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Yuanti

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About Yuanti

  • Birthday 01/14/1984

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  1. Vikies only kill. The play style difference is only whether the one with one sword or the one with two kills you.
  2. I wouldn't mind if outcasts got a good caster/ranged. I play both Gremlins and Vikies/Schill, so I am concerned about what the final outcast/gremlin crews will be. I am a pure faction player. I think both the Gremlins and outcast need a Raspie/Sonnia style master. Hopefully they give them one.
  3. Is there an outcast master list for 2e? I have heard the usual plus the new outcast/rezzer chick. Vikies Leveticus Hamelin Von Schill Tara ? ?
  4. You can't hire her without the Viks and they cannot have a totem attached. I am assuming you broke the second rule.
  5. Your call. After you post Bacon Bombing, let me know where you want them all and I'll stick them there.
  6. Really? It is a strategy that only Som'er can pull off, as he is the only one that can hire the piglets/mosquito. Not only that, it also is a strategy that requires multiple models working together from Som'er's crew. Not just the piglet or the hog whisperer. In short, I beg to differ
  7. Put the Truffle Shuffle/Pig Ladder on Pull My Finger. They are on Som'er's page, FYI. I'll get the Pig Boomerang up tomorrow. Thanks Omenbringer. I am new to the game and never knew what these tactics were.
  8. Von Schill can't be hired by Levi. He isn't a construct or dead. Ignore above. I fail at reading comprehension.
  9. I think "another one" is a red herring. For 99% of games, it is better if you just refine/change your tactics to prevent the Vic from dying in the first place. You can always use Defensive Stance action. Her defense of 6 is only poor if you are getting hit by a big heavy weight. Using defensive stance against Lilith drops her change to hit you from 55% to 15%. So if you are not going to drop your target, drop in Defensive Stance and you will likely survive or at least cause them to drop their whole hand/soul stone cache on you.
  10. I frankly have a hard time deploying even one Ronin in my vik lists. Some times I feel alone in my distaste for Ronins. I cannot imagine a game in which I would deploy 6, unless I really wanted to be miserable. YMMV.
  11. Agreed Pokie. It made me rethink even the Freikorpsmann too. If both want to focus shot to have the most impact, severe cards are limited, then it seems obvious to me to deploy a Trapper in just about every situation where I would deploy a Freikorpsmann. Trappers are better at Objective grabbing (from the shadows, move while shooting, etc), can potentially buff your crew (meh), and have an excellent range. The 2 point SS difference is worth it in my opinion. He may even go in my list instead of the Convict. The slow movement and lower range of the Convict really frustrate me sometimes. I prefer consistency and versatility over pure damage. I don't think I'll deploy the Trapper against Hard to Wound heavy crews though. The statistics just don't favor it. You need the higher minimum damage of Sue or CG in those places. I edited the wiki. Feel free to check it out. edit: not to mention the lack of scout and hunter on the CG. The Trapper is suit independent whereas the CG is fighting my vikies for masks. I frankly do not like spending masks on that chubby boy when I could be giving them to my girls.
  12. I agree with the SoC comment. A huge advantage of the trapper is his mobility, and sticking a SoC just makes you want to limit that aspect. I am going to go ahead and sum all this stuff up on the PullMyFinger wiki. This is much better than what is currently written for him.
  13. I am aware of his faults. I think the general thought I that he isn't that good. He would be excellent for Desperate Merc zerking, as Drool_bucket points out. His severe damage is high enough that it seems like a good idea to me to focus shot and cheat in a severe card. Assuming a defense 5 model (average for what he would be shooting at), you have about a 70% chance to hit and not get an even draw. That means for most rounds if you have a severe in your hand you'll be able to drop 5 wounds on anyone in in huge 16" range. Amazing? no, but if he is activated at the end of the round after you have performed/avoided the important things, using that last severe to drop a weak model will help. If nothing, it may cause your opponent to commit something to him, in which place he can start doing his reposition/pot shot dance to give himself a turn to kite. Am I crazy? I think this holds true for the average freikorpman too. Same damage profile.
  14. I have played with the trapper a few times in my vikkie or von schill lists. I struggle with him because he doesn't do any damage. If he had one more minimum damage, or rapid fire, or one more point of Cb, or was one less point I would take him. As of right now, he seems to not be worth the two extra points over a friekorpman. He does not have the damage or the defense of the convict, who is one point cheaper. I am curious if I am putting him in poor positions (usually a flanking position where he ends up being ignored due to his 1 damage per turn odds), or if he should be used as something else entirely? Objective grabber and sniper second? statistically speaking, he should do roughly 2.2 damage per round if uses focus strike instead of the 2.0 without it. It should allow cheating more often too. Thoughts? I like the model, I like the "from the shadows" rule, and I like his range. I think he can add something to the friekorp and vikkie team, I am just not sure that it is enough to justify his spot on the roster.
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