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sephiroa

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About sephiroa

  • Birthday 03/21/1992

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  1. i might be a bit late with this but here it goes. first of all it all starts with both the players and the FM. as a player you should have basic knowledge of the game and know your character (!). even though some are perfectly good GM/FM/*M's, those same players SUCK at being a players just BECAUSE they are *M's. They want to compare and they should never do that. As a player 1 should know a couple of things: 1) Who am i and what do i want 2) how did i get here 3) most importantly what can i do, what are my skills (stat wise and role play wise) 4) just enjoy the story and play your character.. don't try to change up things or simply say. well thats a stupid mechanic.. the FM should know what its party is. TTB is a narrative oriented system and is in my opinion heavily player biased in combat. (i had a guy create an invested character with av7 in heavy melee with a greatsword that deals... 3/5/7? damage or so session 0) Comparing D&D with TTB..... is like comparing apples with a frigging steak. its both food, but there completely different in taste, texture and food group! I had 1 guy kicked out of my campaign after 12 sessions.. because he kept on moaning about the system. he could not get his head arround that he could not roll dice, that in D&D there was this mechanic. and that he thought it was BS to switch between "classes". as stated by many above. its a different kind of game. The mechanics are hard to grasp IF you are stuck with D20-D100 system in your head and think every RPG is a dungeon crawler or combat oriented game. + 1 extra FM thing. IF somehow you as a GM screw up BIG time, and make a fight WAY to hard. give them an extra nudge. Malifaux is world filled with Magic and monsters/creatures. if you made it to hard. Do a bit of a divine intervention and let a random NPC/Creature/spirit/.... apear to help them. something that works with the story of 1 of your players
  2. FMC characters are here to create story, the stats a certain character has is here to help you tell that story. A revenant NPC boss is the kind of enemy you want over multiple sessions. Have them kill the character. make him/her return in the next session alive, players go crazy and will have to find out HOW?! if your players find a way to block the revenant. and they worked really hard for it, let them have "the kill/victory" my 2 cents
  3. Update. Working full time now and going on house search limits my free time a lot. Next Demo: May: Friday 10 at 19:00 in Sint niklaas: HQ gaming Club, Gasmeterstraat 19, 9100 Sint-niklaas Cheers
  4. HI all! It has been a while i have been sick lately but here are the next Data: 12 Februari at 21:00 19 februari at 19:00 Cheers!
  5. Demo's in stink niklaas: all start at 19:00 15 januari friday 22 januari friday 30 januari saturday cheers!
  6. Demo's in Sint Niklaas: 18 december, that will be all for now. we will be back with more in januari cheers
  7. Hi all! I will be doing some Demo's in Belgium this month (November) Gent: Outpost Gent, Ottergemsesteenweg 13, 9000 Gent Sint niklaas: HQ gaming Club, Gasmeterstraat 19, 9100 Sint-niklaas 11th of november: in Gent from 20h00 14th of november i am available in Sint niklaas from 19h00 20th and 21th of november at Sint niklaas from 19h00 27th of november at Sint niklaas from 19h00 These Demo's can vary between Malifaux 2E and Through The Breach. when you have a question you can post that here or send me a private message this post will be updated each month for future Demo's cheers!!
  8. also, what i do (and i think it is supposed to be this way) boss battles, like a strong enforcer at the end of a session, hencman, or master. won't die from the burning damage, you still have to do a damage flip in order to kill them (trivial perhaps but this will make that boss battles will tend to be a bit longer) cheers
  9. i Will be playing Malifaux and i will bring along any TTB material i have. i will be painting some models and will gladly tell you how i paint my models. note: they are just tabletop quality not super uber painted cheers!
  10. hi all! I will be running/walking/playing/painting/hanging out as henchman during the FACTS convention in Ghent this year. http://www.facts.be/ to get to this convention: Flanders Expo Maaltekouter 1 9051 Ghent Belgium Parking : Flanders Expo provides it’s own parking facilities which can be accessed directly via Exit 14 of the E40 motorway (Brussels – Ostend). Public Transport : Take tram 1 at the station, direction Flanders Expo. I will be playing Malifaux and i will bring my stuff for TTB if anyone wants some heads up for that. I also will be painting Malifaux models (gencon order need some love and attention) will see you there! I am the tall handsome (*cough*) guy with the new Henchman shirt got any question hop in and fire away! cheers!
  11. Welcome! new blood.. yes.. let the initiation rite start
  12. hi all! i will be doing some Malifaux Demo's on 22nd of august HQ gaming club gasmeterstraat 19 9100 Sint-Niklaas Belgium we will start at 19.00 for anyone that is interested in visiting. cheers!
  13. well, its an co-op game those games are always against the players ^^ thats what makes them fun
  14. i have alternate kiss perdita, but i already did some painting one it.
  15. i have a pokey Viktoria i also have 5 metal teddies from puppet wars
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