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The Godlyness

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Everything posted by The Godlyness

  1. I forget the wording sometimes. I thought it was defenders triggers attackers triggers. Defenders abilities attacker abilities. Then first player second player.
  2. Short answer yes. Long answer maybe. If you kill a Witchling stalker he would explode first. Then you would heal. But if hum exploding reduces you to 0 wounds then no. There is a call out box on general timing in the rule book. If it's a trigger that does damage it resolves first. So again he might die before healing.
  3. This is true. Normally you would suffer a when attacking her but if you focus you completely ignore her ability. So you get a to attack flip and the damage flip. But beware she has regret which could end your models activation.
  4. Mr Tannen. Using leave it to lick tactical action. Also need the red joker or the 13 :masks
  5. You need an UN suited 8 for leave it to luck. Moving 8" and having a 6" aura is not to difficult to keep. Near. Dreamer summoning things won't be walking to much anyways. So all it really needs is 2/54 cards and an 8+. And since its the mask you need anyways no need to sac a day dream or stone. And Mr. Tananenana can do objectives just fine. Protect territory. Power ritual. Cane hold a quarter down for reconnoiter. And gives you the odd chance to poop out a teddy. Seems legit to! E.
  6. A paralyzed model activating next to Pandora when she has fears given form still has to make a simple duel.
  7. lure is not a push fyi. but on the push thing to trigger pounce you must actually move the model. a 1/10th of an inch is fine or less but you must actually move it.
  8. Caveat: the model must actually move. If the model engaged with the belle is in base to base then you do not get to pounce since you can't move the model. Also see faq for some more info
  9. Lies you can summon teddy with the dreamer it just takes set up and 2 of 54 cards in the deck.
  10. So what you are saying is you are benefiting from focus when you use your focus? Seems legit to me. On the Austringers focus thing they gain the symbol to their attack when they focus. Which means they randomize if shooting into combat. Also can't focus bird if engaged.
  11. after damaging and enemy with an attack action. yeah so she heals 1 wound for each model she tags. well..... now you got me thinking for referance Target friendly Leader within 8" gains the following Condition until the end of the Turn: "Fear Not the Sword: After damaging an enemy model with an Attack Action, this model heals 1 damage. After killing an enemy model, this model draws 1 card." i would still say 3 wounds she damaged 3 enemy models and it would proc this 3 times. and if she killed 3 models she would draw 3 cards cause 3 models died
  12. Reconnoiter make them suffer protect territory distract ALITS power ritual The dreamer-6pool -otherwordly (mainly for accomplice) -Dreams of pain (summoning things) Teddy (x6 lol) Widow weaver Insidious maddness Mr. tanananana daydream lilitu -power rit and protect territory VS! Vonshill -lacks a shirt Trunk of annoying things Hannah Libby 2x Fmen Specialist trapper -distract and protect territory Turn 1 i look in my hand and notice i have the 13 of masks. so some shuffling goes on things move around i use mr Tanaanaa to leave it to luck then activate the dreamer who then cheats in that fat 13 masks for a teddy. i also summon a stiched. then use empty night on teddy to get rid of slow and cast it again but choose not to push him (his trapper has not gone yet. use his zero to lower his waking to 1 teddy then goes heals 4 wounds trys gobbling up hanna and fails. So charges her. does weak for 2 wounds (3-1) trapper pot shots teddy but randomizes on to an insidious madness and misses. tries again connects and does weak to teddy. stitched gambles with dreamer and loses to gain reactivate. then walks gambles hannah for 3 (4-1) turn 2 i look in my hand again 13 and then an 8 and rest is low low cards. teddy goes first flurrys on her and pushes her a bit and kills her. Gobbles a Fman and hits severe to kill him. teddy then dies. to words being screamed at him by the libby. only after a fman failed horror check. tanana walks backwards drops a power rit marker and leaves it up to luck again. trunk trundles. widow makes her self at home attacks a few things but just does 1pt of damage to things. trapper walks up pot shots madness fails to hurt it. Dreamer goes walks summons a teddy burns a stone for a tome empty nights to get rid of slow then cheats in a 5 to give him fast. accomplices teddy, teddy whacks the trapper and pushes him. wacks him again for moderate pushes him before he dies. trys gobbling up the libby fails so walks next to her to engage her. vonshill walks shoots at lilitu but hard cover makes him miss the first shot but the second one lands. she lures him up next to teddy. specilist randomizes and his shill who defends teddy gobbles and fails and flurrys brings the shill down to 3hp stiched walks to get in range of things. holding 2 quarters to 1 1-0 turn 3 Vassal hates my opponet. 