Pigna Posted September 12, 2017 Report Share Posted September 12, 2017 So the queen has rise? In the last week i've tried Titania with her new upgrade, i think she's need something similar to get the top of neverborn, have you try? What's your feelings? Pact or royal? Let's talk about the up,im so curious to know your ideas about them Quote Link to comment Share on other sites More sharing options...
Angelshard Posted September 12, 2017 Report Share Posted September 12, 2017 Haven't gotten the new upgrades yet desperately waiting for the masters deck to hit stores. I'm quite sure queens champion will never again see the light of day though. Quote Link to comment Share on other sites More sharing options...
Trample Posted September 12, 2017 Report Share Posted September 12, 2017 The two new upgrades are limited, so Titania does have a slot available assuming she takes one of the limited upgrades and Behold My Glory. Two points makes it a bit questionable, but I don't see an alternative always take here. Quote Link to comment Share on other sites More sharing options...
Angelshard Posted September 12, 2017 Report Share Posted September 12, 2017 Aether connection, fears given form and audience are still very potent on her. Especially with royal indignation. Plus now that both she and the emissary can give armour and emissary can heal too I don't think champion is worth 2. It could already be a bit of a trap if you focused too much on getting it on the right model. Quote Link to comment Share on other sites More sharing options...
Pigna Posted September 12, 2017 Author Report Share Posted September 12, 2017 For the pact of graveyards spirit what you think? In my experience i had see that, you can pin a master or henchman and slowly consume it Quote Link to comment Share on other sites More sharing options...
BrynSilverhorn Posted September 12, 2017 Report Share Posted September 12, 2017 Audience, Behold, and Royal Indignation seem to me like they will be a very potent combo on her. Combine with Barbaros for extra shenanigans. Your opponent doesn't know frustration until they have to either target Barbaros and pitch two cards or target Titania and pass a WP duel. I really like taking Malifaux Provides on Barbaros here as well as he can eat the scheme markers that Titania's crew tends to throw out all over the place as well. I do still love the idea of Queen's Champion, and I really want to try a game (if I can get one with the proper scheme pool) where I take Queen's Champion and Nekima and really commit to making it happen. Quote Link to comment Share on other sites More sharing options...
Somnicide Posted September 12, 2017 Report Share Posted September 12, 2017 3 hours ago, Pigna said: For the pact of graveyards spirit what you think? In my experience i had see that, you can pin a master or henchman and slowly consume it I killed Dreamer with it last night. I was pretty stoked. 1 Quote Link to comment Share on other sites More sharing options...
-Loki- Posted September 13, 2017 Report Share Posted September 13, 2017 I was really excited for Royal Indignation. It lets her tank how she was meant to. The Emissary's conflux synergises so well with it since all Living minion and enforcer models become Undead Fae, letting the Emissary use its buff on them. I played 2 games with the new upgrades. The game I used Royal Indignation I also used the Emissary with her Conflux. I chose Royal Indignation because my opponent was playing Asami so I was expecting a fair few Oni minions, but he decided to load his crew with Enforcers and Henchmen. I eeked out a draw but I feel Pact with the Grave Spirit would have been better that game. Second game was a 4 player, 30ss game. Titania used Pact with the Grave Spirit. She did a lot of damage that game. Wow. Killed Francois in one turn (Bloody Command - 4 damage (moderate, +1 from a scheme marker), Rot within - 4 damage, Rot within - 4 damage). Then went after the Ten Thunders player. In one turn she killed a Thunders Brother (Bloody Command, Rot Within) then took another Thunders Brother to 1W (Bloody Command, severe, +1 from scheme marker dropped by Rot Within). Opponents freaked out and sent Misaki after her with her new The Storm upgrade and she got pummeled by blasts before being airdropped by Zipp. The Rot Within doesn't seem like a lot. Max of 4 damage isn't really up there with the best beatstick masters. But it's worth remembering that there's no damage track. If the target has taken 4 or more damage, you can draw the flip and still deal 4 damage rather than a double negative damage flip. Bloody Command makes it easy to take off 4 wounds, especially if there's a scheme marker nearby. After that, you're good. Against masters you get an additional +1, so Bloody Command is 5/6/7 if there's 2 markers near them, and Rot Within is 5. Since Rot Within isn't a gun or melee, she can use it anywhere, on anyone in range. A Master with 2 Markers near them is in a lot of trouble if Titania hasn't activated. The inability to stone seems better as a defence. Titania running into 3" might not seem like the best idea, but if someone charges her and doesn't finish her, you can have a beater like a Cyclops charge them and they can't stone for damage reduction. Basically in the space of 2 games I went from 'woo tanky Titania' to 'holy shit beatstick Titania'. 1 Quote Link to comment Share on other sites More sharing options...
