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Ozzac

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Everything posted by Ozzac

  1. Dunno if they ship in other countries, but in Italy there is Ars Manufactorea that has almost everything and are quick.
  2. Regarding their lower ability to interact with strategy/schemes I usually use them to annoy or tie up my opponent, stopping them from making points while my other models do their things. Unless I'm playing kirai or asami, in which case I usually spam goryos or obsidian onis where enemy models are thicker to use as suicide bombers.
  3. Yes, but expecially for the first games you are forced to play with your entire crew, that is not optimized for all kind of plays. And regardin the forced hire, while true it's not always a possibility. If your first games have been bad, and you have 2/3 scripts total it's simply not possible to hire somebody with most crews, and with the keyword mechanic it can be worse than it was in 2ed. Anyway, here is my battle report for youko vs zoraida. 5-6 on 4 turns. Strategy: plant explosives Deployment: flank (I don't know if it's a bug or what else, but it seems that I get flank way more than the other deployments) Schemes: detonate charges, hold up their forces, bait and switch, leave your mark, catch and release. Beautiful and difficult game, if not for a couple of mistakes on my side it could have ended with my victory, unfortunately on the last turn I was forced to chose between the strategy and doing hold up their forces. anyway youko managed to do 2 points from the strategy, 1 from hutf and 2 from catch and release, with the kunoichi running to zoraida, slapping her and then running away planting explosives. Honorable mention to chiyo, who danced with a silurid for 3 turns getting killed only at the end of the 4th turn. zoraida got 3 points from the strategy, 1 from leave your mark and 2 from catch and release. The combo of triple obey (usually rider, hinamatsu and my poor wanyudo) and the rider bringing hina to me on the first turn is really annoying. But I managed to use "we own you" on the rider, killing both hina and the wicked doll with a single attack, so I got my revenge. My worst mistake was ignoring the silurids, that thanks to leap managed to plant their explosives on the 2 corners of the central line on my side, ensuring 2 points for zoraida. Youko crew is confirmed to be annoying, expecially when my opponents don't read my cards and declare charges on the geisha. (since these are friendly games I usually just point the error and let them redo the action)
  4. First game of the second round: Ulix - Hoffman 1-2 on the third turn Deployment: wedge Strategy: guard the stash Schemes: load em up, assassinate, sabotage, set the trap, public demonstration. Ulix managed to make 1 point for assasinate, while hoffman got 2 points from the strategy. The Ulix player managed to do a lot of damage, but ignoring the strategy and letting hoffman do what he wanted. Gracie is a juggernaut, expecially with 2 squelers healing her. The Hoffman player gave me an interesting feedback: usually in a normal or tournament game you first see schemes and strategy and then you build your crew. But with narrative play you first build your crew, and then you have to adapt to the schemes and strategies that are extracted. As an example among these schemes he couldn't chose public demonstration, because he didn't respect the points requirement. I'm thinking next edition either to make the players to chose schemes and/or strategies, or to give them a pool of 10 schemes to chose instead of only five, hoping that this will make things better. What do you think? P.s: @Adran yes, those are my ideas too, but it's nice to get a confirmation.
  5. Last battle, unfortunately I wasn't present and it was an hassle just to get the victory points, so no report. Colette - Zoraida 4-4 on 4th turn. Strategy: turf war Deployment: flank Schemes: power ritual, search the ruins, set the trap, catch and release, bait and switch. Colette did 3 points for the strategy and 1 point for power ritual. Zoraida did 2 points for the strategy, 1 for power ritual and 1 for search the ruins. There were 2 interesting points made in the aftermatch, that I'm going to explain: the first one was that one of the silurids died, and with a black joker result it was going to be eliminated from the zoraida crew and added to the colette crew. The Zoraida player chose to cheat and change the result, but the interesting part is: I think in this situation the best solution is to proxy the silurid for the rest of the campaign, but somebody else (in my group) said that the model should be lent to the other player. The other point is Colette doves. based on the play style the doves keep exploding, so all 3 of them "won" some kind of injury. Now I'm torn between 2 options: the first one is that the injured ones are the initial ones, and thos summoned after are fresh and injury free, this would give a slight advantage to the Colette player, but still a minimal one since, as minions, the doves could sustain 2 injuries max before needing to be retired. The second options is that the doves summoned are always the same, so they keep getting summoned with the preexisting injuries. Plus the 2 injuries max rule. What do you thinK?
  6. Seeing the kirai/sonnia box with double rules maybe there is still some interest in wyrd for TOS, with new materials. I just read the quickstart rules, but it isn't so bad as a game, but the plastic they use is meh.
