Jump to content

JDAntoine

Vote Enabled
  • Posts

    730
  • Joined

  • Last visited

Everything posted by JDAntoine

  1. Amazing work, looking forward to see more. I really like how many can adapt to Wyrd's comical yet unique style. It's wonderful and great to see repeated in most designs that flows forth from Wyrd that relate to the Malifaux and Earthside universe. Cheers,
  2. I don't think they where ever opposed to direct faction transition. If it made sence. Malifaux is rightfully owned by Neverborn, however when the path from Earthside to Malifaux opened again all other factions eventually came through and settled or found their places in Malifaux. The same occurance didn't exactly happen the same way the other way around. So while there is clear influence of Neverborn on Earthside now, they shaped themselves in different factions (logically because Neverborn is a collection name of several races that don't all co-operate to begin with). So not only is Gibbering Hordes a 'Neverborn product' the same can be said for the Everburning man and thus the Cult of the Everburning man . Factions such as The Guild and Ten Thunders are actually much larger on Earthside as they ever where on Malifaux. In that same vein it can almost be concluded that the Arcanists are a movement supported in secrecy by The King's Empire. Long story short, several of the Malifaux factions are actually just splintergroups of the larger nations/factions that are found on Earthside. So there is a direct transition sometimes. From the title of the games name you can allready conclude that it's not completely on it's own in terms of it's universe. As 'The Other Side' refers to the other side from Malifaux' perspective. Otherwise it could have been called Earthside instead The system doesn't require the same overlap but the narrative can have that and has that. See it like a game revolving around The Hobbit and a game revolving around Lord of the Rings. They do share the same universe but the games don't have to have the same design, development or system. Cheers,
  3. Its super cool and logical for the both of them We have some great times ahead!
  4. Thanks! Was away for a while but will alter it. As you can see Im not a native English speaker or writer Thanks for the input! As for Anti-Armor and Scheme manipulation, I didn't add it because we have more Anti-Armor available (such as Dita) and a lot of Scheme manipulation aswell (different options) that isn't exclusive to him.
  5. Added to that is Nellie /o/ Still got to pick up the girl
  6. Id love him to be part of the game. Its also a bit of a now or make him untouchable in lore, both are cool options.
  7. The Gorysche has multiple fantastic Assets asside from the multiple heads Deranged Laughter seeing a Red Joker can indeed gain you one VP and draw it. While it is any suit, you still have to choose one suit for it.
  8. Oh I agree, but the more models you have (army game) the less of an issue it usually is. In addition even the 80mm bases allow for a ton of overhang actually... Just twist and turn to a point where you could bring them base to base, if you really feel inclined in doing so. Nathan also talked about scenic basing options crossing their minds and I really hope a product like that will also eventually come. The key to a miniature game for me should remain to look awesome However I do agree that Malifaux has some oddities in terms of model size vs base, not too many just a few really.
  9. You cannot find anything about the burning man?! Well, check it out again
  10. I'm almost certain Glory will at some point be left out of the backside, as we get to understand that the side without art is the Glory side Other than that, I had some discussion before but would still love to see the cost on the frontside next to the name so I can browse cards quickly for army builds. Nontheless the design looks awesome. Apart from the Stratagem design... That cost needs an Icon aswell (I feel).
  11. Indeed plus most overhang even on that shouldn't matter due to the common melee range
  12. Sexy isn't he! Also that new card design is also veeeerryyyy sexy!
  13. Can you smell what the Wyrd is cooking!?
  14. @Aaron have you guys considered Syndicate vs Syndicate as a starter?
  15. Thought so but thanks for sharing! Oomph Santiago isn't even a good example Have you seen Ramos' brass arachnid?!
  16. What's not to love! The Frenzy still is an amazing model. However now I do wonder which bases these models come with, the known Wyrd Malifaux bases or a plastic base that will also be part of the regular model process?
  17. I don't perse dissagree with the statements made, a two player box would indeed be an ideal way to start out with ANY army game. Granted I believe that the Malifaux two player box also took a significant ammount of time to actually be part of the game? Personally I do have a really good plan on how Wyrd can still bring out a VERY INTERESTING two-player starter box...
  18. Your general The Other Side army will be much more fun to collect and paint, that's for certain :D. I will however attempt to create a nice ammount of scenic bases, making them small diorama's and likewise the most awesome part of this game remains on how Reinforcements allow you to really enjoy your own models for a longer ammount of time as usually seen in other army games.
  19. Very cool mix of everything ! I personally love how much of a backbone The Warped are, I like them a lot.
  20. Yeah Lucius and Mr Graves really. I still have to get the whole lot but I think it offers something very intresting and I really like the models so that's a win-win anyway :D.
  21. Cinnamon looks awesome But the you know who guys and gals should likely cost 3 aswell Aaron?
  22. While I can't speak too much about it the units do really feel like units and the Other Side itself does feel much more like an army game as a skirmish game like Malifaux is. The models on the bases do much more as just being 'wound tokens' and the impact of having several units removed is and feels larger as having a Minion removed from Malifaux. The differences come in the tactical variance the units have compared to Malifaux. However there is more to it as tactical difference and models on bases, the general flow of the game shows how an army operates, where Malifaux most certainly operates on individuals. Depending per Scheme and Set up I feel Malifaux rewards the spread of models much more and in fact is a larger part of winning the game. The Other Side in that aspect is indeed comparable to what you see in other larger army games, sometimes things get in the way and sometimes you can deploy in such a manner that your opponent cannot reach your key models, which feels both very fun and 'army like' for a lack of better words. I love both systems so far but one of the things that makes Malifaux is it's use of terrain and how it is the only significant way to ensure your models are 'protected' to the point where we have several 'top tier Masters' creating their own terrain (50mm wall/pillar tokens) and the prime reason as to why this is so good is because it's significantly more difficult to protect key models that are on 50mm to 30mm bases and only number 8 to 12 models on a regular competative level on a 3'x3' board. So in short the dimensions used for The Other Side make a much larger impact as the some currently seem to suggest. Upscaling from 30-50mm to 80-120mm is a massive difference even if the table goes from 3'x3' to 4'x6'. The 'flow' of battle between army and skirmish games is just very hard to compair and as a result units most certainly do not feel like glorified or simple upscaled single models. As said I can't go deeper into the rules as why this is not the case but the dimensions themselves are allready one of the larger reasons.
  23. I like them all but the Hand just allows for some great paint jobs or conversions
  24. I must admit, the King's Hand also does it for me: So for the King's Empire I really have to say I love how this model looks and also how the larger armor plates allow for some seriously sick free-hand painting options.
×
×
  • Create New...

Important Information