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bertmac

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Everything posted by bertmac

  1. So just wondering is there a particular faction winning / placing high regularly?
  2. Id go the other way and say it is whichever suit you choose it to be.
  3. Now i cant find anything to say you cant trigger if you flip the black joker you just dont get any suits but if you are already adding a suit to your duel total for instance in a defence duel do you still get the defence trigger?
  4. You wouldnt have to randomise again as the thing you hit is dead the question is can overpower trigger and target the temporary target as that is who it was aimed at originally?
  5. So if raspy hits her overpoer trigger on decembers curse she can attack the same model again what if she is shooting into combat? If her initial target is an enemy model but she randomizes onto a gamin and kills it can she still use the trigger to attack the enemy model?
  6. 2ss rare1.Not so rare! Models with this upgrade dont count towards the number of rare models of this type in a crew!
  7. I think every faction has combos or models that seem op the first time you see them but once you work out how to stop or at least limit their impact they will seem less so.
  8. Think thats the new style they seem like they will be harder wearing than the previous type.
  9. Depending on what is in the box kaeris'old box had gunsmiths and fire gamin which are good at range. Ironsides i expect will have oxfordian mages which are best at range. December acolytes are very good at range.
  10. bertmac

    mimics

    Anyone got a list of all the mimics in the game by any chance please?
  11. Joss goes well in most arcanist crews he's that good!
  12. Triggers are always from the duel so whatever you flip to hit plus any rams added through soulstones or printed on the card.
  13. I would doubt it as she was originally brought out to promote buying at brick and mortar stores. couldnt say for sure though.
  14. Either a rail golem with imbued energies or a coryphee duet with either energies or protection. Both have armour +2 and additional attacks coryphee duet has built in healing is hard to hit and most opponents will need to use 1 action to engage it the sheer damage potential of the rail golem is huge and the relatively low ml is offset by most opponents having similar df.
  15. Captains wages have helped him fill out is all!
  16. I prefer the rail golem to howard extra attacks positive flips to attack and weak damage 5 on his locomotion attacks along with armour +2 means opponents tend to try to throw the kitchen sink at it so even if it doesnt do a load of killing it can still help distract most of your opponents crew.
  17. This came up today do kills count for the strat and scheme each turn so if my master/henchman kills a minion or peon after another enemy model has been killed by one of mine would i get 1 or 2 points?
  18. Its good but kangs lack of pace means it doesnt cover that much plus its good against constructs and undead so lots of outcasts are fine most guild dont care and most neverborn and gremlins arent affected. If he was a joss level tank then yes he'd be too good but with def 5 and no armour you can take him down fairly quickly with a proper beatstick!
  19. Dont think id bother with metal gamin in this format. One that worked for me was joss,sabertooth cerberus, willie,rail worker. December acolytes are awesome though they can effectively halve your opponents ap every turnleaving your henchman and whatever else you take to get squatters rights done.
  20. Bonus would be ice golem smash with a red joker 21 dmg i think.
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