Flying skunk Posted June 23, 2014 Report Share Posted June 23, 2014 If I'm in range of more than one model do they all make disengaging strikes when I try to walk away? Quote Link to comment Share on other sites More sharing options...
0 The Godlyness Posted June 23, 2014 Report Share Posted June 23, 2014 Yes Quote Link to comment Share on other sites More sharing options...
0 Tuttleboy Posted June 23, 2014 Report Share Posted June 23, 2014 Yup. Figure out how many models you're engaged with and plan to leave and let your opponent know. Quote Link to comment Share on other sites More sharing options...
0 Nex81 Posted July 11, 2014 Report Share Posted July 11, 2014 Quick question about disengageing strikes, if i start my movement from out side engagement range pass through engagment range and end outside once more, must a disengageing strike be taken? 1 Quote Link to comment Share on other sites More sharing options...
0 Sevorin Posted July 11, 2014 Report Share Posted July 11, 2014 No. Pg. 44 of the large rulebook. Quote Link to comment Share on other sites More sharing options...
0 daemonkin Posted July 11, 2014 Report Share Posted July 11, 2014 This caused some confusion in Beta as a large walk model can effectively walk straight past and enemy model which I didn't think was right as it negates blocking up lanes. However, as per the rules. Disengaging strikes only occur when a model that is engaged in melee attempts to walk away. If the disengaging strike succeeds the model does not perform the walk action. D. Quote Link to comment Share on other sites More sharing options...
0 zFiend Posted July 11, 2014 Report Share Posted July 11, 2014 Oh right, this might have been asked before but we couldn't remember how it went yesterday, if a model takes a walk action away from a model with terrifying and fails, does it take the horror test then? Did it end a wk action? Quote Link to comment Share on other sites More sharing options...
0 daemonkin Posted July 11, 2014 Report Share Posted July 11, 2014 I would think so since the action was walk and the disengaging strike prevented movement so he ends is walk action in melee range. D. Quote Link to comment Share on other sites More sharing options...
0 Adran Posted July 11, 2014 Report Share Posted July 11, 2014 No, if you fail to disengage then the model is not allowed to take the walk action (although the AP is spent. As you haven't taken the walk action, you haven't ended it, so no terrifying. Quote Link to comment Share on other sites More sharing options...
0 daemonkin Posted July 11, 2014 Report Share Posted July 11, 2014 There you go! Could I get a page number for hat just for reference? D. Quote Link to comment Share on other sites More sharing options...
0 Adran Posted July 11, 2014 Report Share Posted July 11, 2014 Going from the last thread ( I don't have books to hand), page 48 of the little book will explain disengaging strikes. It will include the phrase something about it the attacker succeeds in hittting the model attempting to walk then no walk action will take place. Quote Link to comment Share on other sites More sharing options...
0 daemonkin Posted July 11, 2014 Report Share Posted July 11, 2014 Cool, cheers Adran, will check out when I get home. D. Quote Link to comment Share on other sites More sharing options...
0 Verdeloth Posted July 11, 2014 Report Share Posted July 11, 2014 Can i walk within a models engagment range witouht a disengage strike roll. It only happens when i plan to leave it and i announce it to my opponent? Quote Link to comment Share on other sites More sharing options...
0 Ausplosions Posted July 11, 2014 Report Share Posted July 11, 2014 Correct. Quote Link to comment Share on other sites More sharing options...
0 Sklertic Posted July 12, 2014 Report Share Posted July 12, 2014 I can't seem to find the relevant section on pg. 44 in regards to disengaging strikes. It just says, that whenever a model leaves an enemy's engagement range, then a disengaging strike is allowed. Walking past an enemy, into their engagement range, and then out again as a walk action (the only movement that prompts disengaging strikes), should allow the enemy model a disengaging strike. The models don't just phase out of existence and then reappears at their goal. Quote Link to comment Share on other sites More sharing options...
0 Dirial Posted July 12, 2014 Report Share Posted July 12, 2014 Disengaging Strikes happen when a model DECLARES a Wk Action that will leave the enemy's engagement range. If you aren't engaged when you declare the Walk and pass an engagement range, you don't have to declare it again. That's why passing an engagement range doesn't provoke disengaging strikes. 1 Quote Link to comment Share on other sites More sharing options...
0 Sevorin Posted July 12, 2014 Report Share Posted July 12, 2014 The models don't just phase out of existence and then reappears at their goal. They do in Malifaux. Well, as far as the rules are concerned. It works exactly as Dirial states. Quote Link to comment Share on other sites More sharing options...
0 prof_bycid Posted July 13, 2014 Report Share Posted July 13, 2014 Think of it as running by without stopping to engage in melee. I know, "they could still take a swing as they run by." But, this is how I remember the rule. Quote Link to comment Share on other sites More sharing options...
0 Dirial Posted July 13, 2014 Report Share Posted July 13, 2014 Don't think like in Warmachine where the measuring starts if a model arrives at the edge of an engagement range. It's quite easy to remember if you do it like us: Two models are engaged. One player says: "My model will do a Walk." - "Will you leave engagement?" - "Hm. Yes, I will." - "Okay, my model will do a Disengaging Strike." Quote Link to comment Share on other sites More sharing options...
0 Adran Posted July 14, 2014 Report Share Posted July 14, 2014 I can't seem to find the relevant section on pg. 44 in regards to disengaging strikes. It just says, that whenever a model leaves an enemy's engagement range, then a disengaging strike is allowed. Walking past an enemy, into their engagement range, and then out again as a walk action (the only movement that prompts disengaging strikes), should allow the enemy model a disengaging strike. The models don't just phase out of existence and then reappears at their goal. The rules have the disengaging strike occur when you declare the action, and the :claw strike has to be in range at that time. So once you start moving, nothing can stop you Quote Link to comment Share on other sites More sharing options...
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Flying skunk
If I'm in range of more than one model do they all make disengaging strikes when I try to walk away?
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