Yore Huckleberry Posted October 29, 2019 Report Share Posted October 29, 2019 I ran Lady J in a 4-way game running the Halloween farmhouse event last night. My three opponents literally all toilet-bowled around the opposite half of the board, leaving me a full board half to myself. Turns out, they'd played against her before. XD I wonder how useful this is psychologically in tournaments? Maybe instead of a Henchman and minion, bring Lady J as a second master and time a mid-round pass token to make your opponent blink? Quote Link to comment Share on other sites More sharing options...
Yore Huckleberry Posted October 29, 2019 Author Report Share Posted October 29, 2019 "Hi, I'm Nellie Cochrane, and this is my henchwoman ... Lady Justice." 2 Quote Link to comment Share on other sites More sharing options...
Sweet Tooth Posted October 29, 2019 Report Share Posted October 29, 2019 This is half of Lady J’s super power IMO. She’s a psychological threat as much as she is a beater with a greatsword or a leaper scoring starts/schemes. Im able to get away with using her as a scare tactic now since I’ve learned just how far to extend her (lots of early games where she died much much too soon 😢) and when to leap in to battle / leap out to go scheme. Quote Link to comment Share on other sites More sharing options...
Gnomezilla Posted October 29, 2019 Report Share Posted October 29, 2019 53 minutes ago, Yore Huckleberry said: "Hi, I'm Nellie Cochrane, and this is my henchwoman ... Lady Justice." “We make a great team, don’t we?” —Nellie ”No Comment, Miss Cochrane.” —every other Guild master. 5 Quote Link to comment Share on other sites More sharing options...
Mikes Posted October 29, 2019 Report Share Posted October 29, 2019 This is how i played in m2e. I love to fiels the scariest models on the table, and would regularly run lady j and two executioners up the board area i wanted to control and watch people scatter. Mind games are a thing, and they often work. Quote Link to comment Share on other sites More sharing options...
Myyrä Posted October 29, 2019 Report Share Posted October 29, 2019 Justice is obviously the most powerful master in the game. Why else would she be the only one that costs 16ss? 1 4 Quote Link to comment Share on other sites More sharing options...
4thstringer Posted October 30, 2019 Report Share Posted October 30, 2019 I think half of my success with Sonia against one of my friends comes from my friend having played Duncan in a vassal league (without knowing who he was). He got tabled turn 2, and to this day struggles mightily against her. Quote Link to comment Share on other sites More sharing options...
Myyrä Posted October 30, 2019 Report Share Posted October 30, 2019 18 minutes ago, 4thstringer said: I think half of my success with Sonia against one of my friends comes from my friend having played Duncan in a vassal league (without knowing who he was). He got tabled turn 2, and to this day struggles mightily against her. I played against his Sonnia list in vassal as well. It was not that scary and he's the one who got tabled. Quote Link to comment Share on other sites More sharing options...
4thstringer Posted October 30, 2019 Report Share Posted October 30, 2019 1 hour ago, Myyrä said: I played against his Sonnia list in vassal as well. It was not that scary and he's the one who got tabled. Nice! Quote Link to comment Share on other sites More sharing options...
GentlemanChris Posted October 30, 2019 Report Share Posted October 30, 2019 When I face LadyJ, my first task is: kill her as quick as possible with all my beaters or debuffers I have. The longer she lives, the more brutal she will be. Goal is to kill her in round 2, latest in round 3. Apparently, I used to use some decoy for her in order to get her near enough Quote Link to comment Share on other sites More sharing options...
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