Mycellanious Posted February 5, 2021 Report Share Posted February 5, 2021 I think I'd like to see Supply Wagons again! Maybe with an M3E twist where significant models within 1" of the wagon can take an Action to Move it, but the distance is based on reverse cost (cuz important models have better things to do than push a cart) 1 1 Quote Link to comment Share on other sites More sharing options...
SEV Posted February 5, 2021 Report Share Posted February 5, 2021 I didn't play M2, but I liked Hold up their forces in GG0 (give you incentives to play lower cost models). Also, I really hope they will get rid of Runic Binding (way to hard) and Research mission (way to easy for some keyword... Looking at you Sandeep). Quote Link to comment Share on other sites More sharing options...
dannydb Posted February 5, 2021 Report Share Posted February 5, 2021 Wagons would be great Quote Link to comment Share on other sites More sharing options...
Jesy Blue Posted February 6, 2021 Report Share Posted February 6, 2021 I loved Supply Wagons. I also loved Turf War.... bring both of those back. Quote Link to comment Share on other sites More sharing options...
Mycellanious Posted February 6, 2021 Author Report Share Posted February 6, 2021 24 minutes ago, Jesy Blue said: I loved Supply Wagons. I also loved Turf War.... bring both of those back. I got to play Supply Wagons exactly once: My first ever 50ss game! Its got fond memories for me. Quote Link to comment Share on other sites More sharing options...
Maniacal_cackle Posted February 6, 2021 Report Share Posted February 6, 2021 How does supply wagon work? One object that you can interact to push across the table? Quote Link to comment Share on other sites More sharing options...
Jesy Blue Posted February 6, 2021 Report Share Posted February 6, 2021 Each player gets a 50mm "Wagon" Marker. You get a strategy point at the end of each turn if any part of your Marker is over the centerline. A model can move the Marker with an Interact action; it moved 2" if the model was on a 30mm base, 3" if the model was on a 40mm base, and 4" if the model was on a 50mm base. You can move your opponent's marker the same way. (This is from memory, I may have a detail off) 1 Quote Link to comment Share on other sites More sharing options...
Maniacal_cackle Posted February 6, 2021 Report Share Posted February 6, 2021 2 minutes ago, Jesy Blue said: Each player gets a 50mm "Wagon" Marker. You get a strategy point at the end of each turn if any part of your Marker is over the centerline. A model can move the Marker with an Interact action; it moved 2" if the model was on a 30mm base, 3" if the model was on a 40mm base, and 4" if the model was on a 50mm base. You can move your opponent's marker the same way. (This is from memory, I may have a detail off) Sounds fun! Seems like a good strategy to reward cheap models if interacts are all equal as well. 1 Quote Link to comment Share on other sites More sharing options...
Mycellanious Posted February 7, 2021 Author Report Share Posted February 7, 2021 20 hours ago, Maniacal_cackle said: Sounds fun! Seems like a good strategy to reward cheap models if interacts are all equal as well. I'd probably want it to be just an Action (like destroying terrain) to make is less Kill focused, and also so that Colette doesn't dominate ANOTHER strat Quote Link to comment Share on other sites More sharing options...
Jesy Blue Posted February 7, 2021 Report Share Posted February 7, 2021 Seeing as almost everything to do with Strategies resolves around Interact Actions, I don't see that changing. Hamelin will hire 12 rats and the wagon will be across the center line before turn 1 is over... no one wants that. Quote Link to comment Share on other sites More sharing options...
dannydb Posted February 7, 2021 Report Share Posted February 7, 2021 20 minutes ago, Jesy Blue said: Seeing as almost everything to do with Strategies resolves around Interact Actions, I don't see that changing. Hamelin will hire 12 rats and the wagon will be across the center line before turn 1 is over... no one wants that. I mean rats are insignificant so can't push wagons Quote Link to comment Share on other sites More sharing options...
Jesy Blue Posted February 7, 2021 Report Share Posted February 7, 2021 3 hours ago, dannydb said: I mean rats are insignificant so can't push wagons This was in response to @Mycellaniouscomment that it just be an action instead of an Interact action. Quote Link to comment Share on other sites More sharing options...
Maniacal_cackle Posted February 7, 2021 Report Share Posted February 7, 2021 1 hour ago, Jesy Blue said: This was in response to @Mycellaniouscomment that it just be an action instead of an Interact action. But insignificant models are ignored for strategies and schemes, so they would by default be ignored for pushing the wagon I think is the point. Quote Link to comment Share on other sites More sharing options...
S4lt Posted February 7, 2021 Report Share Posted February 7, 2021 I'd like to see Ours return. It rewarded non summoned body numbers so could make low cost models more relevant. 1 Quote Link to comment Share on other sites More sharing options...
Maniacal_cackle Posted February 7, 2021 Report Share Posted February 7, 2021 Just now, S4lt said: I'd like to see Ours return. It rewarded non summoned body numbers so could make low cost models more relevant. What was that? Quote Link to comment Share on other sites More sharing options...
S4lt Posted February 7, 2021 Report Share Posted February 7, 2021 1 minute ago, Maniacal_cackle said: What was that? The table was divided into quarters. If you had more models in a quarter you controlled it. If you controlled two quarters you scored a point. I think.. it has been a while but it was along those lines. It pushed you to hire a bigger crew of cheaper models and to really spread out. 1 1 Quote Link to comment Share on other sites More sharing options...
Maniacal_cackle Posted February 7, 2021 Report Share Posted February 7, 2021 Just now, S4lt said: The table was divided into quarters. If you had more models in a quarter you controlled it. If you controlled two quarters you scored a point. I think.. it has been a while but it was along those lines. It pushed you to hire a bigger crew of cheaper models and to really spread out. I like it! Would love more stuff to benefit smaller models. Just want to see the board swarming in hounds xD 1 1 Quote Link to comment Share on other sites More sharing options...
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