DrDuckman Posted February 25, 2013 Report Share Posted February 25, 2013 Hi, everybody, need some advice. So I recently ended up with 6 Ronin models. I have the Victorias, but I dont see myself ever using more than 2-3. Should I get rid of the 3 extra models? Has anyone used more than 3 successful Perhaps some sort of spam list like 5 ronin and a convict gunslinger? Any advice would be welcome. Quote Link to comment Share on other sites More sharing options...
Drool_bucket Posted February 26, 2013 Report Share Posted February 26, 2013 Sure, anything is possible. Would I (A long time Viks player)? Nope. I am down to using 1 or 2 most games. With Vanessa coming out it will be an even harder choice to keep 2. I do think I will always have one ronin, just the threat of re-summoning a Vik is worth it. I've had opponents go right at a 5 SS minion simply for that reason. Quote Link to comment Share on other sites More sharing options...
PokiePrawn Posted February 26, 2013 Report Share Posted February 26, 2013 If you have the models, you can either save them and maybe use them in a brawl, or use the models and convert them into another model (desp merc, even convict gunslinger etc). As for more than 3 in a 35 (for example) scrap, I don't think they are going to be useful. Quote Link to comment Share on other sites More sharing options...
Yuanti Posted February 26, 2013 Report Share Posted February 26, 2013 I frankly have a hard time deploying even one Ronin in my vik lists. Some times I feel alone in my distaste for Ronins. I cannot imagine a game in which I would deploy 6, unless I really wanted to be miserable. YMMV. Quote Link to comment Share on other sites More sharing options...
Drool_bucket Posted February 26, 2013 Report Share Posted February 26, 2013 Really? I remember when Run Through was a (1) action... they were disgusting. But now they still prove to be so useful in so many situations. The are offensive in nature with only Hard to Kill to protect an average Def and average WND total... (yes, Harmless and there Defense ability....) but they have +1 AP (Melee expert) and a + Flip weapon that ignores armor. A fallback pistol... geesh, I could go on. Not to mention Seppuku if the Hard to Kill saves them... a 2 SS return on investment is just awesome! anyways, as you say, YMMV... Quote Link to comment Share on other sites More sharing options...
Tiny Posted February 26, 2013 Report Share Posted February 26, 2013 Paint them gold, silver and bronze, mount them on some wood with a plaque and use them as trophies if you run a tourney! Quote Link to comment Share on other sites More sharing options...
RebeccaJo Posted February 26, 2013 Report Share Posted February 26, 2013 I always run at least 1. I find them good for objective grabbers since they have harmless. Harmless is more of a hassle than anything. Even though the WP is easy to pass for most models, it's just easier to go after a bigger piece like Taelor. Lol. Maybe that's just something specific to my playgroup. It's also a good idea to have one just incase a Vik dies in battle. Quote Link to comment Share on other sites More sharing options...
Guy in Suit Posted February 26, 2013 Report Share Posted February 26, 2013 I've had success with 3 Ronin at 30 Stones. They just annihilate certain crews. Can't imagine a fourth would hurt at 35. Quote Link to comment Share on other sites More sharing options...
WaywardSun13 Posted February 26, 2013 Report Share Posted February 26, 2013 It honestly depends on the Strategy and opponent. I played a slaughter scenario at 35 SS w/ the Viks and I went w/ 4 Ronin, and Convict Gunslinger, a Student of Conflict, and my cache. It worked well because there was a lot of armor and not a lot of ranged models on the board. This was also before book 4 came out. In brawls maybe 6 would be useful, but again, it depends. So in strategies that don't require running over the other side of the board and interacting w/ things, then maybe Ronin-spamming would be worth it. I never leave home w/out one when I play the Viks. I know people think they're slow, but I really like them and they've never let me down. It doesn't hurt to have 6 I guess. Just keep in mind that the more Ronin you field, the less flexible your crew becomes. As with all things in Malifaux, your crew really should be designed around the Strategy. That's what makes list-building fun and challenging. The "take-all-comers" list building from other games really doesn't apply in Malifaux (at least in my opinion). Quote Link to comment Share on other sites More sharing options...
Serigala Posted February 26, 2013 Report Share Posted February 26, 2013 If you were facing Hoffman then an all Ronin list could be very effective. Alternatively, if you are playing Slaughter then load up on Ronin. Seppuku the lot and enjoy playing the Viks with about 18 SS between them. It would be fun for an occasional game, though might make you feel dirty. In the new Gaining Ground Beatdown, this would be putting all your eggs in one basket, but your opponent would only have 2 of your models to kill, and so couldn't score more than 2VPs for the Strategy. Quote Link to comment Share on other sites More sharing options...
Solidus Posted February 26, 2013 Report Share Posted February 26, 2013 I just can't see myself having Colette make all those stones just for ronin. Quote Link to comment Share on other sites More sharing options...
Tigerstyle Posted February 26, 2013 Report Share Posted February 26, 2013 In the new Gaining Ground Beatdown, this would be putting all your eggs in one basket, but your opponent would only have 2 of your models to kill, and so couldn't score more than 2VPs for the Strategy. In the new Gaining Grounds that was just released, you still get points if you opponent has no models on the table. Quote Link to comment Share on other sites More sharing options...
Serigala Posted February 26, 2013 Report Share Posted February 26, 2013 In the new Gaining Grounds that was just released, you still get points if you opponent has no models on the table. But in Beatdown, to score 1VP at the end of any turn from 2 onwards you must have killed more models than your opponent during that turn. Obviously, your opponent might find it easy to score their Schemes, if you have no models on the table, but for the Beatdown Strategy, they won't be able to score more than 1VP in two turns...and that if the Viks don't kill anything themselves in the turns that they die. Quote Link to comment Share on other sites More sharing options...
Tigerstyle Posted February 26, 2013 Report Share Posted February 26, 2013 In the wording in the recently released version, you get points if your opponent has no models left: At the end of each Turn after the first, if your opponent has no models in the game, you score 1 VP. Otherwise if your Crew killed or sacrificed more enemy models than the enemy Crew killed or sacrificed of yours, you score 1 VP. You may score a maximum of 4 VP for this Strategy. On topic, I probably wouldn't run more than 3, as space if always tight in any Viks crew. Quote Link to comment Share on other sites More sharing options...
BlueStar86 Posted February 26, 2013 Report Share Posted February 26, 2013 I generally don't even use ronin, opting for more elite units. Quote Link to comment Share on other sites More sharing options...
i_was_like_you Posted February 26, 2013 Report Share Posted February 26, 2013 Prior to books 3 & 4, I used to run the Vikies with all six ronin, sometimes four with Taelor in 35ss games. They were versatile, they made a decent gun line, and they could mow through so many other models. Quote Link to comment Share on other sites More sharing options...
Nephilim Nate Posted February 27, 2013 Report Share Posted February 27, 2013 I would say if you want to give it a go, do it. I would/might even yet. It would be a lot of fun to play and would be far from a bad crew depending on start/schemes. It also wouldn't be the greatest. I've looked into getting 3 alt Ronin just in case. Quote Link to comment Share on other sites More sharing options...
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