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pixelante

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Everything posted by pixelante

  1. Its too unbalanced and doesn't even fit your fluff. 9 Wounds - seems really healthy for a creature that is falling apart. It should be 6 and probably hard to wound since they are rotting so they don't have a vulnerable point. Feel my disease - what? Just make them poisonous. Precise? Surgical Hands? - these are rotting corpses. Easy to wound is about the only thing that makes sense, but you could just drop the wounds to a more reasonable total and not take that. Finally there is nothing about this model that follows its own fluff. Really they should be like desperate mercs in that they will die if X doesn't happen, but instead of having to spend a soulstone you could make the trigger thus- Trigger (crow) Eat your fill- if you kill an enemy heal all wounds, if the Rotting Flesh does not trigger Eat Your Fill by the end of the third turn remove from game.
  2. Angelica is supposed to be wearing opera gloves. You can see the creases in the glove and that business about her upper arm is the end of the glove.
  3. Probably could have made the sandwich bag pointy as well, they don't have to be level at the top. That just invites Von Schill to perch up there, like an oversized balding eagle.
  4. I agree it does at that. Reminds me somewhat of my Descent set, this is not a favourable comparison. Mind you I might pick up the Beckoners as alternative showgirls for my Colette crew.
  5. Really? Did you remember that Colette buffs the willpower of her crew, also take Angelica when you play Neverborn in future.
  6. Its a mistake trying to go a stand up fight against the Dreamer crew, at least not without some "bouncers" like Johan and the Gunsmiths to lay the hurt down. Otherwise you would need to pull the dreamer crew apart with lure and have a Mannequin maintain a mask on Colette so when she casts her spells she is always getting a SS (depending on the spell of course).
  7. Many shades of brown, white, bone and even flesh to mix in with the brown.
  8. I've put Samael Hopkins in a dress, my opponent was very unimpressed.
  9. With the Disappearing act you can always throw down a Mask so you get a SS back anyway.
  10. I think initiative is also going to become very important against Colette, in her Willpower bubble backed by a companion chain of Angelica and the Orian the willpower is going to be so high you will be burning through your soulstone pool just trying to get Pity off.
  11. I think twart is fine, if my opponent doesn't announce any schemes I get one VP right away and if they do then I get the chance to stop them for 2VP. Win/win I think, though it could be broken by taking the meta tactic of announcing only one scheme of two. Perhaps a better idea is to have an honesty system where you can't take the same scheme in consecutive games.
  12. Well a light coloured varnish wouldn't change the colour too much, I think what you've done is neglected to seal the paddlepop sticks before you painted them, which is why the paint looks patchy. You can either seal them properly and paint them again or try the varnish, though you should try a test piece first so see if thats the effect you want. As for drying a day in the summer sun is a good way to get it dry.
  13. Two things, one I'd probably varnish it with "real" varnish for a better finish and those eyes need reworking so its more sultry and less...bewildered.
  14. I havn't trided it yet, but I've an idea of pinning the spiders with tacs and just having magnets in the bases.
  15. Have cut aways in the stage floor exposing gears and pistons. You could imagine it to be the machinery that manipulates the props and backdrops used in the show.
  16. I like what you are trying to do, but water just doesn't act that way. Several layers of clear resin might solve that, but it can be hard to use correctly. Basically you need to smooth out the folds a lot. You should also use water effect on the rocks as the spray from the waterfall would be making them slick, don't try to use the water effect on the waterfall itself, I don't think its intended for such large areas (this is not speaking from experience).
  17. Malus Darkblade a Magnificent Bastard, there is no shortage of these, but I have to add the caveat that the best ones are those that you admire in spite of yourself and what they have done. Scorpius from Farscape. Lord Vetinari, Patrician and supreme ruler of Ankh-Morpork. Lelouch of Code Geas
  18. That is really lame, suddenly the idea of messing with my opponent and goading him into making useless attacks is a lot less appealing when he can kill aColette by spanking the goddamn decoy. I'll be crossing aCollette off my list. I'll be sticking to turning out mannequins and soulstones instead.
  19. I don't have my cards in front of me, but I'm pretty sure the Mannequin, with a decent card can give the Performer, or indeed Colette the Mask suite in her CA so she is always getting a Soulstone when she she casts spells with that trigger.
  20. This is not about list building, this thread is discussing the synergy. To that end I think the question is not about Colette, but rather about Cassandra and if she would get any benefit from using the Orian spells, which I don't think so. However I think an Orian or two and Angelica might cuddle any crews relying on WP duels to mess with you like Pandora's crew. Being Showgirls the Orian will also have access to Mechanical Doves so they can boost Lure to unstoppable levels.
  21. Are you sure about that, I thought that no damage was applied to Colette because you know the decoy is just an illusion. Even if at the minimum one damage you can still nickle and ddime a model to death which defeats the purpose of having a decoy.
  22. So perhaps leading a MS&U asset crew I suppose.
  23. Place the sprue on the cutting matt, board, whatever and push down with a scalpel, if you are confident enough you can cut close to the model or leave a bit to clean afterwards.
  24. With Colette you can draw Nino in with the Performers lure and then hit him a few times with Colettes Magicians Duel or Discharge Soulstone. Otherwise you need to try and stay out of sight and get your opponent to move into your zone of influence rather than play the range game. The Austringer despite its range has low damage that you can easily heal with healing flips from the Mannequin or Cassandra using the Mannequins spell.
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