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SuperFly TNT

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About SuperFly TNT

  • Rank
    Enforcer
  • Birthday 03/12/1968

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    Toronto, ON Canada
  1. So Steadfast Protector is the scheme marker version of Taelor's Welcome to Malifaux. I do think it's an improvement over the previous ability and something you could use more often.
  2. Agree that Well Mannered should only be attack actions. Leaves the Stalker with the ability to at least Interact.
  3. Yes Steadfast Protector is very ponderous. Mentioned in the previous thread but I'd suggest : "5 Discard a card when an Enemy action or ability would remove a friendly scheme marker. The marker is not removed." Something like this would be clearer and a lot more useable. Other than playing against Parker having your scheme markers removed by and enemy isn't very frequent. There are much worse things already in the game like Fingers, who's 6 stops all enemy interactions.
  4. Re: Mood Swing Its a left over from a previous iteration and imo not a useable ability on the current version. I'd like to see something else in its place though not sure what. Perhaps some kind of pulse ie. Non targeting action?
  5. The issue I've found in my games with the Stalker is that he needs to be coddled and is at risk once there is the potential of more than 1 model attacking him. He can't really afford more than 1 hit. Activation control does matter somewhat as you don't want him exposed to many attacks after activating. He really does better as a flanking model and only against 1-2 models. Smart opponent is going to save the most resilent model to activate last against the Stalker. Being engaged with 2 models seems to be the optimal for his tactical (assuming they aren't total speedbumps) which would give minimum 4 damage. With fast he would get two min 4 damage attacks but likely to still get hit back unless you've managed a kill.
  6. Respect the Art is much cleaner now but cannot take non Attack actions (ie. Interacts) on already Activated models. Not really a factor in the current GG2017 but would be better to not lock him out for the future or from the base game Schemes. Also now he can Attack activated models in Obey-type actions as Respect in only in effect on his Activation.
  7. Viks like for Whirlwind and you'd likely see Marlena with them. That would be the main competition for that suit. Other may be Hannah? IIRC her bury needs a .
  8. He'll thrive when only one enemy is threatening but in trouble with multiple. Wait to long to activate and he can't do much other than try to walk away. Ends up as a really expensive scheme runner.
  9. I'd be more excited about this model if I didn't see other unkillable Divergent Path models. The ability to save scheme markers is very situational and ponderous. Wouldn't 5 to prevent enemies from removing friendly scheme markers be much simpler?
  10. http://www.meeplemart.com/store/p/73439-Malifaux-Event.aspx Tickets for Saturday available in advance at the link.
  11. Third round should be done at 6.00pm and done by 6.30pm after everything is finalized and prizes awarded.
  12. May 6th will be here before you know it! •Round 1 - Extraction, Standard Deployment •Round 2 - Guard the Stash, Flank Deployment •Round 3 - Reconnoiter, Close Deployment Schemes will be announced at the start of each round.
  13. Re: Rusty and Abominations If you also take Lazarus he can be the target for Vile Reclaimation. His Armor +2 reduces the damage to 1 and Self Repair gets him healed up. Lazarus can also copy Vile Reclamation for another card draw.
  14. Pull of the Void (from Knowledge of Eternity upgrade) to give Bishop Fast and then bury via Glimpse of the Void trigger. Unbury a fast Bishop who can Charge and Flurry on the same activation.
  15. Meeplefaux II -2017 50ss Tournament May 6, 2017 August 12, 2017 December 9, 2017 Meeplemart 247 Spadina Avenue Toronto, ON M5T 3A8 www.meeplemart.com (647) 503-1236 Registration begins at 11.00AM. First round starts at 11.30AM. $10 entry fee. Prizes will consist of Guilders and Mystery boxes from Wyrd Prize Kit along with store credit. Players who complete all rounds and have not won another prize will be entered into a raffle. Tournament will be run using Wyrd’s Gaining Grounds 2017 format with 50 soul stone crews. Rounds will be 2 hours in length. Strategy and Deployment will follow the format detailed in Gaining Grounds 2017. Schemes will be announced at the beginning of each Round. This thread will be updated with details closer to each event.