13 AGAIN vonshill takes his shirt off heals 4 then beats the tar out of teddy. teddy fighting libby flurrys to make sure she dies. madness plants a power rit marker stiched just drops a marker and stands. tanaen walks twice and leaves it to luck. specialist shoots at widow but misses. Fman walk near the widow weaver and then Dreamer summons a teddy who gobbles him up for a free attack and then punches him into combat with the specialist. dreamer is sitting on waking 3 atm and walks holding 3-0 2-0 Turn 4 vassal at this point in time is saying my opponent's first game must be unique and that Bad things happen 13 and the Red joker vonshill goes finishes punching teddy heals from the steam trunk drop kicks liltu with his rocket boots teddy attacks the specialist fails to kill him (black joker) and is so imposing that blocks los to the specialist for the rest of my models. specialist attacks teddy bring him down to 1 wound and healing himself from the Trunk of Annoyance. widow weaver fails to seize prey vonshill due to me not measuring before trying to 12 paralyze him. so does nothing 2 times. tanna drops a marker for protect walks a bit and leaves it to luck. dreamer (0) actions lower waking to 2 walks once drops 2 teddys and lord chompy bits. things wander and plant more markers holding 3-0 3-0 turn 5 no 13 guess i cant summon a teddy specilst goes grabs more pills from the Trunk and stabs teddy and then trys lighting widow on fire but fails. widow trys to make the specilst be scared but only does 1dg and makes more webz. von shill walks then charges widow stabs her for 2 and opens her can. teddy number 3? 4? 5? charges vonshill fails to kill or gobble. chompy charges. fails to kill. poops out the dreamer. dreamer empties the night 3 times on teddy. last attack flips 12/12 on the negative flip to kill mr shill. other models sit on markers and move around we flip for a turn 6 holding 3-0 4-0 Turn 6 specialist brings teddy down to 1 who activates and heals 5 then charges the specialst and kills him. 9-0 well i think my opponent did remarkably well for facing a 111 stones of models. he forgot to do his scheme of distract which i think would have netted him 3 points but that is neither here nor there. i forgot to announce power rit and did not make it to the other corner. that damn steam trunk healed way to much. will this ever happen again summoning 5 teddys? prolly never again. but we both got a laugh out of it.
  13. Free rest of the night. Its 4pm eastern.
  14. Also if they fail you can make them take another horror duel. Which could be another card.
  15. Just so I am clear on this teddy is ht3 and the thing he wants to attack it's on a ht3 piece of terrain 2" away he is engaged. But if teddy is in base contact with a ht 4 wall he could not attack a model that is directly above him. Since his engagement range is not 4" Weird.
  16. pg21 If a trigger is part of a specific action it is listed below the actions description. These are called action triggers and are part of the action itself. so yes it is still a shoot action so yes it is reduced by bulletproof
  17. Rusty alyce is not a legal target for killjoy. Coryphee duet is not a legal target. Models with disguise are not legal targets. Models out of range are not legal targets.
  18. How does Jacob lynch's ace in the hole work if something other than him flipped two aces for defensive stance or an Attack action. I think he would pick both up. But then I wonder cause you only get to choose one for your final duel total. And if that's the case then you would only heal one. But I don't have a decent answer.
  19. Based on scheme and strategy always. Unless just trying something new for fun.
  20. Levi can not summon waifs unless he has los. Yes Johan can heal on high. If you Have playing model place a scheme marker on a roof my models can't reach for let's say for protect territory I can stand underneath or within 2" of it and potentially deny you it. If it's not an aura or a pulse and does not specify los then within is top down view and anything within is affected.
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