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LinenMusician

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Everything posted by LinenMusician

  1. LinenMusician

    NIGHTS 14

    Absolutely gorgeous textures! And light is so neat and stylish!
  2. LinenMusician

    NIGHTS 18

    Freehand and glass are astonishing! Also like the crow)
  3. LinenMusician

    CITY 1

    Those wet road and colour choises are cool and atmosperic!
  4. LinenMusician

    CITY 2

    Scene and story are exciting, easy can imagine those quiet mecha-pneumatic sound of croaching hunter and overall saspiens, really great job!
  5. LinenMusician

    CITY 3

    Those neon-ish lights and composition overall are really cool!
  6. LinenMusician

    CITY 4

    Those light is soo smooth! Also like edge of "card" beeing cuted, realy cool.
  7. LinenMusician

    CITY 5

    Really cool blue flames and light from it on chains, just wow! Also scene looks dinamic and alive, even with 2 those characters))
  8. LinenMusician

    CITY 6

    Great painted model, really like the stockings and newspaper!
  9. LinenMusician

    CITY 7

    Really likes this one, great setting, colours and atmosphere. It looks simultaniously sinister and beautiful
  10. LinenMusician

    CITY 8

    Those colours, composition, glow effects, just wow) Also really like this coin in water in left angle
  11. LinenMusician

    CITY 9

    This comics-like look is great! But it feels like thats not enough a little bit of something for me to be a perfect job
  12. LinenMusician

    CITY 10

    Like this details as pink glow on Hanna's weapon and shadows
  13. LinenMusician

    CITY 11

    Really like neonish effects and how great such fantasy models as Tanuki looks in this setting!
  14. Sup everyone! Managed to play Sebastian Barker last week and it was great. Crew generates so much ping damage, movement for enemies and friends and accidental attacks from Seamus, just uhh. Played Guard the Stash with against Misaki 1 (models with laugh off are pain, but other models die really quick). I took Seamus (wisper) with totem, Sybelle (GST), bete Noir, Doxy, Rotten Belle (died turn 1), Gravedigger and Sloth, not sure about belle froms start, maybe it worth replacing her with nurse to heal Seamus. Suddenly wp 4 jn master was not so bad as I espected, especially combined with stealth. Summoned 1 Doxy during the game and it she did enough. Displasing models on this strat and some positional schemes is great. Amount of distracted this crew can give to enemies is nice, but combined with Seamuse's aura it generates additional damage. Excited to play Seamus 2 on upcoming tournament
  15. So here are my fast July minis - Yannic and Corvis for a total of 16 ss for month, going on vacation soon without possibility to paint more Tried to make Corvis monochromic, hope it looks nice, but I if anyone has advices I’ll take them gratefully
  16. Finished my minis this month, tried to do some nmm on Sovereign and Winston’s cup. Gonna add some white on wings later, but too afraid to mess it up Sovereign, Winston and machinist for a total of 20 ss
  17. Imho Toshiro can replace Jaakuna and you'll keep both him and Montressor (who can comand minions to fight within Leadership aura). With Toshiro you go through the deck really fast finding both jockers (if you lucky enough with hanged ). Montressor sometimes can be bit slow, but i really like his "stagger doesnt end" aura and staggering pushing atack, situationaly execute is nice too.
  18. Hi! Few days ago faced problem - app Is showing my schemes and chosen models to my opponent, also he sees like he is playing my crew, but can only score points for his crew
  19. So here are my may paintings (hope I’ll can paint something else this month). Maxine and Anya for total of 28 stones.
  20. Has anyone tried to take Maxine2 with Jedza1 so each time Breachburnt works if model is in Jedza's bubble chronicles will prevent next damage? And how it should work - you cheat card during atack action, model heals and prevent damage from this atack or it will heal after and prevent damage for the next atack? Anyway it feels kinda OP to me
  21. Sooo, spent last week of April in hospital and figured to make photo of painted minis just now. 2 Seishins and 2 Gaki for my Kirai 2 crew 🙂 total of 23 ss (this little ghost guys and mechanical rider) for April
  22. Hi! I have not as big expirience with Raspy 1 but i think she can play in this pool pretty well. Hoarcat is a nice loadstone runner due to steals but he may lack of movement to run from one marker to another once per turn, so maybe i would swap envy for rider (he can help with charges and death beds with his bonus action) but it will leave only 3 stones and this is pretty low amount of them. With Cadmus one of the main tricks is not to allow her models come close to you and Raspy is great with it, again nexus models in most have Mv of 4-5 so tons of slow, staggered and shockwaves will be great
  23. This month’s first painted mini - mechanical rider for 11 ss, not sure what I want to paint next, arcanists or maybe return to ressers 🤔
  24. Wondering to know for which pools you are taking first Molly's list from your post, it looks both scheme oriented and brawl oriented but models are squishy to take the fight imo. As for Philip i took him in some specific cases and sometimes he shines and become mvp but more often he get killed too soon (i have problems with activating him in the right time - want to use boring conversation, but than he loses all his defensive tech and it is so sad). Do you use wisper for archie for 100% leap or euo found card draw enough? And it is so sad that Molly 2 looks like she doesnt work well with her crew, tended to test her but this pushes me off (anyway 2 hanged idea is great).
  25. Imo as Arlos896 said grave goo and Mikhail are dangerous models, in this scheme pool Austera and Damned could be models for breakthrough (Jedza also can move models and place scheme markers with a weary road) and vendetta (especialy Austera with her 1/3/5 12 inch no loss bonus action). Kirai 1 may be worth hiring due Goryo and Gwisin summon. You can try to focus kill Jedza but i think it will be easier to kill support and scheme models and then Jedza.
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