One of my friends has started Ressers with a bang, so they will be on the menu for quite some time. The thing is that I am dreading playing against them. I have no problems against Seamus and McMourning. Yes, they can be quite nasty, but I find them challenging in a fun way. The dedicated summoners- that's what I am worried about and it is sucking the fun out of the game. I know that they should be balanced, there is evidence that's the case. The thing is that I am not seeing it on the table. This cognitive dissonance is driving me insane and sometimes I feel like I am on the verge of quitting the game. Malifaux is currently my favorite game and I am sure that my observation of summoning is wrong, so my only option is to grind my teeth, clench my fists, man up and start thinking about counters.
I feel that Ironsides an Mei Feng can be good against those pesky Ressers- Mei is immune to paralysis, have some synergy with burning , seems to go well with gunsmiths, have access to Kang and his sweet modifiers against undead and constructs, can destroy markers, Vent Steam can help against those nasty Ca actions and she tends to gravitate towards higher model count crews. Ironsides ,on the other hand, has better synergy with the Oxfordian Mages, can be protected against conditions, Hand Picked Men is insane on paper, loves playing against hordes and can be easily given Counterspell , which messes Whispers From Beyond and Lure.
As I write this, I realize that every Arcanist Matser has some edge over Rezzers- Marcus can alpha strike, which can be devastating against summoning crews , if pulled right; Rasputina is all about casting and her thematic crew is immune to paralysis; Ramos can churn spiders at an alarming rate; Colette is.... well,Colette. I am sure that Kaeris has some tricks up her sleeve too. I know we have the tools to smash the undead, I just can't make them click.
So, can you give me some advice on fighting the Ressers? Some example crews would be awesome too!