Jump to content

rancor709

Vote Enabled
  • Posts

    4,492
  • Joined

  • Last visited

  • Days Won

    3

Everything posted by rancor709

  1. Really like the thoughts here. Glad your enjoying m2e
  2. Shameless self Plug Cheated Fates Radio www.cheatedfatesradio.podbean.com
  3. Pump up the Jam! One week 2 go Hoping to see you all out there.
  4. I'm not convinced one way or the other if the solitary belle herself is the problem or if the problem is a hidden universal issue where taking say x number of anything over turns the system balance. Such as taking x number of dogs has the same issue as taking x number of belles or x number of Punk zombies. The belle has an out-liar casting stat which is at the games soft mathematical cap, I say this because the Stone upgrades that boost stats hard cap the boosted at no more than 8. So there are really 2 questions at work here, 1 is a cast 8 on a movement spell that targets wp too strong on an individual model basis? If yes adjust the stat, If no is there a critical mass of said ability that it fundamentally alters the game state and the game math to a point that the outcome is never in doubt? If Yes what is that critical mass and adjust the rarity to be below it. Having played with belles a lot, I can say I dislike the belle horde, I can be more effective with just 2 belles than I can with 6 as I have greater variety and interest in playing that way. However I firmly feel and said on many occasion I believe there is a case for larger amounts of rarity in the game on most if not all model types. I think fundamentally taking a large number of anyone model type in a single list creates a large skew result.
  5. 100% agree there should be a universal rarity cap it solves a lot of problems that only exist when people do silly things.
  6. I start with the basics of a duel and movement. And then well begin the demo as they select activations I then go over things they can do whilst they are engaged and can see how it works in a game situation. I tend to run lady j vs Seamus which shows off a lot of the system very easily over the course of the demo
  7. I'll be there. Be in masters. Helping judge stories and and will be in the team.
  8. Technically There is no such thing as a generated zero ap. Call out box on pg 37 zero ap action. Some models will have actions that have an AP cost of 0. A model may only take one of these free actions per turn. No where in AP generation does it state you generate a zero ap. However specific ap are mention as is the ap difference between minions and masters. The call out box to me demonstrates that unless you have a listed zero, or a granted zero action, you don't have the ability to take a zero action.
  9. Whisper from beyond is a weakening spell not a finishing spell. The hanged are a fear model there also 9 stones. They have a cast stat of 6 definitely strong. but there are many ways around this ability. Condition removal, Model removal, DMG spells, weapons that ignore incoporeal. Its not overpowered, there are lots of ways to get around it, any condition removal will stop the no healing bit, and taking out the hanged takes our a 9ss minion. Its good, but most things in this game are.
  10. My army scale days are likely behind me. Its intriguing concept the have but it is worry some. Other is a reason there aren't a lot of successful large scale games on the market. While I applaud the ambitious project its jut not where I'm at in gaming. I'll say
  11. Looks great Sean. Masters looks epic 6 games by sunday night my brain will be fried. I'm bringing my 2 tables buddy along with extra scatter just to be sure were good on tables. I also have a mate bringing his terra clips. Looking forward to the first 2e adepticon being epic.
  12. In the words of dollars shave club. Is Justice any good? No...She $%&@ great!. Justice frees her crew up from the burden of having to worry about enemy heavy hitters.
  13. There is always a winner, and I'd have to say Ret won the wave by not being included in our game.
  14. +2df +2wp is a huge bonus to give out. He's very cost effective and offers some nice tricks all around. I tend to favor the judge but its more play style than anything else
  15. Month 1 Post http://cheatedfatesblogging.wordpress.com/2014/02/17/tales-of-malifaux-blogger-starting-post-or-post-1-official-start/
  16. nothing official that I've seen as to how to handle them.
  17. http://www.malifaux.com/M2eCrew.php has on it a crew creation web based program that lets you build a crew and may help you understand the builiding of a crew a bit better.
  18. Yes, you have open to you, All the units in your declared faction. All models with the Mercenary characteristics and all models that your master allows you to hire. Some masters may have extra hiring options. the crew is all paid for out of your Decided soulstone amount for that game. So a 35ss game you would get your Leader for free, and then pay the ss cost for each model and upgrade. you would pay 1 additional 1ss for each model with the mercenary characteristic that you take outside of your declared faction. Any remaining ss from the hiring say you only hire 33ss worth of models that remaining 2ss would be added to your masters starting cache up to a maximum starting total of 7ss
  19. Come on has 2 be von schills the shirt comes off and his uncanny resemblance to a certain WWF wrestler
  20. always better to ask and get clarification
  21. First post http://cheatedfatesblogging.wordpress.com/2014/02/06/tomb-tale-of-malifaux-bloggers-month-0-post/
  22. Von schill is a real american Fights for the Rights of Everyman
  23. My great hope is they add something to the game more so than becoming duel sided upgrades that are better than the upgrades already available for x master. I'd like to see them on the table and for at least a bit of time. The 5 turn game may not allow for that to be the case.
×
×
  • Create New...

Important Information