Zebo Posted October 3, 2020 Report Share Posted October 3, 2020 Wich effect is resolved first? I think that this is a case of two simultaneous effects, so active player goes first, but really not sure. Quote Link to comment Share on other sites More sharing options...
3 Maniacal_cackle Posted October 3, 2020 Report Share Posted October 3, 2020 Generated actions always occur after all other effects are resolved, so butterfly jump will always happen edit: before the flurry attack (regardless of when you discard the card). See page 34 of the digital rules. 2 3 Quote Link to comment Share on other sites More sharing options...
2 Adran Posted October 3, 2020 Report Share Posted October 3, 2020 Butterfly jump will go first- new actions always go to the back of the queue and happen after all other effects have resolved. EDIT As pointed out, this is a simplification (and so might be misleading). The choice on to flurry or not will be before the butterfly jump, but the attack action from the flurry will be after the jump has happened. 1 1 Quote Link to comment Share on other sites More sharing options...
1 Adran Posted October 3, 2020 Report Share Posted October 3, 2020 2 hours ago, Jesy Blue said: Both resolve during f. of the timing chart on page 35. As per Simultaneous Effects on page 34, 1. states Active player's effect happens first. Flurry will always occur before Butterfly Jump. You have missed the effects causing actions call out box which forces new actions to not resolve until all other effects resolve. 1 Quote Link to comment Share on other sites More sharing options...
0 Jesy Blue Posted October 3, 2020 Report Share Posted October 3, 2020 Both resolve during f. of the timing chart on page 35. As per Simultaneous Effects on page 34, 1. states Active player's effect happens first. Flurry will always occur before Butterfly Jump. 1 Quote Link to comment Share on other sites More sharing options...
0 Jesy Blue Posted October 3, 2020 Report Share Posted October 3, 2020 49 minutes ago, Adran said: You have missed the effects causing actions call out box which forces new actions to not resolve until all other effects resolve. Ah, missed that one! good catch. Quote Link to comment Share on other sites More sharing options...
0 Rufess Posted October 5, 2020 Report Share Posted October 5, 2020 On 10/3/2020 at 8:24 PM, Adran said: Butterfly jump will go first- new actions always go to the back of the queue and happen after all other effects have resolved. It is not the most accurate description. As mentioned above, both effects are after resolved so the one of activating player, in this case it is always flurry, goes first. Which means the attacking model has to decide to discard a hand or not before the defending model decide to move away or not. And if the attacking model choose to use flurry, then the generated attack for sure happens after the moving of butterfly jump. 1 Quote Link to comment Share on other sites More sharing options...
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Zebo
Wich effect is resolved first?
I think that this is a case of two simultaneous effects, so active player goes first, but really not sure.
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