Couldn't see an obvious answer in the rulebook on this (although I could take an educated guess at it), so thought I'd drop a topic in here.
If a model is getting targeted by a projectile attack and is in both hard and soft cover, do the cover penalties stack, or is simply the best one used?
e.g.
a model is poking his head around the corner of a wall, and is also stood in a wood, when an enemy decides to chance a shot. The model is in both hard cover (the wall) and soft cover (the wood).
My natural reaction is to say that only the best one counts (so hard cover), but I couldn't really see that backed up in the rules.
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Joel
Couldn't see an obvious answer in the rulebook on this (although I could take an educated guess at it), so thought I'd drop a topic in here.
If a model is getting targeted by a projectile attack and is in both hard and soft cover, do the cover penalties stack, or is simply the best one used?
e.g.
a model is poking his head around the corner of a wall, and is also stood in a wood, when an enemy decides to chance a shot. The model is in both hard cover (the wall) and soft cover (the wood).
My natural reaction is to say that only the best one counts (so hard cover), but I couldn't really see that backed up in the rules.
guidance anyone?
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