ooshawn Posted November 22, 2021 Report Share Posted November 22, 2021 It's tedius? to make those flips and it drains your hand to cheat. we should just be able to auto fail those and get the game rolling faster Quote Link to comment Share on other sites More sharing options...
Maniacal_cackle Posted November 22, 2021 Report Share Posted November 22, 2021 McMourning was designed to bore people to death. All those flips for poison, then gotta manually update the poison on every model, then gotta tick it down every turn... It's there to make your opponent die of boredom so you can crush them when their defenses are down. Quote Link to comment Share on other sites More sharing options...
Maniacal_cackle Posted November 22, 2021 Report Share Posted November 22, 2021 But more seriously, if he was designed today I think they'd get auto-relent. Quote Link to comment Share on other sites More sharing options...
ooshawn Posted November 22, 2021 Author Report Share Posted November 22, 2021 I can always count on my ADHD brother to have my back 1 Quote Link to comment Share on other sites More sharing options...
ooshawn Posted November 22, 2021 Author Report Share Posted November 22, 2021 one day our people will rule malifaux, in all our distracted glory Quote Link to comment Share on other sites More sharing options...
Adran Posted November 22, 2021 Report Share Posted November 22, 2021 56 minutes ago, Maniacal_cackle said: But more seriously, if he was designed today I think they'd get auto-relent. Possibly, but if that was the case you might find several of the shockwaves smaller or less poison, so overall it would give out similar poison levels, auto relent is in other crews so it's not a new idea. 1 1 Quote Link to comment Share on other sites More sharing options...
Cranky Old Man Posted December 1, 2021 Report Share Posted December 1, 2021 Its the same with Gibsons distract bomb. Having to cheat down so Ivan and the umbra get distracted really can be a pain. Especially if you dont have enough low cards or flip red joker! Quote Link to comment Share on other sites More sharing options...
Morgan Vening Posted December 1, 2021 Report Share Posted December 1, 2021 Given how those crews were designed (McMourning and Ivan), and others (Brewmaster and Rasputina) were not, it seems it was clearly the intent. A change this significant probably needs some rigorous testing to make what's essentially a 50/50 chance per model, becoming an auto, isn't an issue. Given the potential issue with Corpse Curator, I wouldn't want to rush to a change. Quote Link to comment Share on other sites More sharing options...
Blainetrain Posted December 6, 2021 Report Share Posted December 6, 2021 maybe this is a dumb question but can't they already relent simply by being friendly models in an opposed duel? Quote Link to comment Share on other sites More sharing options...
Adran Posted December 6, 2021 Report Share Posted December 6, 2021 11 minutes ago, Blainetrain said: maybe this is a dumb question but can't they already relent simply by being friendly models in an opposed duel? No, its not an opposed duel. The shockwave creates a simple duel that all models in the shockwave pulse need to take. The fact that its a simple duel to create the shock wave, and a separate simple duel to avoid the effects does not make it an opposed duel. Quote Link to comment Share on other sites More sharing options...
Blainetrain Posted December 6, 2021 Report Share Posted December 6, 2021 OH I see. Thank you for the clarification. Quote Link to comment Share on other sites More sharing options...
Jordi Serra Posted January 4, 2023 Report Share Posted January 4, 2023 So what now? In the last errata, all simple duels may be relented. Is now Rafkin an OK model? for 8ss, he is squishy as hell, but may hand an enormous amount of poison T1 Quote Link to comment Share on other sites More sharing options...
Paddywhack Posted January 4, 2023 Report Share Posted January 4, 2023 I like his poison output over Sebastian, but Sebastian brings the possible canine summons and more healing with Blood Poisoning. It's a harder decision now, but Sebastian still wins out in the end. If Rafkin were even one point cheaper, maybe. His Bonus is situational and not as useful as it once was, so often it feels like just a 2AP model with no bonus and he can't stone like Sebastian. If Swift Action were built in (or just reliable), then he'd really be able to put out the Poison. I could see that being useful in some builds. Or if Transfusion had a trigger to heal friendlies or damage enemies, maybe? Quote Link to comment Share on other sites More sharing options...
Maniacal_cackle Posted January 4, 2023 Report Share Posted January 4, 2023 With McMourning 2, he doesn't have as big of payoffs for poison and has some incidental poisons 2s throughout his gameplan, so often feel like I don't need poison stacking (and if I do, Sebastian as another source of blood poisoning seems so important I'd take him over Rafkin every time). With McMourning 1, the payoffs for stacking poison are bigger, but then sometimes I just wonder if I want to hire his keyword at all. And again, you probably don't need *so* much that the slight efficiency gains of rafkin are worth it. I'd just hire Sebastian again. They have two nearly identical roles, and Sebastian has significantly more upside. 1 Quote Link to comment Share on other sites More sharing options...
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