So got a few games under my belt all with Arcanists. Thoughts so far are that I really like the diversity the keyword system brings along
Arcanist wise I'd say there are definitely better keywords for different strats, thinking m&su for turf war, chimera for plant explosives so i expect to see good diversity of masters going forward.
Games so far do seem to be more cagey, beater style masters likely to stay away from the action when assasinate is in the pool as games tend to be tighter scoring with only 8 points each to fight for. Also seems the old play it like beatdown is less effective as crews have to concentrate on strats and schemes straight away rather than killing the opposition by turn 3 and scheming from there.