(1) Kiss Goodnight (Ml 5 / Rst: Df / Rg: y1): Target suffers 1/1/3 damage. If the target suffers Moderate or Severe damage, it gains the Slow Condition.
Yellow Teeth (Ml 4C / Rst: Df / Rg: y1): Target suffers 0/0/1 damage and gains the following Condition until the end of the game: "Blighted +1: At the end of the Turn, increase this Condition's value by 1." Increase the value of Blighted to +2 if Moderate damage is fipped or cheated and +3 if Severe is fipped or cheated.
Only reason I can see that objections conditions are not triggers is cause they would need suits. But otherwise 0damage = no damage faq explains that. Moderate/ severe damage can't be dealt if no damage is dealt.