Boshea Posted August 15, 2013 Report Share Posted August 15, 2013 Requesting Vik info Quote Link to comment Share on other sites More sharing options...
Linus Mcmold Posted August 15, 2013 Report Share Posted August 15, 2013 I'd like to know if Ophelias upgrades got any changes. Thanks 8-) Quote Link to comment Share on other sites More sharing options...
wrabbit37 Posted August 16, 2013 Report Share Posted August 16, 2013 Any changes to the growth mechanic? Obsidian Talons upgrade is 1ss now instead of 2 and sounds like it does the same thing. Rapid Growth has a couple of small changes. First, you don't need LOS to the model with Rapid Growth on it to Grow or Mature - just gotta be within 12" of it. Second, the Feed the Brood part now works on models within 2" instead of within 1", so there's a little more room to kick growing around from the model with Rapid Growth. ---------- Post added at 08:32 PM ---------- Previous post was at 08:30 PM ---------- A quote from my buddy: "Misdirection still broke and unchanged." Decaying Aura is now Rare 1 and a 4" aura instead of a 6" aura. Quote Link to comment Share on other sites More sharing options...
TroyPerez Posted August 16, 2013 Report Share Posted August 16, 2013 Who is the beta though "you know what swarms need? A way to carry models away!" I would have rather had self repair not need a scrap token or maybe unimpeded or pass through. ---------- Post added at 05:34 PM ---------- Previous post was at 05:33 PM ---------- I'm kinda curious what will happen to the Vikis. I sense them getting a cuddle but am not sure. Quote Link to comment Share on other sites More sharing options...
wrabbit37 Posted August 16, 2013 Report Share Posted August 16, 2013 One last update before my source cursed me and said he had to do some gaming or something while he was at GenCon too (which, I believe, is unreasonable of him, but I'm not about to tell him that or I think he'd cut me off). Johan's price dropped to 6 soulstones. Quote Link to comment Share on other sites More sharing options...
rgarbonzo Posted August 16, 2013 Report Share Posted August 16, 2013 i'll have a write up of the changes tomorrow hopefully! Quote Link to comment Share on other sites More sharing options...
decker_cky Posted August 16, 2013 Report Share Posted August 16, 2013 Who is the beta though "you know what swarms need? A way to carry models away!" I would have rather had self repair not need a scrap token or maybe unimpeded or pass through. ---------- Post added at 05:34 PM ---------- Previous post was at 05:33 PM ---------- I'm kinda curious what will happen to the Vikis. I sense them getting a cuddle but am not sure. That rule for swarms is actually pretty much word for word something that was suggested for arachnid swarms. A few people liked it. Heal without scrap would be better, but I think the additional control and movement is still a nice addition, and solidifies them as a control piece rather than a slightly bigger arachnid. I'm really interested in how Hoarcat Prides turned out. Quote Link to comment Share on other sites More sharing options...
TroyPerez Posted August 16, 2013 Report Share Posted August 16, 2013 Its a neat ability but I really wish the arachnid swarms had kept pass through. When you have a model that needs to be in base to base to use its latch on ability being able to move through models to do so would be pretty awesome. And they had it in 1.5 so I'm not sure why it wasn't kept. Also I kinda miss the defensive trigger the smaller ones had. Overall I'm not sure if the new arachnids and arachnid swarms got better. ---------- Post added at 07:24 PM ---------- Previous post was at 07:23 PM ---------- Also why wasn't anyone trying to get unimpeded back on the swarms card? Quote Link to comment Share on other sites More sharing options...
decker_cky Posted August 16, 2013 Report Share Posted August 16, 2013 Arachnids are much better simply by being significant. Swarms are more limited, but are still probably useful for specific roles, and in a pinch when summoned at the right time. Quote Link to comment Share on other sites More sharing options...
hackdZ Posted August 16, 2013 Report Share Posted August 16, 2013 I would love some info on whether Jacob received any major changes from his beta form? Or anything about The Hungering Darkness would be awesome as well! Ta Quote Link to comment Share on other sites More sharing options...
