Malharath Posted April 4, 2014 Report Share Posted April 4, 2014 Last night, my friend found that instead of hiring 6 rats to start and build some rat kings with a wretch, he just hires 3 stolen. They are half the points and then give him 6 rats. Then he just summons one stolen back a turn. If he gets both Rat Kings out, which is not hard, It is 16pts for a 6 pt investment. It is also a fair few activations first turn, after that not so much. What are peoples thoughts? Quote Link to comment Share on other sites More sharing options...
Patzer Posted April 4, 2014 Report Share Posted April 4, 2014 You can only hire a single stolen since they are a totem, and lacks any kind of hire more then one ability. Quote Link to comment Share on other sites More sharing options...
Malharath Posted April 4, 2014 Author Report Share Posted April 4, 2014 You can only hire a single stolen since they are a totem, and lacks any kind of hire more then one ability. Ha, I knew i should have read the card first. Thanks. Whelp nothing to see here now people move along Quote Link to comment Share on other sites More sharing options...
David Blank Posted April 4, 2014 Report Share Posted April 4, 2014 I tend to run with no rats in the beginning. I still end up with a lot of rats, and usually two rat kings. Quote Link to comment Share on other sites More sharing options...
Hateful Darkblack Posted April 4, 2014 Report Share Posted April 4, 2014 I have heard some people will start with a Malifaux Child, have it cast a few spells, then have the Rat Catch and Obedient Wretch beat it up turn one to summon more Rats. Quote Link to comment Share on other sites More sharing options...
Raynair Posted April 8, 2014 Report Share Posted April 8, 2014 I have heard some people will start with a Malifaux Child, have it cast a few spells, then have the Rat Catch and Obedient Wretch beat it up turn one to summon more Rats. No point in doing this with the Rat Catcher. The trigger to get a free rat has the "enemy model" stipulation. Quote Link to comment Share on other sites More sharing options...
PraetorDragoon Posted April 9, 2014 Report Share Posted April 9, 2014 I started with the Malifaux child a few times during the beta, but I remember that Stolen didn't jealously kill it then. Has it's uses, but often you just want the Stolen instead. I often start with 0 rats, and end up with lots of rats. Not too shabby. Quote Link to comment Share on other sites More sharing options...
EntrepeNinja Posted April 11, 2014 Report Share Posted April 11, 2014 My friendly local Hamelin player (and roomate) likes just pitch rats at the rat catcher with the obedient wretch. Cheat in crows, and you get to keep the rat, and the 1/2/4 damage is reduced by the number of rats around him to 1/1/3, then 2. Also, the rat catcher's free rat stipulates enemy model OR model with the blighted condition. So, if he pops the child with a rusty trap, it'll gain blighted one. You couldn't get the "Catch and Release" trigger off for an extra free rat, but you can get one for the child. If you can kill the child before you activate the wretch, she can 2 action to sac herself, and create a rat king. I've seen it- it's pretty good/scary. ENinja Quote Link to comment Share on other sites More sharing options...
cain Posted April 11, 2014 Report Share Posted April 11, 2014 The catcher still takes damage and you cant heal him. So why so complicated? Usually you throw rats on rats. The damage to them is not important when you form the rat king after. Quote Link to comment Share on other sites More sharing options...
Grim Posted April 12, 2014 Report Share Posted April 12, 2014 What would go in a Hamelin Shopping List? Crew box, a blister or rats, a blister of Rat Catchers, proxies for Rat Kings. What would then augment a Hamelin crew? Canine Remains? I really want to start playing Hamelin ... Quote Link to comment Share on other sites More sharing options...
Scirian Posted April 12, 2014 Report Share Posted April 12, 2014 What would go in a Hamelin Shopping List? Crew box, a blister or rats, a blister of Rat Catchers, proxies for Rat Kings. What would then augment a Hamelin crew? Canine Remains? I really want to start playing Hamelin ... You've got the makings of a great vanilla crew. I rarely go outside his standard crew list. Nevertheless: I'd say Crooligans and Canine Remains are your best bets for out of faction hires. However, I've heard others having great success with Candy and Kade. In faction...whatever you like? Quote Link to comment Share on other sites More sharing options...
cdhay Posted April 12, 2014 Report Share Posted April 12, 2014 I've just got desolution engine and abominations to give Hamelin crew a heavy heavy hitter Quote Link to comment Share on other sites More sharing options...
Scirian Posted April 12, 2014 Report Share Posted April 12, 2014 I've come to love the idea of the desolation engine. It has mammoth range, heavy hitting power, and great survivability. Hamelin tends to burn through rats to make rat kings, but even so... The Engine's ability to consume stray rats is pretty spectacular. Abominations have the added benefit of being objective runners, summonable on model death by the Engine, and can give back rats after their death! Quote Link to comment Share on other sites More sharing options...
Mason Posted April 12, 2014 Report Share Posted April 12, 2014 I've really fell in love with a Friekorps Librarian to run alongside Hamelin. She adds some long range blasting to the crew, as well as being able to heal a bit as well. Quote Link to comment Share on other sites More sharing options...
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