  7. Ulix vs Marcus 3-4 Strategy: carve a path Deployment: flank Schemes: vendetta, search the ruins, claim jump, set the trap, power ritual Both did 2 points for the strategy, Ulix did 1 point for claim jump, Marcus 1 point for power ritual and 1 for search the ruins. Basically once the tiger got flight it was a massacre, with both the squealers and the cursed getting killed with serious malus going on, and the Ulix player trying to kill the wrong tiger (myranda transformed) for vendetta.
  8. I think Aunty Mel is a good brawler, and a must have for missions where you need to punch people, like vendetta.
  9. We begun, mostly, since one player still needs to make their band. Anyway this are the lists: Youko A,Chiyo, Hinamatsu, Bill, Kunoichi, Geisha, Wanyudo Hoffman A, Attendant, Joss, MElissa,, Guardian, Hunter Zoraida A, Hinamatsu, Rider, Silurid x2, wicked doll Colette A, doves x3, Coryphee x2, Angelica, Carlos, Dorian. Ulix B, Penelope, Old major, Gracie, Squealer x2, Wild boar. First match was between me (youko), and hoffman. The match was corner deployment, carve a path deliver a message, secret meetup, bait and switch, dig their graves, in your face and ended with a 3-3 on 3 turns. Youko managed well, since it has some decent defences against shooters melissa was rendered almost useless, and she basically worked to move the stragegy markers. We both made a point for the strategy, 1 point each for secret meetup (hinamatsu and Joss for me, Hinamatsu and the guardian for Hoffman) and a point for deliver a message for me and bait and switch for hoffman. We both had a casualty (wanyudo and the guardian) and all in all it felt evenly matched. Edit: the last list: Marcus A, Jackalope, Initiate x2, Crockett, Sabertooth, Myranda
  10. Thank you for the interest. At the moment the biggest changes were the banning of summoners and Ulix A since the advantage would be too great and the fact that everybody starts already with a master and totem. I didn't create content specific for the explorers since in my group nobody has still bought any of them.
  11. With my group of friends we decided to try to adapt the narrative play manual from 2ed. to 3ed. After changing the wording of some things and removing mentions to things that don't exists anymore (like peons) it seems feasible. We will beign in september with a short 4 games campaign. Would you be interested in battle reports, opinions etc?
  12. The GG3 schemes and strategies seem to reward cheap minions in some circustances, so maybe that could be a way to make them more playable.
  13. So if Colette starts with a duet and then detach to make 2 coryphees they could make the scheme? Probably making a note on which coryphee is the scheme runner.
  14. Me and a friend had a doubt regarding how this scheme and the coryphees interact. Catch and release states that the model can not be a replaced one, but if a Colette player starts the game with 2 coryphees, unites them to make a duet and then detach them again, the new coryphees still count as replaced and can not do the scheme, right?
  15. Shouldn't he be versatile then? A model with a masterless keyword and not versatile seems too pricy for me (even if it's good, like this one)
  16. Sorry, probably should have explained better, I have in mind to make an order on the wyrd online store, and I want to know if there are going to be both included in the order or not (it's over 150$ obviously)
  17. Sorry, probably stupid question. Baby kade and Candy are only for store orders or also for online orders?
  18. Hello everybody, in Alessandria, at the Baba Yaga Dungeon Club, there will be a tournament. 3 games, lots of fun, and some gremlins running around. Come and see! https://www.facebook.com/events/2502748416482052/
  19. The deck I own (I don't remember the name, is the one where the jokers are ragdolls) has 1,2,3 lines to indicate damage, and usually all the decks I've seen used have them in some form. The only time they weren't visible was in a tournament with an opponent who used a standard card deck.
  20. Ok, I missed the special orders topic, this helps quite a lot. I'll just have to keep myself ready to order what I need so I don't miss the time windows. Still a little annoying, but a lot less. @theamazingmrg I understand from a commercial viewpoint why they privileged new players, but I wasn't contesting the reasoning.
  21. If this has already been addressed I'm sorry and cancel the post or link the discussion. In general I'm happy with the new edition, but a thing that's been bugging me is that with the various repackaging I'l be forced to buy thing that I don't need. Example: I want to buy the von shtook crew, but I already own anna lovelace and the university package so when i'll buy the core box I'll have a second anna, and when I'll buy the various students I'll have +1 of everyone. I doubt I can give them away, even gifting them since people interested will just buy the boxes, so I'll be stuck with this extra models. I don't think that I'm the only one in this situation.
  22. On Sunday January 20th there will be a free demo in Alessandria, at the Baba Yaga Dungeon Club, in Piazzetta Valfré 53. The demo will begin at 17 and end at 20. Please answer here if you are interested.
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