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GrAYFoX

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Everything posted by GrAYFoX

  1. GrAYFoX

    Blurry cards

    The tablet has a resolution of 1600 x 2560 pixels, 16:10 ratio (~299 ppi density) .
  2. GrAYFoX

    Blurry cards

    Looks like it's been addressed in the link above. Yes, it's more prominent on larger screen sizes. The screenshots don't convey how it looks on the screen that well but these are from a 10.1" QHD Android tablet: https://imgur.com/a/s6FvGiH I understand the reason and it works well enough. Much like HQ texture packs in PC games, it would be great to have the option in the future for those with the space capacity. The app really is great though. This just stood out to me on my initial use. Cheers
  3. Hi all. Does the last activation clause for coordinated strike carry across turns, or do activations within the current turn only count? In other words, can the player with Initiative coordinated strike after their first activation in a new turn? Thanks
  4. Any plans to release other Malifaux Strategy and Scheme markers in 2016 like Turf war, Claim and Squat?
  5. Guild: Austringers followed closely by Guild Hounds Ressurectionists: Necropunks Arcanists: Mech Rider Neverborn: Stiched Together followed closely by the Insidious Madness Outcasts: Ashes and Dust Gremlins: Tough one as so few boxes are out. I'll echo the Rooster Riders as well. Ten Thunders: The Lone Swordsman
  6. Another option is to not have Wyrd produce them if they would interrupt model production. Corvus Belli uses a partner system which endorses other companies to produce officially licensed products. The partner (ideally a company that already makes counters) produces the product and sells them backed by the official logo and art. It looks like Wyrd has done this with PlasCraft for terrain (a CB partner also). Hopefully, they try the same with a counter making company.
  7. From the FAQ: Q: Can a model defending against a Disengaging Strike declare Triggers? A: No. Neither model may declare any Triggers during a Disengaging Strike.
  8. Agreed. Also the small rules manual is lacking a digital table of contents through bookmarks. Makes it harder to find rules quickly while playing.
  9. Great news! Can't wait to see more from this line. Hopefully, this is also the first (since WWG) of many partners to offer endorsed terrain and accessories.
  10. Had the same issue on my Nexus 7. App. updates, but the FAQ does not (7/1). Same result with three different PDF readers (ezPDF Reader, Foxit PDF and Quickoffice). To resolve, I went into the OS>Settings>Apps>App info settings for "The Breach" and Cleared the data. Upon relaunching the app, the correct FAQ (9/1) launches when clicking the link. Of course it's not ideal, as saved crew lists are also wiped. Hope this info helps with troubleshooting.
  11. These issues are a real shame, as the artwork is pretty great. Maybe the visibility (color/contrast), suit placement and excessive sheen can be corrected in a future print run (v2)? Here's hoping, as I would certainly like to buy the dark deck eventually.
  12. You're not the only one. McCabe's model bugged me also and I ended up converting the mounted version to have the Sabre and not the bullwhip supplied, as reflected in the stat card.
  13. Pretty much this. Has the whole schedule been pushed a month back as per the March releases?
  14. I couldn't find stock at any of the US online stores I have bookmarked. I did find stock at Combat Company, Underground Wargames (AU) and The Troll Trader, Arcane Miniatures and Valiant Wargames (UK). If your in a rush maybe consider an import, although it's probably cheaper to wait for the eventual restock.
  15. Pretty much. I hope Wyrd try the licensed partner business model again though. Corvus Belli have used it to great effect gaining an impressive selection of officially licensed partners for terrain, counter sets and accessories. These non core products are just what Wyrd need to boost their market profile post M2E imo.
  16. Hi. I'm trying to drum up more interest in my local meta for M2E and a large part of that is a big fat OT in the group forums. When summing up masters and their crews however, I realised I don't know much about many of them (especially the new M2E masters) aside from very general conceptual ideas. Essentially, I want an elevator style pitch for each master and their core crews to add to the OT. The concept I'm using is a simple 4 bullet point approach being: Crew theme and visual look General master abilities and playstyle Crew general abilities Crew general playstyle Some examples: Lady Justice Anti-Ressurectionists/Undead hunters theme. Western motif Powerful melee beat-stick with crew buffing abilities Crew has strong ranged attacks, good melee and anti-undead abilities Crew pushes steadily forward into melee under well positioned ranged support Sonnia Criid Anti-Arcanist/Witch hunter theme. Inquisition motif Versatile ranged spell caster that attacks with fire and blast damage while counter spelling directed magic and occasionally summoning Witchlings Crew has a mix of strong ranged attacks and melee units with magic suppression and condition removal Crew sends units forward to deal out burning, which is then used to launch attacks disregarding LoS and Cover Perdita Ortega Anti-Neverborn/Gunslinger gang theme. Wild West motif Powerful ranged expert that is equally deadly in melee thanks to the Gunslinger ability. Can shoot around cover and out of activation Crew specializes in powerful ranged attacks, but has several abilities to help them perform in melee along with innate condition removal Crew slowly advances laying down suppression fire, baiting units into LoS where they can chain activate and eliminate targets Although the Pull My Finger Wiki is a great resource, it's still in the early stages of M2E and a lot of the masters have no descriptions at this time, I had hoped this exercise could also double up and feed back into the Wiki. Ideally, a poster would include an entry for their master or one they used during the beta, thus making it more manageable (divide and conquer and all that). Feel free to add your own take on the three above also. Hopefully, if this idea gains any traction everyone can pick entries of their choosing. Although there are several dual faction models, that's still 49 positions to be filled Thanks for your time.
  17. From the Home page, it's due for reprint this month. So hopefully your supplier should have them in around 3 weeks or so. http://wyrd-games.net/community/page/index.html/_/games/malifaux-2e/february-releases-r12
  18. Procrastinating somewhere...

  19. Saw your updates on FB. Your candor is appreciated and I'd rather a late product than a poor quality one. Best of luck with turning this around.
  20. Saw your updates on FB. Your candor is appreciated and I'd rather a late product than a poor quality one. Best of luck with turning this around.
  21. Congrats! Almost 11.5K! Now is the time that campaigns usually double down on existing contributions to break through to the next goal. Are there any plans to offer some last minute deals? I could be tempted to contribute for another town set if it was discounted; say x% off on a second set if you already bought one set etc. Your probably so close to cost that it's not possible, but just throwing out some ideas (go go mining building *wink*)
  22. Unfortunately, my experience with AD has been the same. A few other options: http://www.counterattackbases.co.uk/ http://www.trinketsandtokens.net/
  23. Absolutely. They could also include things like a quick reference and game setup card in the same box. I feel there are some obvious missing value adds to the main game (official counters/markers set, transport bag patches, fluff/art compendiums, mobile army builder, merch like t-shirts etc.) and this is one of them. From memory SmoothWD40 did some during the wave 1 beta that mysteriously disappeared not long after *wink* Fingers crossed they might make it out as a retail product one day.
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