Yes, I know Masters aren't allowed to lead 25SS crews. This is for doubles, however, so all bets are off
I'm taking Ironsides to a casual doubles tournament, most likely partnered with Colette, and am looking into som potential builds. No strange rules, other than the 25SS limit, and spare stones are lost (not added to cache).
My main problem is that the beaters she usually likes to bring, along with her upgrades, take a huge chunk out of a rather small amount of stones. I've looked into two builds so far, a tarpit and a gunline, and I'm looking for critique, and possibly suggestions for alternative builds.
Tarpit:
Toni (Arcane Reservoir, Frontline Leadership, Warding Runes)
Johan (Imbued Energies)
Oxfordian Mage (Blood Ward)
Oxfordian Mage (Doom Ward)
Idea is Toni ties up models and, along with Johan, brings a bit of pain. Hopefully, this will allow my partner's crew to run schemes relatively uncontested. Mages are mainly to keep Toni alive, but also provide a bit of ranged support. Reservoir might not be optimal in this build, and Toni will probably die.
Gunline:
Toni (Arcane Reservoir, Message from the Union)
Gunsmith
Gunsmith
Willie
Toni hangs back to buff Gunsmiths (HPM) while setting things on fire (Message). Willie blasts Gunsmiths to trigger HPM, and, hopefully, takes down a couple of enemy models in a Blaze of Glory TM. This build has two stones left over, though. Reservoir slightly safer in the build, as Toni isn't looking for trouble as much, but crew is lower on healing than other build. Could be dropped, though, to bring in Effigy, or another 4 Stone model. Not too familiar with Arcanist upgrades to know if any 2 Stone ones are worth taking.
There. Feel free to tear me a new one, or suggest other potential other ways to run her in small pools