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  1. Hey everyone! Here is the complicated situation we encountered during our last game: Rat King (with 2 wounds left) charges a model which is in range of a frontiersman's Deputy ability, and triggers Onslaught during its first attack. Once the push for the charge is completed and the Rat King is in base contact with its target, its Swarm ability is also generated. We struggled for the timing of the new events generated during/after the initial charge attack. We concluded that according to timing on p.70-71, the timing should be this: 1. Deputy ability, as it happens after damaging, which occurs in step e. of the activation 2. Swarm ability, as it happens in step f. (after resolving the action, but before a new action starts) 3. Onslaught, as it is a completely new action and should occur after the previous action and associated events are resolved. My question is 2-folds: 1. is this timing correct? 2. if it is, and the Rat King is killed after the Deputy ability occurs, does the Swarm ability still take place? we felt it could be argued both ways. Thanks for your help! Thomas
  2. I'm pretty sure I just can't find the rule but if I give a Ronin SotDP do I get to move the 6 then the 2 for battle tempo or do I have to pick which one I activate at the appropriate time turn 1?
  3. I have found an interaction with a javk daw crew i was running a few days ago and am wondering how it works: if i use the dead outlaws collier revolver on my own guilty and cheat in the drop it trigger, counting the guilty as a enemy model for the action, which side will the sceme marker belong to. From a fluff perspective, it doesn't make much sense that it is an enemy sceme marker, but if it is, then i can use this combo to move the dead outlaw 8 inches turn 1 (shoot, push 3 charge, shoot again, get a prospector into base contact with the marker, double interact with both markers and gain 3 ss first turn with the prospector while having a guilty on 2 life, which when playing for the guilties demise is pretty insane.
  4. Poor timing with the current pandemic aside. The Plague is bringing in the Year of the Rat with a Chinese New Year theme. The Charm Warder is an Obedient Wretch because that model is too cool not to use. Decided to call this done for a project for a friend. Think I almost went cross-eyed with all the freehanding on this one but figured it'd be cool to see the stolen still chasing Hamelin around for his golden pearl in a dragon dance.
  5. I'm looking to buy : - Peacekeeper (Guild) - Valedictorian (Ressurectionists) or the box "University of transmortis" - Killjoy (Outcast) - Stongarm Suit (Outcast) - Vanessa (Outcast) - Sue (Outcast) - Malifaux Child (Outcast) - Hodgepodge Effigy (Outcast) - Hodgepodge Emissary (Outcast) - Terracotta Warrior (10T) - Obsidian Statue (10T) - Scion of the void (Outcast) Preferably plastic assembled and painted.
  6. Hi! Finally, ashes and dust cannot take gathering Intel and Shed Blood conditions? Is there any faq or errata I have not seen?
  7. Von Schill uses his Clockwork Arm on the gremlin Pere Ravage, and damages the little green dude for his last wound. Which happens first? Does Von Schill launch Pere, hopefully into his unsuspecting Kin, and then he explodes, leaving nothing for his brethren to remember him by but a Corpse Marker. Does Pere explode, washing harmlessly off the Freikorp Armor, and then Von Schill tosses the lifeless body across the landscape, and finally placing a Corpse Marker next to Pere's husk? ... or, something completely different.
  8. So I recently went out to my LGS and bought the Parker Barrows box. Along with that, it was recommended to me to buy Bishop and Hans as well, because I wanted to make a 50 point crew. I did more research online, and was wondering, are Hans and Bishop good additions to the Parker Barrows Box set?
  9. Iron Painter 2017 Round 3, Stranger Things "Stranger Danger" Vine/Root Base model available for download: https://www.thingiverse.com/thing:2638643
  10. Guest

