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Jordi Serra

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  1. So what now? In the last errata, all simple duels may be relented. Is now Rafkin an OK model? for 8ss, he is squishy as hell, but may hand an enormous amount of poison T1
  2. Yeah makes sense. Not a great idea then
  3. So I’ve an idea with Daw Ensouled (in outcast) and the new errata on relent just made it feasible. Didn't find time to test that, and I am still not sure if that is even legal to do. Into Your Daw (Outcasts) Size: 50 - Pool: 8 Leader: Jack Daw, Ensouled Totem(s): Lady Ligeia Hires: Guilty Guilty 2 Malifaux Child Hanged Servant of Dark Powers Hanged 2 Servant of Dark Powers Montresor References: Curse of Reckoning Punish the Wicked Forbidden Knowledge The idea is a heavy rush into your face list. This revolves around having the two Guilty shielding daw just in front of him, and use Last Words (Guilty are enemies from Daw’s perspective) to basically move through them and be transported into base contact of him every time daw moves/charges. This would move the Guilty on the board really quickly without even being activated, while at the same time block line of sight to daw (df 6/HtW). According to the last errata: Guilty can relent on Last Words since guilty is enemy from daw's perspective but daw is friendly from Guilty's perspective. So Last Words can be used, and furthermore, they don't have to lose any TN to be moved. That with daw's 3 actions and mv 6 means that you can move basically to 16'' of your Guilty's deployment position, and have T1 daw and those two guilty on the deployment zone, (or maybe on a corner for T2 strike depending on your needs). That combined with two hanged with servant of dark powers and its herald, means you can have up to 5 models in the deployment zone T1. Then rush and see what happens. Montressor here serves to give the hanged additional attacks/charges/toss the noose+onyourheels Malifaux Child is situational. He could: Copy Monty's obey, (needing a 6), but can only target Ligeia. Woud position her for her aura on enemy's side also on T1, Daw's unquiet soul (needing a 6) to heal/kill unressited on next turns, though he needs to be really close, so maybe just go try some scheming. Move and score possibly I am not sure about Curse of Reckoning on a Guilty. If daw charges a Guilty and hands the upgrade, would that give hazardous to the other Guilty? Since both can be treated as enemies to each other...
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