Had a question come up. My Night Terror, flying model, was standing next to an enemy Explosive marker. Zipp runs over next to the marker. Zipp's melee 2", (it cannot target flying models)covering all sides of the marker.
Does Zipp prevent the Night Terror, who is not within his own 1" reach of Zipp, from picking up the Explosive marker as the Night Terror is flying?
We agreed, Yes Zipp prevents this action, for fairness of play, but I was curious what others think.
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asrian
Had a question come up. My Night Terror, flying model, was standing next to an enemy Explosive marker. Zipp runs over next to the marker. Zipp's melee 2", (it cannot target flying models)covering all sides of the marker.
Does Zipp prevent the Night Terror, who is not within his own 1" reach of Zipp, from picking up the Explosive marker as the Night Terror is flying?
We agreed, Yes Zipp prevents this action, for fairness of play, but I was curious what others think.
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