Somnicide Posted September 13, 2017 Report Share Posted September 13, 2017 Yeah the only clarification is it only makes minions and enforcers undead fae. Quote Link to comment Share on other sites More sharing options...
-Loki- Posted September 13, 2017 Report Share Posted September 13, 2017 13 minutes ago, Somnicide said: Yeah the only clarification is it only makes minions and enforcers undead fae. Oops missed that. Fixed. 1 Quote Link to comment Share on other sites More sharing options...
Pigna Posted September 16, 2017 Author Report Share Posted September 16, 2017 Yesterd i used this list in a match vs Reva 50 SS Neverborn Crew Titania + 4 Pool - Pact with the Grave Spirit (1) - Aether Connection (1) - An Audience With The Queen (1) Primordial Magic (2) Mysterious Emissary (10) - Primeval Conflux (0) Cyclops (8) - A Thousand Faces (1) Rougarou (8) The Tooth (7) The Claw (7) Mysterious Effigy (4) It work very well, Titania take Reva and wreck her with a combinations of Bloody command ( 5 damage) and then the rot within, i don't even try royal indignation but actually the pact with the grave look me more interesting 1 Quote Link to comment Share on other sites More sharing options...
(Keenan) Posted September 17, 2017 Report Share Posted September 17, 2017 @Pigna would you mind sharing details of the encounter? Scheme strats and deployment? Quote Link to comment Share on other sites More sharing options...
Pigna Posted September 17, 2017 Author Report Share Posted September 17, 2017 Of course, my friends play Reva with Lithany of the fallen and guises death, Archie with hulk leap & doc found a squid,carrion emissary with my little helper, 2 shield bearer 2 necropunk Flank deployment Strategy: extraction Scheme pool:claim jump, mark their grave,leave your mark, inspection,search the ruins I chose mark their grave and search the ruins, my opponent take claim jump and inspection. Turn 1 their necropunk run for take the edge of the table, one on the left e one on the right, follow by the shield bearer, reva emissary and archie move to the center of table.My cyclops run to the center and lock the way with ice pillars, the garou eat a scheme and push 3" versus the edge, where the necropunk and the bearer stand, double walk and challenge alpha on them, the necropunk failed the test and take 2 damage, effigy,the claw and the emissary leave a marker and move to the center protect by the Cyclops, Titania eat all the scheme marker to push the tooth by 6" to the edge with the rougarou, then walk twice. The tooth double walk ,challenge the necropunk, pounce of garou and kill by the reposte of the tooth Turn 2 Reva activated and leave the cyclops in hard to kill, the cyclops charge Archie near Reva try to blast her, unfortunately no blast and only 6 damage on archie with 2 attack, the tooth and the garou kill the bearer, his carrion emissary lock the way of my emissary with his shard, the necropunk score claim jump on the right edge, archie kill the cyclops and Titania walk for the 1kfaces, Titania activated and come for Reva leave her to 3 wounds remain Score: 2-2 Turn 3 He won initiative,activated Reva and attacks Titania, bad fate on him, first attack i flip red Joker,second attack black joker on damage and hit with the third for 3 damage, Titania activated and kill her with the rot within and score mark their grave, Archie hulk leap versus the garou and attack him, the garou take 8 damage and go to hard to kill, then activated and with the tooth kill archie, carrion emissary protect himself with shards and score the principal mission with the shield bearer, the necropunl score again claim jump, the rest of my crew move to the center Score 4-4 Turn 4 Misterious emissary activated and cast hungry land marker near him,start shoot to the bearer and leave him to 2 wounds remaining, Titania kill him and score mark their grave, carrion emissary summon another necropunk by destined +2 for the strategy, the other necropunk score claim jump for last time Score 6-6 Turn 5 Titania kill the emissary, the rest of the crew leave the marker for search the ruins and the emissary kill a necropunk Score 10-6 2 Quote Link to comment Share on other sites More sharing options...
Da Git Posted September 17, 2017 Report Share Posted September 17, 2017 @Pigna Thanks for the write up! Where did those four scheme markers come turn 1? Effigy, Cyclops, Emissary, Claw? Quote Link to comment Share on other sites More sharing options...
Pigna Posted September 17, 2017 Author Report Share Posted September 17, 2017 41 minutes ago, Da Git said: @Pigna Thanks for the write up! Where did those four scheme markers come turn 1? Effigy, Cyclops, Emissary, Claw? Effigy and claw leave one each,the emissary leave 2 marker,one with normal action and the second with his 0 action( near claw) 1 Quote Link to comment Share on other sites More sharing options...
(Keenan) Posted September 18, 2017 Report Share Posted September 18, 2017 The write up is really appreciated Quote Link to comment Share on other sites More sharing options...
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