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AtomicKeen

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Everything posted by AtomicKeen

  1. Every time Molly or I play McMourning, 2 seems to never be enough. He is quite the machine in pumping them out if you play him correctly. We've made a proxy Flesh construct using a heroclix Frankenstein's Monster (who now sports with Mr Grave's fence post arm!), and Yin often has to sub in as another Fleshy as the game rolls on. When it comes to McMourning's Flesh Construct summoning, the more you have, the better.
  2. I use that PP miniature as a proxy for gunsmith/convict gunslingers. Shes a bit short but I like a bit of height variation and she isnt a sore thumb. Pretty well matched size wise to the old metal ronin.
  3. *** Sorry for the multi-posting, I really can't tell you what happened there. MY BAD**** My girlfriend and I have been kicking around ideas for home-brewed rules on a psychic master and her bodyguard henchman. The idea is that they are on the run and find themselves with limited hiring options (offsetting their synergy and her ability to move things all over the place). Ok, this is the final rough draft if you will, and now I need everyone to weigh in. If you look at the two together, with their upgrades, they currently cost 21ss (thus reducing the number of other models they can bring on top of her hiring restriction and playing up to the fact that they're on the run). I assume this will generate some hate because of X, Y, and Z, but home-brew rules are fun and we are just looking to make these characters a fair cost so we can try em out. Ok. So, here is some background: Miss Rose: A psychic with some anger issues. Think Carrie in a victorian dress, floating around choking people and throwing things. Lots of movement tricks and a couple card/stone intensive once per turn power moves from her upgrades. Mr. Hudson: Rose's bodyguard. Basically a hench level Gunsmith who takes the heat off Miss Rose and handles the tougher customers with a Hexed Colt and maybe a few of his Arcanist buddies if he takes the Executive Protection upgrade. THE STATS: Miss Rose Cache 4 Outcast Master, Living Df Wp Wd Wk Cg Ht 3 7 10 6 - 2 Abilities: Flight Adaptive - At the beginning of this model’s activation, choose a suit. Add that suit to all flips made by this model for the rest of the activation. Force of Will - This model may choose to resist with Wp instead of Df on any duel generated by an enemy model. On the Run - This model’s crew may only hire Outcasts with the Mercenary characteristic. Df/Wp [Mask] - Repulse - Immediately push the attacking model 4” in any direction. Attack Actions: Telekinesis - (Ca 7[tomes] - TN: 11 [tomes] Rst: Wp - Rg: 8) This action receives [+]. Move target up to 6”. Friendly models gain flight for the duration of the move. Triggers: [Tomes] Surge - After succeeding, draw a card [Crows] By the Throat - After succeeding, target receives Paralyzed [Masks] “She’s Like the Wind” - After resolving, place this model within 6” Tactical Actions: (0) “Back Off!” - Push all enemy models within 3” up to 6” directly away from this model. Upgrades: Concentration - 2ss This model’s telekinesis attack gains the following triggers: [Tome/Mask] Vortex - After resolving, all other models within 3” are pushed up to 6” in any direction. [Tome/Tome] Brown Eyed Girl - After resolving, this model gains the defensive +1 condition. This model may immediately take this action again. This trigger may be declared once per activation. (Miss Rose) Rage - 2ss This model’s Telekinesis attack gains the following triggers: [Tome/Ram] Ragdoll - Instead, push target Ht 1 or 2 model up to 8” in any direction. If it ends its push in base contact with another terrain or another model each suffers 2 damage and receives Slow. [Tome/Crow/Crow] “Welcome to the Horrorshow" - The target suffers a 2/4/6 damage flip and receives Paralyzed. After damaging, kill target unless it discards two cards or two soulstones. If the target is killed, every enemy model within 6” and LoS must take a TN 14 Horror duel. This trigger may be declared once per activation. (Miss Rose) Psychic Shield - 2ss When this model activates, it may gain one the following abilities until the beginning of its next activation: Swirling Haze - The area within 4” of this model is treated as Ht3, soft cover. Swirling Shards - Enemy models which end their activation within 3” of this model suffer 2 damage and gain the slow condition. Swirling Winds - Friendly models within 3” may choose to ignore damage and conditions caused by Pulses, Auras and Blasts. (Miss Rose) Mr. Hudson Cost 10 Outcast/Arcanist Henchman, Living, Totem (Miss Rose) Df Wp Wd Wk Cg Ht 6 6 10 5 7 2 Abilities: Df/Wp [Ram] - Concealed Weapon - After resolving, this model gains fast Bodyguard - Enemy models targeting a friendly master within 3” suffer [-][-] to the attack flip. Relentless - This model is immune to Horror duels Hard to Kill - While this model has 2 or more Wds remaining, it may not be reduced below 1 Wd. Attack actions: Hexed Pistols (Sh 6[crow] / Rst: Df / Rg: 12” or 2”) - Target suffers 2/3/5 damage. This attack action receives [+]. Triggers: [Tome] Piercing - Ignores Armor, Hard to Wound, and Hard to Kill. [Mask] Reposition - Push this model 3’’ in any direction. [Crow] Hexed - Damage from this attack may not be prevented using soulstones. The damage flip receives [+] for every [crow] in the final duel total. Tactical actions: (0) Switch Chamber - This model may discard a card to gain the following condition until the end of turn: New Chamber - This model gains a suit to all final duel totals which matches the suit of the card discarded to gain this condition. (2) Culture of Honor (Ca 6 [Tome]/ TN: 13[Tome]) Place this model into base contact with friendly master within 8”. Both models gain the Defensive +1 condition. Upgrades: Executive Protection - 2ss This model gains the following abilities: Security Detail - This model’s crew may hire up to 4 Gunsmiths and/or Arcanist construct models without Frozen Heart or the Showgirl characteristic at no additional cost regardless of any previous hiring restriction. Snares - Models may not end their move within 3” of this model during a charge action. This model’s Hexed Pistols action gains the following trigger: [Crow/Ram] Incendiary - Instead, target suffers 2/2B/3BB. All models damaged by this action gain the Burning +2 condition. (Mr Hudson, Limited) Ok, friends. Lets have it.
