Jump to content

OneLittleThunder

Vote Enabled
  • Posts

    417
  • Joined

  • Last visited

Everything posted by OneLittleThunder

  1. This is an excellent and useful app - I've been making heavy use of it. Thanks, @dzlier! One small issue - Ten Thunders are unable to choose Hungering Darkness as a Leader. I suspect it's because he's marked as a Totem, but his ability "The Real Power" means that he loses that attribute if he's the crew Leader.
  2. I just got notified of this reply in my daily digest - so everything seems back to normal now. Thanks!
  3. For the past few days, my daily digest of Wyrd forum posts has looked like this: ...so that's not really helpful. Anybody else having digest issues?
  4. Well, the models' stat cards are in the Bad Things Happen app, which I think makes them de facto legal for tournament play.
  5. It's time for a mellow and easy-going tournament...everybody keep it cool, it's just 'Faux fun. COOL FAUX THE SUMMER Saturday, August 18, 2018 Giga-Bites Gaming Cafe 1851 Roswell Rd Marietta Ga. 30062 Store Phone: (770) 578-1497 Registration begins at 10:30 AM. play begins at 11 AM 3 rounds, GG2018, fixed faction $5 entry fee (all proceeds turn into prize support) Prizes! Good games and good company! Stuff!
  6. Well, Rite of Strength would need it to have an Upgrade, but you're right, there are still plenty of pushes available. A Ml 7 2/4/5 attack may not be worth spending ALL your pushes on, but I feel like they'll definitely get some work done. Competing with the excellent Yokai as Asami's 5ss summon is tough, but there are definitely cases where I'd prefer these (and vice versa).
  7. Asami with Borrowed Time can give the Katashiro some extra lifespan, and the fact that they attack immediately when they are summoned (in addition to every time they are pushed or placed) seems like they give a lot of value even if they only live for one 1 AP turn. For Minako, I'm really struck by her A Matter of Honor ability: "Enemy models may not move or push out of this model's engagement range." Period, end of ability. Unless the enemy has access to Place abilities - which are pretty rare - this makes her an unavoidable tarpit for keeping the enemy where you want them. The enemy can still push Minako herself, of course - or kill her - but it will limit a lot of the usual "get out of jail free" abilities that models use to disengage. Have a Charm Warder near her for Df and Wp buffs, and she is going to really ruin someone's mobility.
  8. Groovy! From the looks of it, he might be some kind of Yokai on steroids...or maybe just a new buddy for Marcus. Either way, looks awesome!
  9. I was 10T Lynch all weekend.
  10. The Bad Things Hapoen app does include errata for cards, almost immediately after the errata are released. Updated physical cards are also available through print on demand at http://www.wargamevault.com/m/browser/publisher/5162 @bindi pretty much has it right; you *can* play the game with only the app and no cards, but having the physical cards is usually better for many reasons.
  11. Sad to hear about the delays, but thanks for keeping us updated!
  12. Agreed on all counts! Great location, cleanly organized and run, and packed with friendly, fun, welcoming players. I'll be back next year if I can manage it!
  13. Ah, good catch - that’s what I get for posting while jet-lagged. I withdraw the question.
  14. Re: number 89: "If the model only counts when determining VP, such as Big Jake, it works slightly differently." Um...how does it work differently exactly? Nothing in the rest of the description seems to indicate that any of the Strategy rulings are different for Big Jake as opposed to (e.g.) a Tanuki.
  15. In addition to the above suggestions, you may want an extra box of Yokai - they are her "bread and butter" summon, and you will occasionally want the ability to have more than three in play at once.
  16. Yes, rules are definitely advised. Get them free here. You may also want the phone app (Bad Things Happen, on iOS or Android). It has a crew builder, strategy/scheme reference, rules quick reference, summoner cards, FAQ/errata, etc. All that’s free, but for a one-time $10 charge, you also get permanent access to all present and future model stat cards within the app. It’s a great reference, though it might be information overload as you’re just getting started. Feel free to post here when questions come up; we’re a pretty friendly group.
  17. Welcome to Malifaux! The Burning combination @Hargus56 suggests is definitely where I'd start with what you have. His note about Mei not having a (0) action is also a good point; I often take the On Wings of Wind upgrade with her to provide extra mobility, especially with Sensei Yu in the mix. You can find that in the Wave 2 Ten Thunders Arsenal box. Mobility is a bit of a weakness in the Mei Feng crew (except for Mei herself), so Sensei Yu is a big help there. Kang, for instance, is a pretty good beater, especially against Resurrectionists, but he takes forever to get to the fight without a little help. You've certainly got enough there to get yourself rolling, so I'd say play a few games with that setup and see what you like. I have a bunch of suggestions below, but it's usually a good idea to learn a small number of models really well before expanding too much. I did the opposite, and was a lot slower to learn my models well as a result. If and when you want to add more, by first recommendation would be the Shadow Emissary. It's a bigger investment, but is a really useful addition to any 10T crew and will definitely be worthwhile. In additional to giving any crew a lot of mobility, he's good at generating scrap markers for Mei to use, and he can provide some good card draw for Shenlong. Plus he's a big cool-looking model. One popular combination with Mei is Toshiro the Daimyo (who is sold by himself) and a box of Komainu (which he can summon with scrap markers). Komainu are useful cheap constructs for Mei, and the ability to turn scrap markers into mobile activations that she can still Railwalk to is good. Toshiro can also summon Ashigaru, which are available in the Yan Lo box (Masters of the Path) or by themselves, but those are less immediately relevant to Mei. Other ways to generate more scrap for Mei and/or Toshiro include the Mechanized Porkchop (a Greminlins model, but Mei Feng can bring it because of the Foundry keyword) and Obsidian Oni. For Shenlong, you might want to look at some Katanaka Snipers. They are great long-range shooters by themselves, but his ability to let them Focus as a (0) action is a big boost to their damage output.
