McCabe plays the support role for me in turn 1 and the beginning of his turn 2 activation. Once he has cast black flash on turn 2 and passed out an upgrade he usually is charging something to smash them as on attack (with promises) as well as a potential +3 dmg on top of his damage spread with the critical strike trigger leads to dead enemies. If the enemies live its cool, McCabe will have Df 6 to help him live to tell another tale.