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Sholto

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Everything posted by Sholto

  1. Sue has Burning and card draw. Clockwork Traps plus Witchling Handler makes for zone of burny death. Drag enemies in to flambe. I like leaving Sam to activate last. Opponents who save their high cards to avoid his +4 Burning don't use them against Sonnia's blasts, and vice versa.
  2. I hadn't checked the FAQ, thanks :-)
  3. Understudy is a tactical action on Cassandra's card that says it can only used once per Turn. Cassandra has a trigger on her Saber that says "this model takes the (1) Understudy Action" Q: can the trigger make Cassandra take the Understudy Action more than once per Turn?
  4. Seems to me that Colette can Prompt (with the reactivation trigger) two Coryphee. They get two activations each (plus the benefits of Prompt) and the last one to go summons the Duet, which then gets to activate as well, but is not sacrificed at the end of the Turn. Have I got that wrong?
  5. I had this happen once with Testor's Dull Cote, applied by brush straight to a model. I was using too much and it dissolved the paint. Matt varnish is in my experience best applied over a gloss coat. It is stronger than just matt on its own, and the gloss is much less likely to interfere with the paint.
  6. Another fun battle report, and a good read. I was there on the Sunday, and it was a fun, relaxed event, and very well run as usual. Hope I can make the whole thing next year.
  7. The angled cut-outs are there so that I can swap them for pieces with water on them. It just increases the number of different ways the four base boards can be put together.
  8. Applying the player, sand and paint mix: For the fixed rock outcrop/ cliff I prepared this area in the base board: Then made this and glued it on top: Painted and dry brushed. I added some sand to the paint for texture: While adding the plaster mix,I added the tree trunks to the water areas and some rocks, branches and a sinking wall. I painted the board with an airbrush, using lots of different earth colours, rusts and greens, and making sure the water areas graduated to a dark brown at the bottom: Then I added the Woodland Scenics, using their YouTube videos for a guide, working from fine up to coarse materials, and ensuring some of the ground showed through: ---------- Post added at 08:54 PM ---------- Previous post was at 08:02 PM ---------- After that, I added some leaf litter and some leaves, as well as some cut up aquarium plants and bunches of reeds: Then it was time to pour the Envirotex Lite. I had to secure wooden dams around each piece to hold the resin in. I put clear packing tape on the wood, because the glue I will use and the resin won't stick to it. I also marked a scale on each piece so I could ensure each of the four base boards had the same depth of resin on it when I was done: The boards were then attached with screws into the MDF base boards: The joins between the wooden dams and the base boards had to be sealed with two part epoxy glue: Then it was on with the pouring, a seal coat to begin with and then building up the layers about 5mm at a time, leaving them to cure and harden over night: Got to keep dust and debrisfoff while the Envirotex sets up, although this is more important for the last layer only, since bits floating in a swamp looks normal: I learned to stand the Envirotex Lite bottles in warm water before mixing, as this ensures no bubbles even in a 5mm deep pour. I found that adding ink encouraged bubbles and did not tint well. There might be some proper tints I should have been using, and I will need to look into that. In the end I just left the water clear. In all this table used 1/2 gallon (US) of Envirotex Lite =-O The wooden dams came away easily, and then it was just a case of finishing touches, adding tufts and flowers and ivy and larger bushes around the water's edge. And then I got two games on it at the tourney yesterday :-)
  9. I planned this build out about two years ago, but only got round to actually making it 6 weeks ago. The material cost was fairly low, although the biggest cost by far was the Envirotex Lite. It got a test drive at the Brave New World M2E event yesterday, and the people who played on it seemed to enjoy it. Each piece can be moved around to provide many different configurations. One of the issues with fixed boards is that with time players get bored with the layout, so I wanted to address that here. Not only can the layout be altered but I left lots of open and relatively flat areas forlarge or small terrain pieces to be added. The cliffs, the jetty and the tree stumps in the water are fixed, but everything else can be moved around. Here are some more pics, then some WIP pics.
  10. Could always call it The Library of All Things, you know, from that cracking Book 4 story ;-)
  11. Pretty sure it is Icarus.
  12. one or two? One or two??? The overall story is almost exactly the same (because it had to be), but apart from that hardly a single sentence escaped untouched. Poured my life into that rewrite, man, my life. Mutter, mutter.
  13. Kadeton is right on all counts, I believe
  14. Thanks. It cannot push away from itself, but it could be interpreted as pushing away from the location it was at, which would let it push in any direction. Happy with your answer, though.
  15. Willie's Fire In The Hole trigger states that all friendly models within 2" of the target model may push up to their Wk away from the target model. What if the target model is friendly? Does it get to push and, if so, in what direction?
  16. Maintain Machines also allows the Mannequin to ignore Slow, as it is printed on the card.
  17. I suggest you proxy the Hoffman list if you can. It only works against certain crews, but against them it is brutal and can lead to one-sided and unfun games for both players.
  18. The core storyline was given a complete facelift, with almost everything being re-written to some extent. No new scenes were added or taken away, however, and no plot points were changed. Well worth a read, though :-)
  19. I dunno. Handicapping seems to work in golf without golfers getting upset about implied slights.
  20. I agree that Molly is one of the most challenging crew Leaders to play. She is certainly not an auto-lose button, though, or anything close. I think that if you handicap another Master through limited model selection or changing your cache etc you will get a limited gameplay experience yourself. The point of this is that you can play Malifaux, not half-Malifaux. Choosing Molly at least lets you play a full game of Malifaux, going full bore with the best Molly crew you can make and a full cache. If you really want to tie one hand behind your back, randomly generate your Schemes, and allow your opponent to chose his/ her Schemes after you have generated your own. Plus Molly is actually a lot of fun to play I have four games with her now, and looking forward to more.
  21. You're right, and oddly enough I was thinking about that this morning. Lazarus would have Linked on Turn 2, not Turn 1.
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