  18. Love the new Easter models, though I'm disappointed they're metal rather than plastic. Excited to see Gwyneth on the release schedule. Now I just hope she arrives before the Lotus Eaters, which don't seem to have made it to any of my FLGSs yet, though they're apparently out in the UK.
  19. @shakes1066, you mentioned a "lighter touch" regarding proxies. Can you clarify that a bit? I have some metal non-Wyrd models I've been using as proxies for Charm Warders and Gwyneth Maddox, and a 3d-printed Obsidian Statue...should I send you pictures to get them preapproved, or are there more specific guidelines? Thanks.
  20. Just in case anyone here hasn't seen the latest FAQ, this tactic specifically does not work. Question 89 (in relevant part): How do models with an Ability that lets them count as two models impact the different Strategies and Schemes (where it may be relevant)? Models that count as two models do so, but the “second” model is not considered to have any Conditions, effects, etc on the first. Below are Strategies where these Abilities are relevant. • Ours - The model’s cost counts twice. • Ply for Information - The Condition is only on one model. • Public Executions - The Condition is only on one model. • Headhunter - Models that count as two drop two Markers. Models that count as two for scoring drop one.
  21. I've been pondering this myself lately. Most of the folks I've heard from who play that kind of Nico list agree that the best way to fight it is to go after Nicodem himself, as hard and as quickly as possible. Even if you don't kill him, it puts a lot of pressure on him and defending himself will cost him resources. Yasunori is a strong choice for this, because he's ridiculously mobile and churns out a lot of solid attacks. One other option might be a Strongarm Suit. He can also charge over enemy models, but unlike Yasunori, he can charge out of engagement, making it that much harder for Nico to tie him up with summoned models. Armor 2 makes him fairly durable, his damage is 3/4/7 (assuming he correctly uses his (0) beforehand) and he has solid triggers that can either eliminate Soulstone use to negate wounds, or offset the Impossible to Wound penalty on damage flips against Nico. The Freikorps Suit may also come in handy protecting against things like Kentauroi's Rotting Hooves and Punk Zombies' Slice & Dice. In general, he'd trade Yas' range and sheer damage output for a bit more survivability...at least that's the theory. I haven't tried it yet.
  22. I thought about Graves...but with one's own models kinda bunched up, Black Blood can be a problem. Tannen would be a splendid addition to the bubble, with Cooler sealing the deal on most attempts to avoid the Drinking Contest, but I think that's an unnecessary addition.
  23. I've always been the kind of player that builds a crew from scratch for any given set of strats and schemes, just because there are so many variables involved. However, with the paired schemes in GG2018, I'm starting to build a core list for each strategy; if I have a crew that I think can comfortably manage the strat and the paired scheme, I feel comfortable that I can probably find another scheme that I can manage with that crew (with appropriate tweaks as needed) in any scheme pool. In most cases, I can put together something I feel good about with one of my Big Three masters (Asami, Lynch, and Yan Lo). However, the more I look at Ply for Information, the more I feel like Brewmaster might be a really good choice. Drinking Contest cuts down on the number of Ply attempts against your crew, and a Performer can pull the enemies into range (and/or use A Sip of Wine if needed). Sensei Yu can provide a second bubble as well as some mobility. Fingers is expensive, but the Chatty bubble is great in Ply, and I Saws it First can ruin someone's day if they have taken Surround Them. Chiaki provides ranged condition removal (that targets Wp) if the opponent's Ply does get through. Take some subset of these guys and fill out the crew with a few cheap minions (Akaname/Fermented River Monks/Moon Shinobi/Tanuki/10T Brothers) to taste as appropriate for the opponent, table, and other schemes. The main problem is that we need a good bouncer in case a bar fight breaks out. Yasunori is awesome with Brewie and Pick Yer Poison, but he's really pricey these days. We have plenty of options in the 8-9ss range, so I'm sure I can find someone workable, but SS are (as always) tight. Has anyone experimented with Brewie in Ply? Any recommendations, gotchas, notable successes or failures?
  24. We got your demos right here! (Updated for March 2018.) Wednesday Nights, 6-10 PM The Final Dungeon 3342 Trickum Rd Woodstock, GA 30188 New location for Malifaux, with a large group of excited new and returning players. Thursday Nights, 6-11 PM Giga-Bites Gaming Cafe 1851 Roswell Rd Marietta Ga. 30062 Malifaux's home in NW Atlanta, with plenty of tables, great terrain, and food (and beer!) available on-site. While these are our normal Malifaux nights at these locations, we have Henchmen and other helpful players who can often come by on other days if you are looking for a demo or a game. Visit the Georgia Malifaux Facebook Group, or PM me (@OneLittleThunder) for more information!
  25. Will the strats and schemes be announced in advance, or is it more of a "show up and see what happens" event?
×
×
  • Create New...

Important Information