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  1. Hi all. Can you give me some tips how to play Kaeris? I have a core box, Iggy, Carlos and burning bridges. Thanks.
  2. Introduction Hoffman is a tanky support master, who brings healing, condition removal and other benefits to constructs. he also is a fairly reliable damage dealer with 3 stat 6 attacks, although one of them is mainly used as a heal. Hoffman works best in a construct heavy crew, and although there is a variety of constructs in keywords who almost all have a role, the additional non keyword constructs in arcanist in my view make him the better master in arcanist over guild. so lets break down his card a bit further Defensive tech while only having 10 wounds which is
  3. So I finished my Kaeris crew. I started by getting and painting the fire golem on a whim, and then realised that the Kaeris core box kinda gave me enough models to base a core crew off of that I could round out with some versatiles I already own. I have painted so much fire. Pretty pleased over all. the gamin's faces could definitely use some work but I'm rather happy with the golem, eternal flame and Kaeris herself at least! I have some WiP shots of several of the crew too but will leave it as the Crew hero shot for now.
  4. Malifaux is my first Miniatures game. Arcanist pretty much only faction I'm into. I was telling someone in my meta about the results of my visit toFaux Moines Soul Stone Tower & @Kaiser Senpai. I mentioned that I notice that have a few glaring problems with how I play with Toni Ironsides and my play style has had mixed results. This person in my group is new to Malifaux and has played the Horde/War Machine games. He suggested that I build my Toni crew and he'll do a Nekima crew and we each play the opposite. (( Me Nekima, him my Toni )) I've played against Nekima with Toni a f
  5. Been dabbling with Malifaux and more recently got freed up to get more invested. The group at the store I play with is fairly diverse among the factions. My order of favorite Masters are Toni, Collette, Mei and Marcus. Rasputina Kaeris and Sandeep are only at the bottom because I haven't explored them. I have some sense of what they do, though. I favor mobilty for the crews. Tricks and shenanigans like Rail walking, don't mind me, and prest o change o are a few examples. Seen a few times in games and tournaments I think to myself "I picked the wrong scheme" or " I m n
  6. So, I had a bit of inspiration and over the Christmas Holidays made another homebrew crew. This one's based on the idea of an Arcanist Crew built around Wind Gamin's demise ability. Naturally the Wind Gamin would be considered GALEFORCE minions. STRIBOG - Keyword: GALEFORCE GAMEPLAY Stribog and his Crew are centered around high mobility and shock tactics. They are adept at moving both themselves and the enemy and have a lot of control over the positioning of all models on the board. They are however a fragile crew, with the majority of their defenses coming from their signi
  7. https://www.facebook.com/Guild-Paintfinder-107631477241848/?eid=ARDOf_-WmPrzvWdfJv_m-TSDkCov2CVzUx_sR1ky6l0xOlEt9mifp-Qr7AIfHQSONJzQOXiAQvX0_k7p Hi all, recently started a new Facebook page just publicising my plastic crack addiction, if you could give the page a like and my instagram a follow(@guild_paintfinder) That would be amazing. The pages are mainly pics of painted minis and games of Malifaux but Im also going to going to be offering a small commission service if you like the look of my work! Thanks for reading guys!
  8. Elijah Borgman and Firebranded have the "Promised to the Flame" ability, which "reduce all damage suffered by this model" while it is within 2" of a Pyre Marker. Does this mean that these models take no damage from the Burning condition (or at least Burning up to +3) so long as they are close to a Pyre marker? Is the default damage reduction down to 0 unless otherwise noted (as minimum of 1 damage)? Thanks for the help!
  9. I have three painted Oiran models from M2e, but I cannot seem to find any cards for them. Are they just alternate Geisha models at this point? Edit: Nevermind. I think they are now Kunoichi.