Justin Posted August 16, 2013 Report Share Posted August 16, 2013 Hungering Darkness can lead a crew. Quote Link to comment Share on other sites More sharing options...
Stinkmunk Posted August 16, 2013 Report Share Posted August 16, 2013 The biggest 'change' is the inclusion of the Avatar rules! I'm stoked to see how this part plays out in the second half of m2e rollout... Quote Link to comment Share on other sites More sharing options...
Joel Posted August 16, 2013 Report Share Posted August 16, 2013 Hungering Darkness can lead a crew. Say wha!!?!!!! Awesome!! Quote Link to comment Share on other sites More sharing options...
Balefirestorm Posted August 16, 2013 Report Share Posted August 16, 2013 *Dark debts box calling* must resist. No, but that's really cool Any tweaks made to miss Ophelia or the Kin? Quote Link to comment Share on other sites More sharing options...
Rathnard Posted August 16, 2013 Report Share Posted August 16, 2013 Hungering Darkness can lead a crew. This is very good news! Mind you, it also poses some interesting questions about how that's been done mechanically. After all, in the beta he was a Totem that could be resummoned with the Rising Sun upgrade. Quote Link to comment Share on other sites More sharing options...
Joel Posted August 16, 2013 Report Share Posted August 16, 2013 Yep - need info gen con peeps!!! Whose got that book and insomnia?? Quote Link to comment Share on other sites More sharing options...
rgarbonzo Posted August 16, 2013 Report Share Posted August 16, 2013 I have insomnia cuz I can't wait to get to gencon to get the book Quote Link to comment Share on other sites More sharing options...
Csonti Posted August 16, 2013 Report Share Posted August 16, 2013 I have insomnia cuz I can't wait to get to gencon to get the book So you will just arrive Friday? Better hurry then. Quote Link to comment Share on other sites More sharing options...
Joel Posted August 16, 2013 Report Share Posted August 16, 2013 Halfway there I guess . Best guess is Huggy becomes a full henchman (seems simplest) and can be brought back in the same way, but costs more stones initially. Wonder if I'm right? Quote Link to comment Share on other sites More sharing options...
mythicFOX Posted August 16, 2013 Report Share Posted August 16, 2013 That rule for swarms is actually pretty much word for word something that was suggested for arachnid swarms. A few people liked it. Heal without scrap would be better, but I think the additional control and movement is still a nice addition, and solidifies them as a control piece rather than a slightly bigger arachnid. Think that might have been one of mine. *grin* If it wasn't I'm sticking my flag in the credit anyway. All dessent will be moderated! Mwahahahahahaha! Quote Link to comment Share on other sites More sharing options...
Csonti Posted August 16, 2013 Report Share Posted August 16, 2013 Best guess is Huggy becomes a full henchman (seems simplest) and can be brought back in the same way, but costs more stones initially. I would like that option. Side effect: he can't absolve the Vendetta scheme like a breeze. Quote Link to comment Share on other sites More sharing options...
Soundwave Posted August 16, 2013 Report Share Posted August 16, 2013 This is all nice, but really... what are the resser differences!? Quote Link to comment Share on other sites More sharing options...
TroyPerez Posted August 16, 2013 Report Share Posted August 16, 2013 Think that might have been one of mine. *grin* If it wasn't I'm sticking my flag in the credit anyway. All dessent will be moderated! Mwahahahahahaha! You didn't think Pass through or Unimpeded were worth fighting for? Quote Link to comment Share on other sites More sharing options...
DeleteAccount Posted August 16, 2013 Author Report Share Posted August 16, 2013 A quote from my buddy: "Misdirection still broke and unchanged." Decaying Aura is now Rare 1 and a 4" aura instead of a 6" aura. Thanks for the intel Wrabbit! Misdirection is a big downer for me since it's one of the abilities I despised the most by far. I am happy that decaying aura took a hit and seems a lot more reasonable while still being very powerful vs stone users. Quote Link to comment Share on other sites More sharing options...
Csonti Posted August 16, 2013 Report Share Posted August 16, 2013 What is that Misdirection stuff? I couldn't find it in the beta cards. Quote Link to comment Share on other sites More sharing options...
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