged yell and goes to half health. Lady J gets two of the injustices on her, despite being in sidir's and scales's range for the buffs and she gets drawn into base to base with the Montressor. But she did get a ripsote in. Then she gets yelled at by the hanged and goes down to 1 health. Via my witching stalker I bring a hanged down to one life. We both score on squatters. Turn 3 Things go downhill fast. Sidir does empty the magazine and Lady J dies and two guilty get damage and slow. This gives him assassinate. The Montressor passes the test. Then Sidir gets two injustices put on him and a death marshal gets on injustice on him. Judge kills a guilty, my frame for murder death marshal gets killed. I get 2 points as a guilty killed him. Turn 4 Montressor walks close to Sidir and Judge, pulls in Sidir and kills him. Judge gets paralyzed before he can activate. At this point I conceded as the Judge is about to have the Montressor, 1 guilt, and 1 hanged swing into him which would leave me with my witching, 1 death marshal and Scales. VPs: Me: 3 from squatters and 2 from frame for murder. As I only had 3 markers for Line in the sand I did not score for it. So only 5 for me. Opponent: He got 3 from squatters and three from assassinate. Plus he was in great position to get breakthrough on turn five. So he could have gotten 10 or at least 8 at the end of five, but he had 6 at the end of the game. What worked for me: Sidir with promises and Scales. The will power boost scales gives is nice when combined with promises. In turn two those two helped to stop some of the attempts at putting the injustices on me and making people tormented. But that was about it. What I thought of Jack Draw, the movement shenanigans with withering torment is rough to go against. I was hoping to get some space between me and his crew but the push they got from the upgrade helped him cover ground to quickly. Plus with the Montrosser being nimble helped him get in position to attack my guys very quickly. Also having the injustices being put one me was very sucked, despicably when I got two of them put on me and they return to Jack when the model was killed. By turn three it felt like the game was over. For another game, I can not help feel that Lady J is a little lack luster compared to some of the other masters. It feels like that only she does is close combat, but everyone else has an answer for that. With Jack it was him giving her the injustices and making her unable to move or do anything. Every time I fight a resser, I just get buried in bodies or killed by poison via McMourning. With Schill I got out shot. With zordia, I spent most of the game killing Badjuj and getting sown by the voodoo doll. So recently at least it feels like that no matter what I try with lady J, my opponent has some way of negating what I want to do and I have no way to respond. It is starting to get frustrating this is the 5th game with her, where I lost badly. Part of it is my fault, as school and work do not let me play as much now, and i have been playing new masters (at least ones I have not played against) so I am on the back foot and a lot of people in my area have played against Lady J, so they know what to expect with her. Finally my luck with drawing does not help as I tend to get good hands early on when there is little action and in latter turns my control hand goes to crap and I start flipping poorly for duels. ie even with Scales and Sidir I still drew no higher than a 5 for the duel that left Lady J with the injustice upgrades and my opponent getting face cards. So that never helps. Any thoughts would be appreciated.
  10. Are there any Lady Justice stories in Crossroads?
  11. Ended up pledging, the nice thing is that my area has a strong blood bowl community so I will get to use them once they get here.
  12. For Trade or Sale: Plastic: All unpainted and on sprue. All have character cards, upgrades and bases Bayou Boss Box (I got it for the Johanna figure but as I do not play gremlins I wish to get rid ) 1.5 edition Relic Hunters box, all there with the exception of the bullwhip hand that goes on Mounted McCabe. Victoria of Ash Victoria of Blood Santiago 1 Witchling stalker Metal: All are painted Lady Justice Edition 1 Victoria Box Victoria Sisters Taelor Bishop Johan Want: Plastic Samurai Yamaziko Thunder Archers Bound by Law Box (or what ever Lucius's box is called) Bishop Hans or $$$ (Paypal works best for me)
  13. Yeah, I used one in a Lucas McCabe crew and she pulled her weight. The scheme stuff they do is cool and she fits in the themed crew that I like to run with McCabe.
  14. The look nice. Not to cheesecakis but neat looking.
  15. A nice and unique color scheme for both crews, could we get some close ups?
  16. I think Colette will look better with a more flashy paint job than what her artwork shows. My 2 cents at least.
  17. Great video report. As petty as this may sound, you two are easy to understand and I do not have to have the volume turned all the way up to hear you which is great. I like the diverse range of crews so far.
  18. For me the Samurai are growing on me as TT player. But I think I will only use one so if i get that box I will sell the other two. The guild guard I need to see them in person or at least pictures of the actual minis to decide on them, but I will probably get them as they are good 4 ss model for my guild crews. So for me this round I just see the wave 2 card boxes for Guild, Outcasts, and TT, Bound by Law and the Samurai. I just hope that I get to see other people in my area buy and paint the other stuff so I can play against them.
  19. Other than bound by Law and a the wave 2 box for the guild not much me. No performer model, so at least I do not have spend that money yet, but it would be nice to know when it is going to be released. But overall it looks like a good release of stuff and hopefully will make a lot of people happy. I know a marcus player who will be happy with the hoardcat pride being released.
  20. Can we get a link or directions to said list? I can not find it.
  21. Plus it never hurts to start small, get to know the rules and tricks of your minions, enforcers, and henchmen in smaller games and then go to master led scraps.
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