Smokey616 Posted September 17, 2011 Report Share Posted September 17, 2011 Heres a quick one for ya; Executioner Vs. Von Schill Hard to kill has just brought Von schill back up to 1 wd. The Executioner socks him again, taking him to 0 wd, and slow to die goes off. No soulstones left so be stabs the executioner with his (1) ap action. Executioner then takes his remaining wound and slow to die goes off. Von Schill gonna die so the executioner walks toward his next target... ... Then our newbieness smacks us right in the jaw... Is Von Schill removed from play in time for loves the job to heal executioner. Or do both die because Von Schill wasn't removed from, in order to make loves the job do it's magic? Cheers dudes Quote Link to comment Share on other sites More sharing options...
Akujie Posted September 17, 2011 Report Share Posted September 17, 2011 Wouldn't von schill be removed before the executioner's slow to die went off, thus the "love the job" would take effect before the executioner's slow to die action had even been resolved. I don't know how that would effect his slow to die action, but I think he is safe either way. Quote Link to comment Share on other sites More sharing options...
FoeRender Posted September 17, 2011 Report Share Posted September 17, 2011 I think the order would be executioner strikes von schill killing him triggering the slow to die at which point von schill kills the executioner . the executioner dies cause von schill killed him before he "actually dies dies " . the executioner does not heal wounds til the target is killed and removed from play . and before von schill left play he killed off the executioner . I believe this is the way it would work . Quote Link to comment Share on other sites More sharing options...
dgraz Posted September 17, 2011 Report Share Posted September 17, 2011 I think the Executioner's STD ability would interrupt Von Schills STD, so the Executioner would get his 1 AP action. Once that was done, it would go back to determining model's being removed....Von Schill would go first and LtJ would activate. Quote Link to comment Share on other sites More sharing options...
Ratty Posted September 17, 2011 Report Share Posted September 17, 2011 As I see it.. the Executioner would die. Von Schill drops to 0WdsVon Schills Slow to Die kicks inVon Schill Attacks.Executioner drops to 0WdsExecutioners Slow to Die kicks inExecutioner is still at 0Wds at the end of itExecutioner Dies and is Removed. [*]Von Schill Checks if he's still on 0Wds [*]Von Schill Dies and is Removed. So the Executioners Slow to Die happens entirely inside Von Schills Slow to Die. So he is alread dead when Von Schill is removed. Quote Link to comment Share on other sites More sharing options...
Smokey616 Posted September 17, 2011 Author Report Share Posted September 17, 2011 Cool wasn't sure whether to resolve STD in the order they happened or resolve whichever interrupted first... If ya know what I mean. Strange though how if I'd have sat back and let Von Schill hit me first the executioner would have survived! I also had abuela ready to bark orders once he finished his activation, would have been better to activate her and have a pop at "matriarchs care", maybe give the executioner a second wind rather than relying on LTJ. we live and learn cheers guys Quote Link to comment Share on other sites More sharing options...
Sliver Chocobo Posted September 17, 2011 Report Share Posted September 17, 2011 I think my head exploded Quote Link to comment Share on other sites More sharing options...
Akujie Posted September 17, 2011 Report Share Posted September 17, 2011 (edited) If Von Schill is still on the board when the Exec STD goes off, can he wack Von again, and if successful would that let him live? I.E same situation, but the Executioners STD action is to rewack Von schill, who is at 0 wounds? Edited September 17, 2011 by Akujie Quote Link to comment Share on other sites More sharing options...
Sliver Chocobo Posted September 17, 2011 Report Share Posted September 17, 2011 I believe so Quote Link to comment Share on other sites More sharing options...
Akujie Posted September 17, 2011 Report Share Posted September 17, 2011 (edited) I keep searching for that LTJ vs LTJ post that was ruled on, it had a real nifty chart of how all those interrupt things broke down. Edit: I don't remember the details, all i remembered was if Exec A kills B with a strike, B STD kills A that A somehow lived in that circumstance. Edited September 17, 2011 by Akujie Quote Link to comment Share on other sites More sharing options...
Smokey616 Posted September 18, 2011 Author Report Share Posted September 18, 2011 I keep searching for that LTJ vs LTJ post that was ruled on, it had a real nifty chart of how all those interrupt things broke down. Edit: I don't remember the details, all i remembered was if Exec A kills B with a strike, B STD kills A that A somehow lived in that circumstance. Seems a little on the strange side to me. Surely if on of em gonna live the other should. They have the same ability that only goes off when someone removed from play. I suppose the difficult part is deciding who leaves first Quote Link to comment Share on other sites More sharing options...
Akujie Posted September 20, 2011 Report Share Posted September 20, 2011 It is all about how to check for who dies when, because one checks before the other. It was a pretty lengthy lay out I think keth posted, maybe Weird. Anyhow I should have saved it as it is infinitly useful for almost all STD questions that could possibly pop up Quote Link to comment Share on other sites More sharing options...
