Jump to content

Malharath

Vote Enabled
  • Posts

    203
  • Joined

  • Last visited

About Malharath

  • Birthday 11/04/1988

Profile Information

  • Gender
    Male
  • Location
    Brisbane

Contact Methods

  • Skype
    skippy0451

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

Malharath's Achievements

Contributor

Contributor (5/14)

  • First Post
  • Collaborator
  • Conversation Starter
  • Week One Done
  • One Month Later

Recent Badges

5

Reputation

  1. They are called Bards, And that would be awesome.
  2. My advice has been said already, just wanted to add in on Hans. You "need" to take I pay Better on someone and take Scout the Field on him. This makes him great, but 9ss. You can just kill a 5wd (without joker) model from across the table turn 1, no los needed.
  3. Don't have my card handy, been quite some time now but..... All of Leve's actions cost wounds, and at the end of turn he took one damage (and summoned a waif). Any model with 11wds was dead against Leve, remember, 1.5 soulstones added the flipped card to the total!! Anyway, you would do the actions in order to leave Leve on one wound, end of turn triggers he dies, gets a waif, sacs a different waif and is back. You also lost your whole hand and Leve didnt draw cards, it was all tied into dying, he refilled his hand. Now if a cheeky opponent healed him, well he didnt die!!! So you had a master on one wd (could not do any actions except kill himself) and no cards in hand. Pretty much up the creek, no boat, no paddle. So you always had a model that activated after Leve, just in case you needed to kill him. Sometimes even killing him because the activation cost just didnt get him on one. Think I got it all. It was super fun.
  4. This post makes me a little sad. It shows how much Leve has changed since 1.5. Healing was the way to ruin a Leve player's day if they were not on the ball. Oh well, options are still fun.
  5. Papa Loco...This is the guy for the job. Depending on placements could nearly give "Hold This" to Laz first, then walk/torment push into range. Shoot Laz for 1 damage, laz then blasts of Papa 2 times. This plus papa's BOOM! should kill some shit. 3-11 damage possible on models within the 3 inch bubble. It falls into the same basket as everything else though - setup is key. I personally think this one would be more achievable, and both models are very handy one their own.
  6. This is a really nice idea, even without Hannah. The card advantage that this could offer. Burn through control hand, or just suffer the consequences, which in an Outcast crew like this would be painful.
  7. Ha, I knew i should have read the card first. Thanks. Whelp nothing to see here now people move along
  8. Last night, my friend found that instead of hiring 6 rats to start and build some rat kings with a wretch, he just hires 3 stolen. They are half the points and then give him 6 rats. Then he just summons one stolen back a turn. If he gets both Rat Kings out, which is not hard, It is 16pts for a 6 pt investment. It is also a fair few activations first turn, after that not so much. What are peoples thoughts?
  9. They are not, it is not listed on their card. I believe it was to stop corpse marker spam back when leve could summon off them, (this may have only been one of the reasons)
  10. You can use the Hanging Tree as a legal replacement model. But his actual model will be a man or a humanoid, well at least thats where the name came from.
  11. Well, I liked the map Awesome deck, can't wait to see finished product!
  12. A little bit more difficult, but you can just remove the condition off Tara that lets her re-activate.
×
×
  • Create New...

Important Information