  4. If a Mod could wave their wand and delete this multi-posting, that'd be magical!
  5. If a Mod could wave their wand and delete this multi-posting, that'd be magical!
  6. The Harley Cassandra is my favorite. Pretty cool!
  7. Looking to trade an unopened Miss Step for the University of Transmortis box set. I put an order in for the old metal Molly for my girlfriend's namesake crew before I can't find them anymore so she can play as herself, so now I just need the Iron zombies to round things out. (Obviously she's getting the new Molly plastics when they come out but thats not for a while). Lemme hear you friends; any takers?
  8. Ooh, I'll pay shipping and handling for both sides, if it sweetens the pot...
  9. Hey there. I have an unopened miss step and was looking to trade her for a new crew for my Resser playing girlfriend Molly. What I'd really like to be able to surprise her with: Molly (1st ed metal) & an unboxed University of Transmortis box set. Though I'd also be open to trade for: The Latigo Posse No Shelter Here
  10. My girlfriend Molly was just listening to a song in the car called Little Talks by Of Monsters and Men and we noticed that some of the lyrics from the song are Abilities on Molly's cards. "Ill walk with you, my dear" "The screams all sound the same" "Ill see you when I fall asleep" Has anyone else noticed this little homage?
  11. Depends on who you are, yeah. I need to drop a couple of Sumatriptan or my migraines force me into a dark soundless closet to sleeplessly wait out the pounding. Advil and excederine and such all just seem to exacerbate the issue.
  12. So my lady is getting into Malifaux, and is a big Adventure Time fan. So I had an idea: I have alt sculpt floaty Raspy, but we both hate the look of ice gamin. So we are going to sculpt up a bunch of Gunters and have penguin proxies as ice gamin. Ice Queen Raspy and her little Gunters. What do you all think?
  13. Shout out to Evilbleachman, your arachnid has crawled into the frame. So I put the first couple coats on him. I'm not the best and there is plenty of detail on this guy, so coming up with a finished product will take me a while. I'm working on the robot first and I'll come back to sleepy Hoffman when I am satisfied that the bot looks Soviet enough. The first few layers here were to find a color of red I like and try out some tarnished metal looks.
  14. Got the alt sculpt Marcus for the M2E raffle, and he was mispacked with an extra stat card. Protocol dictates I gift it to one of my friends when they come over to learn to play. One was already interested in Ramos, maybe I can recruit him to the cause... Thanks for the spare Wyrd. Ill spread the love.
  15. From the old spiritual: Sometimes I feel like a Malifaux child A long ways from home A long ways from home True believer
  16. My horrible rotting Resser friend isn't in town, buuuut I have Luna? sorry
  17. They're both rather beefy. Hope this helps.
  18. Do you think I need Animosity Lazarus if it states it can only be hired into a crew led by Von Schill? That is Von Schill as the Master, so he would have to be the only master you are using (with the current rules at least. I guess I should get it 2ed compatible, eh?). Fixed. ---------- Post added at 11:56 PM ---------- Previous post was at 11:55 PM ---------- Double fixed.
  19. Can he pilot an airship, yet somehow launch it off of an impossible amount of ramps? I'm all for that.
  20. I played Colette for the first time yesterday at 30ss. It was my first time playing as Marcus and I flipped for beatdown (my buddy and I are venturing into Arcanists). I guess you could say I ran a small superstar list (Rogue Necromancy, a Shikome, Myranda (as a shikome), and a malifaux Raptor as a pet for Marcus).... Beginning of turn three, Colette turns the Rogue Necro into a mannequin and it really threw off my entire game. Just less than half of my crew in SS cost --POOF-- disappears. It was madness. Plus the entirety of the crew being able to use soulstones, save the Doves which become soulstones... Colette plays rough. Playing against Colette was a nightmare, but half of that was probably the unease of using all brand new models and not being familiar with my enemy's rules and fancy tricks.
  21. Yeah, I play tested it a bit today and it was too much. Having it explode at some point and become a terrain feature is half the fun too. It will be dropped. Here is the encounter I'm working on: A shared stake a claim with the entire range of Freikorps models, Lazarus and the "Firebug" vs Nicodem. And 50 Mindless Zombies, of course, staggering around outside of the deployment zones. The Mindless Zombies are placed by players in initiative order, after all other models have been placed. ---------- Post added at 04:01 AM ---------- Previous post was at 04:00 AM ---------- I've never even read that thing's profile, I'll check it out.
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