  10. 35 ss battle between Arcanist Mei Feng and Guild Hoffman. Attacker: Arcanist Mei Feng, Kang, Forgeling, Metal Golem, Metal Gamin w/Magical Training, Arcane Effigy w/Effigy of Fate, 3ss Defender: Guild Charles Hoffman, Mechanical Attendant, Peacekeeper, Guardian, Hunter, Watcher, 4ss Deployment: Corner Strategy: Reckoning Schemes:Detonate Charges, Breakthrough (A), Assassinate, Deliver a Message (A & G), Vendetta (G, Hunter vs Metal Golem) Final Score: Guild 4 (1 on Strategy, 1 on Deliver a Message, 2 on Vendetta) Arcanists 3 (1 on Strategy, 1 o
  11. What Version of the Playtest Documents were you using? 2.6.19 Strategy Reckoning - 35 SS Scheme List -Breakthrough -Dig Their Graves -Hold up their Forces -Deliver a Message -Assassinate Time & Rounds Played 3 hours, 3 rounds Final Score @SAYNE: 5VP @targetedotaku: 2VP Forum Name SAYNE Leader Somer Teeth Jones Crew List Somer Skeeter x2 Lenny Georgy & Olaf Spit Hog
  12. This is simply an observation after playing a recent game with Colette and crew vs Brewmaster. 😊 To begin with I love the way she and her crew plays!! The distracted condition is great and flavorful and really fun to play with; I really think they hit the mark with this one. However! I do have one issue I think should be brought up. I know Colette already got a nerf to her defense but I think she needs another tiny adjustment to her Distracting Illusion action. Either the stat number should be dropped to at least 5 (my personal vote) or the crow trigger for Mental Trauma needs to no longer be
  13. A similar topic that did not cover it is here: Cannot be moved and pushed 1) i read that as 'can be placed' so sandeep's 'place within 6"' spell allows the gamin to move on cast. 2) Magentisim "push this model 6" towards target construct, then target suffers 2 damage which ignores armour" Does this mean the damage cannot happen unless you are pushed the full 6"?
  14. Hi there, maybe it is a bit old but could not see a thread for this crew. Maybe we can do it sticky and share tacs and crew composition ideas. Who to buy next, which schemes& strategies are they strong etc. cheers,
  15. My fiancee just finished painting her Collette crew (looks amazing btw) and she's excited to get her first game of malifaux in. She's worried about being destroyed in her first match. Mainly because it's with me and we tend to get really competitive when we play games together. Any advice for what she can play to do well? Ill be playing gremlins (I'm soloing Ophelia) so if you have any advice against them that would be good also.
  16. Hello fellow im just curious is to how would you guys go about making a competitive Arcanist list so we can wear our proud blue color around to the Malifaux events. I'm aasking as a newcomer and have only tried out 1 box and i love your game so much i want to get into the comp side of Malifaux but kinda need your help to get started
  17. From the album: A Rogues Gallery

  18. From the album: A Rogues Gallery

  19. PART I, SANDEEP In advance sry for my bad English and if someone want help me with the edition for the text can send me a mp with the changes and I will edit the post. Sandeep, or like a mate said one time 'Master of nothing'. He doesn't have one thing op, but can do all things good and can provide his entire crew of a lot of interactions. SANDEEP Card Front With his Arcane Shield and Impossible to Wound he's enough tanky to can move arround the enemy. (thx to @Adran for help me in this paragraph) His synergies with his crew come from Beacon. The ability allows
  20. Hi dudes! and welcome to 2018 and new tournament waves. This year I want to go for the best player of my country again, and have in mind go all tournaments arround the country has I can. As allways, I come here to discuss abaout crews to play, we have 2h for round, so rapid crews are welcome. Tournament rounds and schemes: R1 OURS - corners guarded treasure hold up their forces inescapable trap undercover entourage public demostration R2 SUPPLY WAGGONS - standard punish the weak public demostration set up s
  21. A while back, I ran a campaign for a group of players that were part of the Arcanists with a focus on treasure hunting and finding Grimoires and Artifacts. For their campaign, I made a Grimoire-centric Advanced Pursuit focusing on the resources of the Arcanists and the M&SU. The Pursuit sadly wasn't able to be play tested too much, so criticism is welcome. Curator: The title of Curator is given to the Arcanists who oversee the Grimoire Vault. These historians and researchers have devoted their career to the discovery, recovery, and mastery of Grimoires and Artifacts. Requir
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