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Flint

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Everything posted by Flint

  1. Flint

    Sweet Dreams

    Bases are great. And a whole crew, because of colours used, looks like taken from a dream. Chompy maybe little less, he looks more like a scary forrest creature than dream creature but still great painted mini.
  2. Arcanists: Gunsmiths. Both guy and lady artwork looks great. Also effigy for the same reason. Outcasts: no doubt there - Sue. He has fantastic background, mysterious man with gutar going from and to nowhere, playing songs to people he met on way. I hope there will be some non-retrospective story about him one day.
  3. Some of Colette stuff can be found here aetherworks.com.au . I bought there and it is trustworthy shop.
  4. Mine is quite obvious: Captain Flint from Stevenson's Treasure Island. When i was a kid i loved this book. Flint there was only mentioned but i liked all this mystery which was surrounding him even after his death (maybe especially after his death). Why Flint as my nick? I work on ship. And i plan to be captain someday. By the way, on ship crew is commanded by master (master is a function, captain is more like a title). Sounds familiar?
  5. This shop may have it arcaneminiatures.co.uk/outcasts-miniatures.asp
  6. Already have Johanna, but You can find new Mech Rider here http://www.miniaturicum.de/index.php?cPath=1499_1503
  7. If i play i expect my opponent will do his best to win, not showing mercy or holding himself back because of my lack of experience or something. That would mean he respects me as an opponent and my win, if happen, will mean something for me, some kind of achievement which is greater if rival is unforgiving.
  8. Well, the ideal is a chess game (for me also ideal of a miniature game if we talk about luck/skills factor): you know your models and what to expect from enemy models. Card should be always available for opponent to read, and opponent should provide info about models when asked (other story is that i do not provide myself with info about my crew's abilities, always forgetting about things i can do, which could explain my horrible defeats). That's how we play and i always considered this as a standard, not something exceptional. Gambit is an example of "good deceiving". In that case opponent before doing anything should do some reckon, check what to expect, read cards, ask etc. If he is not doing it that means he doesn't care about his crew and game and should be rightfully punished with defeat so next time he would not make the same mistake.
  9. Why would performers want to push enemy toward themselves? They are very fragile and not a melee monsters.
  10. You can try here http://www.miniaturicum.de/index.php?infoBox=1&cPath=1499_1503 or here http://mgla.pl/index.php?p=1&id_k=376
  11. Looks like Viktorias are still available here http://www.arcaneminiatures.co.uk/miniatures-detail.asp?ID=37177
  12. Reducing random factor to a minimum, introducing "luck management" by cheating fate or using other resources (soulstones for initiative etc.) It's nice to pick up some random models from your faction just because they looks nice and still being able to do something with them in game. Concept arts and overall esthetique, especially in 1st ed which was brighter and not so seroius as 2ed. Variety of heroes and villains. Colette and all her burlesque show - she sold me the game. Edit: Plenty of references (e.g. Collodi to Pinocchio etc. Anyone else see Keith Flint in one of punk zombies?)
  13. Premeasuring is cheating? I would not put it that way. First You have to ask yourself what game do You want to play: a guess game or a tactical game. Second: players with natural abilities to estimate distances have a huge advantage.
  14. How about a new crew instead of whole new faction: an outcast steam-motorcycle gang.
  15. Too much grim and grittynes in Malifaux already in 2E (1E was slightly different). It's not wet blend, just thin layers of yellow paint increasingly mixed with red. I experimented with wet blend on Cassandra's sword.
  16. I've noticed that not only Nekima has that overbooby problem. Take a look at the promo performer. On a concept performer looks great, properly shaped woman which looks focused on a dance. Model is dominated by two monstrously inflated baloons, and with strange smile on a face. Also ronin has bigger breasts than on a concept art. Is it a Wyrd's idea to make minis bigger (in some parts) or that's sculptor's improvisations?
  17. So that's my first crew. Never played yet, hope it will be fun.
  18. Doesn't new Colette look more like a barmaid than burlesque artist?
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