Fetid Strumpet Posted January 20, 2015 Report Share Posted January 20, 2015 I only own 1 FC and never have any problems. But if Mcmorning is your main master you'll potentially want more jus so you have the option for expunge. Quote Link to comment Share on other sites More sharing options...
Math Mathonwy Posted January 20, 2015 Report Share Posted January 20, 2015 There is also the fact that if you have three on board and would've gotten a fourth one, you are most likely winning the game handsomely already and really don't need the extra model. I mean, it is possible that you got outplayed and are losing in VPs but it isn't very likely. Quote Link to comment Share on other sites More sharing options...
Minijunkie Posted January 20, 2015 Author Report Share Posted January 20, 2015 Thanks all, I will definitely keep it. I kinda wish they weren't holding a guy over their heads - it makes them more obviously the same model (harder to add variation). Quote Link to comment Share on other sites More sharing options...
MasterDisaster Posted January 20, 2015 Report Share Posted January 20, 2015 Thanks all, I will definitely keep it. I kinda wish they weren't holding a guy over their heads - it makes them more obviously the same model (harder to add variation). I've seen a couple of really cool conversions using the plastic models, it doesn't seem terribly difficult to achieve some variety across all 3. Annoyingly I can't find the pics at the moment. Quote Link to comment Share on other sites More sharing options...
Bengt Posted January 20, 2015 Report Share Posted January 20, 2015 If you want more FC sculpts Carver should be suitable, if you are feeling fancy you could magnet him to the bases, otherwise just stick a 50 under the 40 if you ever play the scenario. I plan to do this for Kirai's summoning, with 2-4 wounds per summon I think one FC should be enough. Quote Link to comment Share on other sites More sharing options...
jonahmaul Posted January 20, 2015 Report Share Posted January 20, 2015 The guy over his head is also HUGE! I'm planning to get another one and convert it though to make it a bit different although the Carver option is also tempting. Quote Link to comment Share on other sites More sharing options...
Minijunkie Posted January 20, 2015 Author Report Share Posted January 20, 2015 Yeah it's too bad the arms/hands are molded into the body above his head. I'm not confident I could convert him without mangling. I wonder if the mindless zombies might be options (but then again that's probably not an ideal proxy situation). Quote Link to comment Share on other sites More sharing options...
jonahmaul Posted January 20, 2015 Report Share Posted January 20, 2015 The Mindless Zombies are too small. As it's a combination of dead flesh and metal I think you could cut those bits out of his hands and a bit of green stuff will sort out any damage. You could also just chop his hands off and replace them with claws/hooks etc. (which is my plan). Quote Link to comment Share on other sites More sharing options...
Minijunkie Posted January 20, 2015 Author Report Share Posted January 20, 2015 Good idea Quote Link to comment Share on other sites More sharing options...
AtomicKeen Posted January 20, 2015 Report Share Posted January 20, 2015 Every time Molly or I play McMourning, 2 seems to never be enough. He is quite the machine in pumping them out if you play him correctly. We've made a proxy Flesh construct using a heroclix Frankenstein's Monster (who now sports with Mr Grave's fence post arm!), and Yin often has to sub in as another Fleshy as the game rolls on. When it comes to McMourning's Flesh Construct summoning, the more you have, the better. 1 Quote Link to comment Share on other sites More sharing options...
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