    TT07

    Big Jake submission for Total Testosterone painting costest
  11. Does Hans ability to ignore markers that affect LOS ignore the carrion emissary or any other model that creates markers that are blocking terrain?
  12. Greetings everyone! So, long story short, I'm a relatively new Malifaux player, but I have been painting miniatures, mostly boardgames and 40k for a while. This last Sunday I've finally finished my Leveticus crew and I'd love some C&C Abominations: Waifs: Leveticus and Rusty Alice: (I hate how Alice's face turned out. I've discovered the hard way how her details were too soft even for a thinned Bugman's glow paint (GW's base paint range)) Thanks for looking.
  13. Trying to thin my collection a bit: MALIFAUX - Dreamer Crew + Lilu & lilutu (metal) + teddy £45 (Lilu is missing one of his arms) (crew and teddy primed grey) Sommer teeth jones crew + warpig £34 (mostly unbuilt) Ophelia crew (NOS) £25 Burt, Gracie, Wong £15 Hoffman Crew £27 (assembled, watcher has had it's wing modified to fix the perspective issue) Pathfinder & clockwork traps (NOS) £10 Sullirids (NOS) £10 Old Ashes and Dust (assembled) £15 Old Mechanical Rider £10 Rasuptina crew (Ice golem + ice gamin painted. Missing Wendigo) £20 30k: The Horus Heresy - Legiones Astartes: Age of Darkness Army List (newest version, mint) - £30 WARMACHINE - (purchases of £100 or over will receive an additional 5% off) Cryx army - £525 for the whole thing Denegrah 1 (Resin, Painted) - £7.50 Denegrah 2 (old sculpt, painted) - £7.50 Asphyxious 3 (painted) - £16.50 Sturgis (Kickstarter exclusive + coin) - £10 Skarre 1 (newer sculpts) - £6 Skarre 2 (newer sculpts) - £8.20 Witch Coven (egregore is damaged and requires rebasing) - £9.70 Goreshade 1 (newer sculpt) - £12.70 Goreshade 3 - £22.50 10 Bane Thralls (painted, resin) - £30 Bane officer & standard (painted - £15 10 Bane Thralls (resin) - £30 10 Mechanithralls (painted) & 3 Brute Thralls (painted) - £30 5 Bane Riders - £40 Blackbane's Ghost Raiders + spare raiders - £23 Withershadow combine (painted) - £12 necrosurgeon + stitch thralls (painted) - £6.50 Cephalyx overlords (painted) - £10 6 Bile thralls (painted) - £12 10 Satyxis Raiders (painted) - £29 Satyxis Sea Witch (Painted) - £5 Satyxis Raider Captain (Painted) - £5 2 Deathrippers (resin, 1 painted) - £12 (both) 1 Defiler (resin) - £6 1 Death Jack - £35 1 Nightmare - £24 1 Erebus (painted) - £20 1 Harrower (painted) – £20 1 Kraken (Painted) - £60 1 Reaper (painted) - £20 1 Seether (metal, missing base) - £10 1 Cankerworm (painted) - £10 Skarloc thrall (painted) - £5 Madelyn Corbeau (painted) - £5 Ogryn Bokor (converted + painted) - £10 Bane Lord Tartarus (painted) - £8 Darragh Wrathe (painted) - £15 Pistol Wraith (painted) - £6 Machine Wraith -£5 Necrotec + scrap thralls - £5 Warwitch Siren (painted) - £5 Cryx MK2 Tokens - £5 Buyer pays postage
  14. From the album: HighRez Paint

    Nice guys for painting. Not striped.

    © Ask Your Fox

  15. From the album: HighRez Paint

    My Child is hitting the piece of The Red Star

    © Ask Your Fox

  16. From the album: HighRez Paint

    My shelf with my part of Malifaux miniatures, my husband miniatures are upper

    © Ask Your Fox

  17. So I have an odd problem - namely, I found a 1e Sue miniature lurking in my Deadlands stuff. When I went to the Print on Demand website Wargame Vault that 10 card minimum stumped me, because I already FOUND an Arcanist Wave 2 box which had everything I needed for the one Crew I own (Colette's) with the other odd mini (Gunsmith) also covered by that box. So I started looking at the Upgrade cards from the Wave 1 box I was missing and it's got all the good generalist stuff - like Imbued Energies - that I'm not sure IS available in an actual boxed set. That got me to thinking about what generalist upgrades to print out for the OTHER factions. At this point, I could see myself at least a dozen other Master boxes (Seamus, Molly, Kirai, Rasputina, Marcus, Pandora, Dreamer, Lynch, Viktoria, Misaki) and, uh... more than a few other boxes. But I have to focus, more's the pity. So, what upgrades would you guys recommend printing off to at minimum fill out the other 9 cards, for Arcanists and Neverborn at first with an eye towards Resurrectionists and Outcasts after that?
  18. I started a blog to take note of my successes and failures as I push myself to prepare for 2017 NOVA, a personal goal of mine. So I want to start making Batreps and paint WIP pictures. I'll say that Danielo_s' idea of going down to two masters has been phenomenal for me. Especially since Viks and Parker are apparently my exact fit playstyle wise. Anyway, let's kick things off with an incomplete BatRep of yesterday's tournament, my first win in a year and a half of playing. http://willmalifaux.tumblr.com/post/150641857252/i-won-my-first-tournament
  19. Here's a YouTube video where I talk about Von Schill! Hateful Darkblack's Intro to Von Schill It's intended for those who aren't familiar with the Von Schill, and gives a quick summary of what to expect when playing them or playing against them for the first time. Thoughts and comments are of course completely welcome!
  20. From the album: My Painted... Stuff.

    This model... What was it, 5 pieces? That's gotta be some sort of record for Malifaux figures I've put together. Although I hear Witchling Stalkers are similar...
  21. From the album: My Painted... Stuff.

    This model... What was it, 5 pieces? That's gotta be some sort of record for Malifaux figures I've put together. Although I hear Witchling Stalkers are similar...
  22. I'm trying to figure out how unbalanced this model is. I believe is underpowered in every possible way: Definitively easy to kill: only 8 wounds, almost no WP and none defensive ability at all. Terrifying is not even all...just living. Definitively no dmg output: with MI / SH 6 is extremely hard to trigger moderate / severe. Paradoxical mechanics: it works pulling everyone to himself to throw AOE damage and stuffs like that...but it's incredibly fragile so it's basically suiciding itself doing that The only very good part is the extreme mobility...but what is the purpose considering it has no DMG and survivability? Was it designed to run away from everything? :-) I'm just wondering why shall I include in my crew....rather having a cool Frankestein in my crew !
  23. I have a doubt due to the wording of the "Fates entwined" ability. It states "Whenever this model makes a healing flip, all other friendly sisters models in play may heal the flipped amount". Question: The rule states "may heal the FLIPPED amount". If I cheat the healing flip, do the other sisters heal the flipped amount or the cheated amount? Thanks
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