Serigala Posted September 20, 2011 Report Share Posted September 20, 2011 (edited) http://wyrd-games.net/forum/showthread.php?t=23511 This thread refers to the thread you are seeking, but the link (below) doesn't seem to work. http://wyrd-games.net/forum/showthread.php?t=11649 Edited September 20, 2011 by Serigala Quote Link to comment Share on other sites More sharing options...
Akujie Posted September 21, 2011 Report Share Posted September 21, 2011 Seems pretty similair to this situation, don't understand the key difference between the two, anyone? Quote Link to comment Share on other sites More sharing options...
Adran Posted September 21, 2011 Report Share Posted September 21, 2011 Ok now I'm regretting not copying and pasting as I can't follow the link either. And can't remember the exact reason why A lives and B dies. Sorry Quote Link to comment Share on other sites More sharing options...
bucket_boy101 Posted September 21, 2011 Report Share Posted September 21, 2011 Serigala, the second link will be a link to a single post, and these seem to have been disabled fairly recently. Quote Link to comment Share on other sites More sharing options...
Akujie Posted September 22, 2011 Report Share Posted September 22, 2011 maybe if i say a rule marshalls names three times and spin in a circle in front of a mirrior at midnight with the lights off, they will pop out of the mirrior . Quote Link to comment Share on other sites More sharing options...
Stern Posted September 22, 2011 Report Share Posted September 22, 2011 maybe if i say a rule marshalls names three times and spin in a circle in front of a mirrior at midnight with the lights off, they will pop out of the mirrior . only do it if you have cookies ready or the consequences could be dire Quote Link to comment Share on other sites More sharing options...
Therapist Posted September 22, 2011 Report Share Posted September 22, 2011 I believe It is pretty much the same situation as von schil: a reduces b to 0 wds b std action reduces a to 0 wds a std action knits a lovely sweater a std action ends, because b is still on the table LTJ fails a is killed b std ends, a was killed so LTJ heals b Quote Link to comment Share on other sites More sharing options...
Akujie Posted September 22, 2011 Report Share Posted September 22, 2011 @Therapist; Except in the previous thread that did the ruling A lives and B dies. Quote Link to comment Share on other sites More sharing options...
Fulgrima Posted September 22, 2011 Report Share Posted September 22, 2011 I had a similar question but with the Snow Storm. The Executioner hit and killed the snow storm. The Snow Storm shattered and killed the Executioner. Is the executioner then able to use love the job to heal his wounds because he killed the snow storm even though it was the snow storm shattering that killed him? Quote Link to comment Share on other sites More sharing options...
sephiroa Posted September 22, 2011 Report Share Posted September 22, 2011 I had a similar question but with the Snow Storm. The Executioner hit and killed the snow storm. The Snow Storm shattered and killed the Executioner. Is the executioner then able to use love the job to heal his wounds because he killed the snow storm even though it was the snow storm shattering that killed him? executioner dies Ex hits Snow Snow dies snow shatters and kills Ex Ex uses slow to die cannot do anything is removed from play snow is removed from play No love the job Quote Link to comment Share on other sites More sharing options...
Akujie Posted September 22, 2011 Report Share Posted September 22, 2011 What stops the executioner from rewacking snowstorm causing another interrupt... so, Exec wacks SS, SS dies (Interrupt begin) SS shatters killing Exec (2nd Interrupt begin) Exec STD strike rehits SS (2nd Interrupt cont.) Finish with STD strike, check for killed on target (2nd Interrupt cont.) SS removed from game, LTJ heals Exec (2nd Interrupt finish) (Interrupt cont.) Check status on Exec, at full life, so proceeds (Interrupt finish) Resolve status of initiat strike (SS already removed so nothing to check anymore) action complete. Add string of questionmarks....actually this thread prolly needs to go to rules forum. Quote Link to comment Share on other sites More sharing options...
sephiroa Posted September 22, 2011 Report Share Posted September 22, 2011 What stops the executioner from rewacking snowstorm causing another interrupt... so, Exec wacks SS, SS dies (Interrupt begin) SS shatters killing Exec (2nd Interrupt begin) Exec STD strike rehits SS (2nd Interrupt cont.) Finish with STD strike, check for killed on target (2nd Interrupt cont.) SS removed from game, LTJ heals Exec (2nd Interrupt finish) (Interrupt cont.) Check status on Exec, at full life, so proceeds (Interrupt finish) Resolve status of initiat strike (SS already removed so nothing to check anymore) action complete. Add string of questionmarks....actually this thread prolly needs to go to rules forum. wrong the red never happens Ex hits SS SS dies and shatters killing Ex, Slow to die nothing to hit Ex removed from the game SS removed from the game no love the job Quote Link to comment Share on other sites More sharing options...
Fulgrima Posted September 22, 2011 Report Share Posted September 22, 2011 executioner dies Ex hits Snow Snow dies snow shatters and kills Ex Ex uses slow to die cannot do anything is removed from play snow is removed from play No love the job Thanks for clearing that up Quote Link to comment Share on other sites More sharing options...
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