Two ht2 models are standing on opposite sides of a wagon that was defined as ht2 at the beginning of the game. LOS can be drawn between the two models.
If one of these models it hit by an attack which in turn generates a double blast how may the blast markers be placed? Is it,
1) the blast markers can be placed so they cross over the wagon.
2) The blast markers are placed on the ground so they are moving around the wagon.
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theJudge
Setting the scene.
Two ht2 models are standing on opposite sides of a wagon that was defined as ht2 at the beginning of the game. LOS can be drawn between the two models.
If one of these models it hit by an attack which in turn generates a double blast how may the blast markers be placed? Is it,
1) the blast markers can be placed so they cross over the wagon.
2) The blast markers are placed on the ground so they are moving around the wagon.
I would be interested in every ones opinion.
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Mako
Ok, for clarity here: Page 49, big rulebook says markers always go on top of terrain, and models can move on top of markers and stop on them. No burying them in walls, they rise to the top of the
Ausplosions
I think the first item at the top of the next FAQ should be: Q: I Have a Quest- A: JUST READ THE RULEBOOK. Then we can avoid filling the FAQ with things like this.
Joel
The rules for blast markers don't mention base contact, they say touching, and show a diagram that describes how they interact with models (overlapping them). We have that covered and they work as s
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